bookcase.n.01

a piece of furniture with shelves for storing books



Directly Mapped Categories

Name Synset Objects
bookcase bookcase.n.01 38

Directly Mapped Objects

Object Category Synset Task Relevant Meta Links Used Rooms Ready?

All Descendant Objects (including Direct)

Object Category Synset Task Relevant Meta Links Used Rooms Ready?
bookcase-bsvnni bookcase bookcase.n.01 True collision, openfillable, fillable, 2 True
bookcase-ckjxoo bookcase bookcase.n.01 True collision, openfillable, fillable, 2 True
bookcase-cqcoox bookcase bookcase.n.01 True collision, openfillable, fillable, 0 True
bookcase-eckdny bookcase bookcase.n.01 True collision, openfillable, fillable, 2 True
bookcase-eeamky bookcase bookcase.n.01 True collision, openfillable, fillable, 2 True
bookcase-eniafz bookcase bookcase.n.01 True collision, openfillable, fillable, 2 True
bookcase-eyidvz bookcase bookcase.n.01 True collision, openfillable, fillable, 0 True
bookcase-ftzmow bookcase bookcase.n.01 True collision, openfillable, fillable, 0 True
bookcase-gsksby bookcase bookcase.n.01 True collision, openfillable, fillable, 2 True
bookcase-heqtlk bookcase bookcase.n.01 True collision, openfillable, fillable, 0 True
bookcase-iwziew bookcase bookcase.n.01 True collision, openfillable, fillable, 2 True
bookcase-jaysra bookcase bookcase.n.01 True collision, openfillable, fillable, 2 True
bookcase-jpdtvg bookcase bookcase.n.01 True collision, openfillable, fillable, 4 True
bookcase-kdnyfh bookcase bookcase.n.01 True collision, openfillable, fillable, 2 True
bookcase-kmuacd bookcase bookcase.n.01 True collision, openfillable, fillable, 2 True
bookcase-lbbims bookcase bookcase.n.01 True collision, fillable, 0 True
bookcase-mfyvai bookcase bookcase.n.01 True collision, openfillable, fillable, 2 True
bookcase-njwsoa bookcase bookcase.n.01 True collision, openfillable, fillable, 32 True
bookcase-opryhp bookcase bookcase.n.01 True collision, openfillable, fillable, 2 True
bookcase-otwukr bookcase bookcase.n.01 True collision, openfillable, fillable, 2 True
bookcase-owvfik bookcase bookcase.n.01 True collision, openfillable, fillable, 56 True
bookcase-pkgbcp bookcase bookcase.n.01 True collision, openfillable, fillable, 0 True
bookcase-ptxdid bookcase bookcase.n.01 True collision, fillable, 0 True
bookcase-qpylqf bookcase bookcase.n.01 True collision, openfillable, fillable, 2 True
bookcase-rkagxx bookcase bookcase.n.01 True collision, openfillable, fillable, 2 True
bookcase-svhjxd bookcase bookcase.n.01 True joint, collision, fillable, 0 True
bookcase-sylmbu bookcase bookcase.n.01 True collision, openfillable, fillable, 2 True
bookcase-tahafx bookcase bookcase.n.01 True collision, openfillable, fillable, 0 True
bookcase-uriudf bookcase bookcase.n.01 True collision, openfillable, fillable, 0 True
bookcase-vehhll bookcase bookcase.n.01 True collision, fillable, 0 True
bookcase-vgzdul bookcase bookcase.n.01 True collision, fillable, 28 True
bookcase-vndvrn bookcase bookcase.n.01 True collision, openfillable, fillable, 2 True
bookcase-wnvxme bookcase bookcase.n.01 True collision, fillable, 0 True
bookcase-xgvyyv bookcase bookcase.n.01 True collision, openfillable, fillable, 2 True
bookcase-xsfeyi bookcase bookcase.n.01 True collision, fillable, 2 True
bookcase-xurqal bookcase bookcase.n.01 True collision, openfillable, fillable, 6 True
bookcase-zdsmhe bookcase bookcase.n.01 True collision, openfillable, fillable, 2 True
bookcase-zfpyqe bookcase bookcase.n.01 True collision, openfillable, fillable, 2 True

Properties

Property Name
disinfectable
dustyable
fillable
freezable
grassyable
heatable
moldyable
nonSubstance
rigidBody
rustable
sceneObject
scratchable
stainable
stickyable
tarnishable
wetable
wrinkleable

