rigid_dynamic_prim
RigidDynamicPrim
Bases: RigidPrim
Provides high level functions to deal with a dynamic rigid body prim and its attributes/properties. This class is used for rigid bodies that are not kinematic-only, meaning they are subject to physics simulation dynamics like gravity, forces, and collisions.
Parameters:
| Name | Type | Description | Default |
|---|---|---|---|
relative_prim_path
|
str
|
Scene-local prim path of the Prim to encapsulate or create. |
required |
name
|
str
|
Name for the object. Names need to be unique per scene. |
required |
load_config
|
None or dict
|
If specified, should contain keyword-mapped values that are relevant for loading this prim at runtime. |
None
|
Source code in OmniGibson/omnigibson/prims/rigid_dynamic_prim.py
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center_of_mass
property
writable
Returns:
| Type | Description |
|---|---|
Tensor
|
(x,y,z) position of link CoM in the link frame |
density
property
writable
Returns:
| Type | Description |
|---|---|
float
|
density of the rigid body in kg / m^3. |
is_asleep
property
Returns:
| Type | Description |
|---|---|
bool
|
whether this rigid prim is asleep or not |
mass
property
writable
Returns:
| Type | Description |
|---|---|
float
|
mass of the rigid body in kg. |
sleep_threshold
property
writable
Returns:
| Type | Description |
|---|---|
float
|
threshold for sleeping this rigid body |
solver_position_iteration_count
property
writable
Returns:
| Type | Description |
|---|---|
int
|
How many position iterations to take per physics step by the physx solver |
solver_velocity_iteration_count
property
writable
Returns:
| Type | Description |
|---|---|
int
|
How many velocity iterations to take per physics step by the physx solver |
stabilization_threshold
property
writable
Returns:
| Type | Description |
|---|---|
float
|
threshold for stabilizing this rigid body |
disable_gravity()
enable_gravity()
get_angular_velocity(clone=True)
Parameters:
| Name | Type | Description | Default |
|---|---|---|---|
clone
|
bool
|
Whether to clone the internal buffer or not when grabbing data |
True
|
Returns:
| Type | Description |
|---|---|
tensor
|
current angular velocity of the the rigid prim. Shape (3,). |
Source code in OmniGibson/omnigibson/prims/rigid_dynamic_prim.py
get_linear_velocity(clone=True)
Parameters:
| Name | Type | Description | Default |
|---|---|---|---|
clone
|
bool
|
Whether to clone the internal buffer or not when grabbing data |
True
|
Returns:
| Type | Description |
|---|---|
tensor
|
current linear velocity of the the rigid prim. Shape (3,). |
Source code in OmniGibson/omnigibson/prims/rigid_dynamic_prim.py
get_position_orientation(frame='world', clone=True)
Gets prim's pose with respect to the specified frame.
Parameters:
| Name | Type | Description | Default |
|---|---|---|---|
frame
|
Literal
|
frame to get the pose with respect to. Default to world. scene frame gets position relative to the scene. |
'world'
|
clone
|
bool
|
Whether to clone the internal buffer or not when grabbing data |
True
|
Returns:
| Type | Description |
|---|---|
2 - tuple
|
|
Source code in OmniGibson/omnigibson/prims/rigid_dynamic_prim.py
set_angular_velocity(velocity)
Sets the angular velocity of the prim in stage.
Parameters:
| Name | Type | Description | Default |
|---|---|---|---|
velocity
|
tensor
|
angular velocity to set the rigid prim to. Shape (3,). |
required |
Source code in OmniGibson/omnigibson/prims/rigid_dynamic_prim.py
set_linear_velocity(velocity)
Sets the linear velocity of the prim in stage.
Parameters:
| Name | Type | Description | Default |
|---|---|---|---|
velocity
|
tensor
|
linear velocity to set the rigid prim to. Shape (3,). |
required |
Source code in OmniGibson/omnigibson/prims/rigid_dynamic_prim.py
set_position_orientation(position=None, orientation=None, frame='world')
Set the position and orientation of the dynamic rigid body.
Parameters:
| Name | Type | Description | Default |
|---|---|---|---|
position
|
None or 3 - array
|
The position to set the object to. If None, the position is not changed. |
None
|
orientation
|
None or 4 - array
|
The orientation to set the object to. If None, the orientation is not changed. |
None
|
frame
|
Literal
|
The frame in which to set the position and orientation. Defaults to world. Scene frame sets position relative to the scene. |
'world'
|
Source code in OmniGibson/omnigibson/prims/rigid_dynamic_prim.py
sleep()
Disable physics for this rigid body
update_handles()
Updates all internal handles for this prim, in case they change since initialization