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    StanfordVL/BEHAVIOR-1K
    • Home
    • 🏆 2025 BEHAVIOR Challenge
      • Call for Participation
      • Announcements / Updates
      • Leaderboard
      • Dataset
      • Baselines
      • Evaluation and Rules
      • Submission Guidelines
      • Demo Gallery
        • Task 0: Turning On Radio
        • Task 1: Picking Up Trash
        • Task 2: Putting Away Halloween Decorations
        • Task 3: Cleaning Up Plates and Food
        • Task 4: Can Meat
        • Task 5: Setting Mousetraps
        • Task 6: Hiding Easter Eggs
        • Task 7: Picking Up Toys
        • Task 8: Rearranging Kitchen Furniture
        • Task 9: Putting Up Christmas Decorations Inside
        • Task 10: Set Up A Coffee Station In Your Kitchen
        • Task 11: Putting Dishes Away After Cleaning
        • Task 12: Preparing Lunch Box
        • Task 13: Loading The Car
        • Task 14: Carrying in Groceries
        • Task 15: Bringing in Wood
        • Task 16: Moving Boxes To Storage
        • Task 17: Bringing Water
        • Task 18: Tidying Bedroom
        • Task 19: Outfit A Basic Toolbox
        • Task 20: Sorting Vegetables
        • Task 21: Collecting Children's Toys
        • Task 22: Putting Shoes On Rack
        • Task 23: Boxing Books Up for Storage
        • Task 24: Storing Food
        • Task 25: Clearing Food from Table into Fridge
        • Task 26: Assembling Gift Baskets
        • Task 27: Sorting Household Items
        • Task 28: Getting Organized For Work
        • Task 29: Clean Up Your Desk
        • Task 30: Setting The Fire
        • Task 31: Clean Boxing Gloves
        • Task 32: Wash A Baseball Cap
        • Task 33: Wash Dog Toys
        • Task 34: Hanging Pictures
        • Task 35: Attach a Camera to a Tripod
        • Task 36: Clean a Patio
        • Task 37: Clean a Trumpet
        • Task 38: Spraying For Bugs
        • Task 39: Spraying Fruit Trees
        • Task 40: Make Microwave Popcorn
        • Task 41: Cook Cabbage
        • Task 42: Chop an Onion
        • Task 43: Slicing Vegetables
        • Task 44: Chopping Wood
        • Task 45: Cook Hot Dogs
        • Task 46: Cook Bacon
        • Task 47: Freeze Pies
        • Task 48: Canning Food
        • Task 49: Make Pizza
      • Installation
      • Quickstart
      • Important Concepts
      • Examples
        • Overview
        • Prims
        • Objects
        • Object States
        • Robots
        • Controllers
        • Sensors
        • Systems
        • Scenes
        • Transition Rules
        • Simulator
        • Tasks
        • Environments
        • Vector Environments
        • Setting Macros
        • Under the Hood - Isaac Sim
        • Demo Collection
        • Running on a Compute Cluster
        • Remote Streaming
        • Saving and Loading Simulation State
        • Customizing Robots
        • Custom Robot Import
          • Task Definitions
          • Noun Hierarchy
          • Knowledgebase
          • Scenes
          • Objects
          • Annotation process
          • Asset pipeline
          • Asset sources
          • JoyLo
          • VR
        • Speed Optimization
        • Roadmap
        • FAQ
        • Known Issues & Troubleshooting
        • Contributing
      • API Reference
        • lazy
        • macros
        • simulator
        • transition_rules
        • Action primitives
          • curobo
          • starter_semantic_action_primitives
          • symbolic_semantic_action_primitives
        • Controllers
          • controller_base
          • dd_controller
          • holonomic_base_joint_controller
          • ik_controller
          • joint_controller
          • multi_finger_gripper_controller
          • null_joint_controller
          • osc_controller
        • Envs
          • data_wrapper
          • env_base
          • env_wrapper
          • metrics_wrapper
          • sb3_vec_env
          • vec_env_base
        • Examples
          • Action primitives
            • rs_int_example
            • solve_simple_task
            • wip_solve_behavior_task
          • Environments
            • behavior_env_demo
            • navigation_env_demo
            • vector_env_demo
          • Learning
            • navigation_policy_demo
          • Object states
            • attachment_demo
            • dicing_demo
            • folded_unfolded_state_demo
            • heat_source_or_sink_demo
            • heated_state_demo
            • object_state_texture_demo
            • onfire_demo
            • overlaid_demo
            • particle_applier_remover_demo
            • particle_source_sink_demo
            • sample_kinematics_demo
            • slicing_demo
            • temperature_demo
          • Objects
            • draw_bounding_box
            • highlight_objects
            • import_custom_object
            • load_object_selector
            • view_cloth_configurations
            • visualize_object
          • Robots
            • all_robots_visualizer
            • curobo_example
            • grasping_mode_example
            • import_custom_robot
            • robot_control_example
          • Scenes
            • scene_selector
            • scene_tour_demo
            • traversability_map_example
          • Simulator
            • sim_save_load_example
          • Teleoperation
            • robot_teleoperate_demo
            • vr_robot_control_demo
            • vr_scene_tour_demo
        • Learning
          • eval
          • eval_with_jobqueue
          • policies
          • Datas
            • iterable_dataset
            • lerobot_dataset