Uses

Usage Type Status
Used as Substance NO
Used as Non-Substance YES
Used as Fillable NO
Used in Predicate covered
Used in Predicate inside
Used in Predicate nextto
Used in Predicate ontop

Tasks

Task Name Synsets Matched Scenes Predicates Required Features
boxing_books_up_for_storage-0 book.n.02, bookcase.n.01, carton.n.02, floor.n.01, Beechwood_0_garden, Beechwood_0_int, Benevolence_1_int, Ihlen_0_int, Merom_0_garden, Merom_0_int, Pomaria_1_int, Rs_garden, Rs_int, ontop, inside, transition, visual substance, physical substance, attachment, cloth,
clean_a_book-0 book.n.02, bookcase.n.01, dust.n.01, floor.n.01, rag.n.01, Beechwood_0_garden, Beechwood_0_int, Benevolence_1_int, Ihlen_0_int, Merom_0_garden, Merom_0_int, Pomaria_1_int, Rs_garden, Rs_int, inside, ontop, covered, transition, visual substance, physical substance, attachment, cloth,
clean_a_violin-0 bookcase.n.01, dust.n.01, floor.n.01, rag.n.01, sofa.n.01, violin.n.01, Beechwood_0_garden, Beechwood_0_int, Benevolence_1_int, Merom_0_garden, Merom_0_int, Rs_garden, Rs_int, ontop, covered, inside, transition, visual substance, physical substance, attachment, cloth,
clean_brass-0 bookcase.n.01, brass.n.02, floor.n.01, polish.n.03, polish__bottle.n.01, rag.n.01, Beechwood_0_garden, Beechwood_0_int, Benevolence_1_int, Ihlen_0_int, Merom_0_garden, Merom_0_int, Pomaria_1_int, Rs_garden, Rs_int, inside, ontop, filled, covered, transition, visual substance, physical substance, attachment, cloth,
collecting_childrens_toys-0 board_game.n.01, bookcase.n.01, coffee_table.n.01, die.n.01, floor.n.01, teddy.n.01, train_set.n.01, Merom_0_garden, Merom_0_int, house_single_floor, ontop, inside, transition, visual substance, physical substance, attachment, cloth,
de_clutter_your_garage-0 ashcan.n.01, bicycle.n.01, bookcase.n.01, cabinet.n.01, carton.n.02, door.n.01, floor.n.01, hockey_stick.n.01, shovel.n.01, ski.n.01, tennis_racket.n.01, Ihlen_0_int, nextto, ontop, inside, transition, visual substance, physical substance, attachment, cloth,
decorating_for_religious_ceremony-0 bookcase.n.01, breakfast_table.n.01, candlestick.n.01, dip.n.07, floor.n.01, wall_nail.n.01, wreath.n.01, inside, attached, ontop, transition, visual substance, physical substance, attachment, cloth,
make_gift_bags_for_baby_showers-0 bookcase.n.01, cabinet.n.01, doll.n.01, floor.n.01, sack.n.01, wafer.n.02, Beechwood_0_garden, Beechwood_0_int, Rs_garden, Rs_int, inside, ontop, transition, visual substance, physical substance, attachment, cloth,
moving_stuff_to_storage-0 bookcase.n.01, bowling_ball.n.01, carton.n.02, floor.n.01, ice_skate.n.01, painting.n.01, textbook.n.01, Beechwood_0_garden, Beechwood_0_int, Benevolence_1_int, Ihlen_0_int, Merom_0_garden, Merom_0_int, Pomaria_1_int, inside, ontop, transition, visual substance, physical substance, attachment, cloth,
organizing_boxes_in_garage-0 ball.n.01, bookcase.n.01, cabinet.n.01, carton.n.02, floor.n.01, plate.n.04, saucepan.n.01, Ihlen_0_int, ontop, inside, transition, visual substance, physical substance, attachment, cloth,
packing_hobby_equipment-0 baseball.n.02, bookcase.n.01, carton.n.02, floor.n.01, jigsaw_puzzle.n.01, soccer_ball.n.01, sofa.n.01, window.n.01, Beechwood_0_garden, Beechwood_0_int, Benevolence_1_int, Merom_0_garden, Merom_0_int, Rs_garden, Rs_int, ontop, inside, transition, visual substance, physical substance, attachment, cloth,
polish_wood_floors-0 bookcase.n.01, bucket.n.01, floor.n.01, polish.n.03, polish__bottle.n.01, swab.n.02, Ihlen_0_int, ontop, covered, filled, inside, transition, visual substance, physical substance, attachment, cloth,
polishing_furniture-0 bookcase.n.01, dust.n.01, floor.n.01, rag.n.01, table.n.02, Beechwood_0_garden, Beechwood_0_int, Ihlen_0_int, Merom_0_garden, Merom_0_int, Pomaria_1_int, Rs_garden, Rs_int, ontop, covered, under, transition, visual substance, physical substance, attachment, cloth,
re_shelving_library_books-0 book.n.02, bookcase.n.01, floor.n.01, table.n.02, Beechwood_0_garden, Beechwood_0_int, Ihlen_0_int, Merom_0_garden, Merom_0_int, Pomaria_1_int, Rs_garden, Rs_int, ontop, transition, visual substance, physical substance, attachment, cloth,
sanding_wood_furniture-0 bookcase.n.01, emery_paper.n.01, floor.n.01, incision.n.01, Beechwood_0_garden, Beechwood_0_int, Benevolence_1_int, Ihlen_0_int, Merom_0_garden, Merom_0_int, Pomaria_1_int, Rs_garden, Rs_int, inside, covered, ontop, transition, visual substance, physical substance, attachment, cloth,
setting_up_living_room_for_guest-0 bookcase.n.01, bowl.n.01, chip.n.04, dust.n.01, floor.n.01, hardback.n.01, rag.n.01, table.n.02, teddy.n.01, Beechwood_0_garden, Beechwood_0_int, Ihlen_0_int, Merom_0_garden, Merom_0_int, Pomaria_1_int, Rs_garden, Rs_int, inside, ontop, folded, covered, transition, visual substance, physical substance, attachment, cloth,
setting_up_toy_train_track-0 bookcase.n.01, carton.n.02, floor.n.01, train_set.n.01, Beechwood_0_garden, Beechwood_0_int, Benevolence_1_int, Ihlen_0_int, Merom_0_garden, Merom_0_int, Pomaria_1_int, Rs_garden, Rs_int, nextto, inside, ontop, transition, visual substance, physical substance, attachment, cloth,
sorting_books_on_shelf-0 bookcase.n.01, coffee_table.n.01, comic_book.n.01, floor.n.01, notebook.n.01, textbook.n.01, Beechwood_0_garden, Beechwood_0_int, Ihlen_0_int, Merom_0_garden, Merom_0_int, Pomaria_1_int, Rs_garden, Rs_int, inside, ontop, transition, visual substance, physical substance, attachment, cloth,
sorting_items_for_garage_sale-0 ball.n.01, blanket.n.01, bookcase.n.01, coat.n.01, cooking_utensil.n.01, floor.n.01, gummed_label.n.01, gym_shoe.n.01, packing_box.n.02, tennis_racket.n.01, textbook.n.01, toaster.n.02, Ihlen_0_int, ontop, folded, inside, transition, visual substance, physical substance, attachment, cloth,
sorting_newspapers_for_recycling-0 bookcase.n.01, comic_book.n.01, floor.n.01, magazine.n.02, mail.n.04, newspaper.n.03, recycling_bin.n.01, Beechwood_0_garden, Beechwood_0_int, Pomaria_0_garden, Pomaria_0_int, inside, ontop, transition, visual substance, physical substance, attachment, cloth,
store_baby_clothes-0 baby_shoe.n.01, bath_towel.n.01, bed.n.01, bookcase.n.01, diaper.n.01, floor.n.01, sock.n.01, Beechwood_1_int, Merom_0_garden, Merom_0_int, house_single_floor, inside, folded, touching, nextto, ontop, transition, visual substance, physical substance, attachment, cloth,
store_bobby_pins-0 bobby_pin.n.01, bookcase.n.01, floor.n.01, pencil_box.n.01, Benevolence_2_int, Pomaria_0_garden, Pomaria_0_int, Pomaria_2_int, gates_bedroom, house_double_floor_upper, inside, ontop, transition, visual substance, physical substance, attachment, cloth,
tidying_living_room-0 book.n.02, bookcase.n.01, coffee_table.n.01, floor.n.01, letter.n.01, newspaper.n.03, pot_plant.n.01, Beechwood_0_garden, Beechwood_0_int, Ihlen_0_int, Merom_0_garden, Merom_0_int, Pomaria_1_int, Rs_garden, Rs_int, ontop, inside, transition, visual substance, physical substance, attachment, cloth,
unpacking_car_for_trip-0 bag.n.06, baseball_glove.n.01, bookcase.n.01, car.n.01, floor.n.01, golf_club.n.02, packing_box.n.02, Beechwood_0_garden, Merom_0_garden, Rs_garden, nextto, ontop, inside, transition, visual substance, physical substance, attachment, cloth,
unpacking_hobby_equipment-0 battery.n.02, book.n.02, bookcase.n.01, carton.n.02, floor.n.01, laptop.n.01, rug.n.01, sofa.n.01, videodisk.n.01, Beechwood_0_garden, Beechwood_0_int, Benevolence_1_int, Merom_0_garden, Merom_0_int, Rs_garden, Rs_int, open, ontop, inside, transition, visual substance, physical substance, attachment, cloth,
unpacking_recreational_vehicle_for_trip-0 bicycle.n.01, bicycle_rack.n.01, bookcase.n.01, floor.n.01, recreational_vehicle.n.01, nextto, ontop, attached, transition, visual substance, physical substance, attachment, cloth,