          • Utils
            • array_tensor_utils
            • config_utils
            • dataset_utils
            • eval_utils
            • lerobot_utils
            • network_utils
            • obs_utils
            • score_utils
          • Wrappers
            • default_wrapper
            • heavy_robot_wrapper
            • rgb_low_res_wrapper
            • rich_obs_wrapper
            • Challenge submissions
              • submission_comet
              • submission_rapper
              • submission_robot_learning_collective
              • submission_simpleai_robot
              • submission_the_north_star
        • Maps
          • map_base
          • segmentation_map
          • traversable_map
        • Metrics
          • agent_metric
          • metric_base
          • task_metric
        • Object states
          • aabb
          • adjacency
          • attached_to
          • burnt
          • cloth_mixin
          • contact_bodies
          • contact_particles
          • contact_subscribed_state_mixin
          • contains
          • cooked
          • covered
          • draped
          • factory
          • filled
          • folded
          • frozen
          • heat_source_or_sink
          • heated
          • inside
          • joint_break_subscribed_state_mixin
          • joint_state
          • kinematics_mixin
          • link_based_state_mixin
          • max_temperature
          • next_to
          • object_state_base
          • on_fire
          • on_top
          • open_state
          • overlaid
          • particle
          • particle_modifier
          • particle_source_or_sink
          • pose
          • robot_related_states
          • saturated
          • sliceable
          • slicer_active
          • temperature
          • tensorized_value_state
          • toggle
          • touching
          • under
          • update_state_mixin
        • Objects
          • controllable_object
          • dataset_object
          • light_object
          • object_base
          • primitive_object
          • stateful_object
          • usd_object
        • Prims
          • cloth_prim
          • entity_prim
          • geom_prim
          • joint_prim
          • material_prim
          • prim_base
          • rigid_dynamic_prim
          • rigid_kinematic_prim
          • rigid_prim
          • xform_prim
        • Reward functions
          • collision_reward
          • grasp_reward
          • point_goal_reward
          • potential_reward
          • reaching_goal_reward
          • reward_function_base
        • Robots
          • a1
          • active_camera_robot
          • articulated_trunk_robot
          • behavior_robot
          • fetch
          • franka
          • franka_mounted
          • freight
          • holonomic_base_robot
          • husky
          • kinova
          • locobot
          • locomotion_robot
          • manipulation_robot
          • mobile_manipulation_robot
          • r1
          • r1pro
          • robot_base
          • stretch
          • tiago
          • turtlebot
          • two_wheel_robot
          • untucked_arm_pose_robot
          • ur5e
          • vx300s
        • Sampling
          • create_stable_scene
          • multiply_b1k_tasks
          • postprocess_sampled_task
          • sample_b1k_tasks
          • utils
        • Scene graphs
          • graph_builder
        • Scenes
          • interactive_traversable_scene
          • scene_base
          • static_traversable_scene
          • traversable_scene
        • Sensors
          • dropout_sensor_noise
          • scan_sensor
          • sensor_base
          • sensor_noise_base
          • vision_sensor
        • Systems
          • macro_particle_system
          • micro_particle_system
          • system_base
        • Tasks
          • behavior_task
          • dummy_task
          • grasp_task
          • point_navigation_task
          • point_reaching_task
          • task_base
        • Termination conditions
          • falling
          • grasp_goal
          • max_collision
          • point_goal
          • predicate_goal
          • reaching_goal
          • termination_condition_base
          • timeout
        • Utils
          • asset_conversion_utils
          • asset_utils
          • backend_utils
          • bddl_utils
          • coacd_runner
          • config_utils
          • constants
          • control_utils
          • data_utils
          • deprecated_utils
          • geometry_utils
          • git_utils
          • grasping_planning_utils
          • gym_utils
          • lazy_import_utils
          • motion_planning_utils
          • numpy_utils
          • object_state_utils
          • object_utils
          • physx_utils
          • processing_utils
          • profiling_utils
          • pynvml_utils
          • python_utils
          • registry_utils
          • render_utils
          • sampling_utils
          • sim_utils
          • teleop_utils
          • transform_utils
          • transform_utils_np
          • ui_utils
          • urdfpy_utils
          • usd_utils
          • vision_utils
      • Changelog
    • Knowledgebase
    • Research
    • Workshops
      • 1st BEHAVIOR Workshop @ ICCV 2021
      • 1st BEHAVIOR Tutorial @ ECCV 2022
    • BEHAVIOR-100
      • VR Dataset
      • Demo Gallery
    • Support

    Workshops

    So far, we have organized the following workshops and tutorials:

    • 1st BEHAVIOR Workshop @ ICCV21
    • 1st BEHAVIOR Tutorial @ ECCV22
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