Transitions

washer.n.03,
Transition Name Input Synsets Machine Synsets Output Synsets
bookcase.n.01-washer-cover bookcase.n.01, water.n.06, bookcase.n.01,

Transition Graph

graph TD; recipe-bookcasen01-washer-cover(recipe: bookcase.n.01-washer-cover); bookcasen01(bookcase.n.01); washern03(washer.n.03); watern06(water.n.06); recipe-bookcasen01-washer-cover --> watern06; recipe-bookcasen01-washer-cover --> bookcasen01; bookcasen01 --> recipe-bookcasen01-washer-cover; washern03 --> recipe-bookcasen01-washer-cover;

Related Synsets

graph TD; classDef success fill:#28a745,color:#fff; classDef warning fill:#ffc107,color:#fff; classDef danger fill:#dc3545,color:#fff; furniture.n.01 --> bookcase.n.01; furnishing.n.02 --> furniture.n.01; instrumentality.n.03 --> furnishing.n.02; artifact.n.01 --> instrumentality.n.03; whole.n.02 --> artifact.n.01; object.n.01 --> whole.n.02; physical_entity.n.01 --> object.n.01; entity.n.01 --> physical_entity.n.01; click furniture.n.01 "/knowledgebase/synsets/furniture.n.01/" "Synset details page"; class furniture.n.01 success; click bookcase.n.01 "/knowledgebase/synsets/bookcase.n.01/" "Synset details page"; class bookcase.n.01 success; click furnishing.n.02 "/knowledgebase/synsets/furnishing.n.02/" "Synset details page"; class furnishing.n.02 success; click instrumentality.n.03 "/knowledgebase/synsets/instrumentality.n.03/" "Synset details page"; class instrumentality.n.03 success; click artifact.n.01 "/knowledgebase/synsets/artifact.n.01/" "Synset details page"; class artifact.n.01 success; click whole.n.02 "/knowledgebase/synsets/whole.n.02/" "Synset details page"; class whole.n.02 success; click object.n.01 "/knowledgebase/synsets/object.n.01/" "Synset details page"; class object.n.01 success; click physical_entity.n.01 "/knowledgebase/synsets/physical_entity.n.01/" "Synset details page"; class physical_entity.n.01 success; click entity.n.01 "/knowledgebase/synsets/entity.n.01/" "Synset details page"; class entity.n.01 success; style bookcase.n.01 stroke:#333,stroke-width:2px;

Ancestor Synsets

Name State Definition
artifact.n.01 Matched a man-made object taken as a whole
entity.n.01 Matched that which is perceived or known or inferred to have its own distinct existence (living or nonliving)
furnishing.n.02 Matched (usually plural) the instrumentalities (furniture and appliances and other movable accessories including curtains and rugs) that make a home (or other area) livable
furniture.n.01 Matched furnishings that make a room or other area ready for occupancy
instrumentality.n.03 Matched an artifact (or system of artifacts) that is instrumental in accomplishing some end
object.n.01 Matched a tangible and visible entity; an entity that can cast a shadow
physical_entity.n.01 Matched an entity that has physical existence
whole.n.02 Matched an assemblage of parts that is regarded as a single entity

Parent Synsets

Name State Definition
furniture.n.01 Matched furnishings that make a room or other area ready for occupancy

Children Synsets

Name State Definition