organizing_boxes_in_garage-0


Required Synsets

Name State Definition
ball.n.01 Matched round object that is hit or thrown or kicked in games
bookcase.n.01 Matched a piece of furniture with shelves for storing books
cabinet.n.01 Matched a piece of furniture resembling a cupboard with doors and shelves and drawers; for storage or display
carton.n.02 Matched a box made of cardboard; opens by flaps on top
floor.n.01 Matched the inside lower horizontal surface (as of a room, hallway, tent, or other structure)
plate.n.04 Matched dish on which food is served or from which food is eaten
saucepan.n.01 Matched a deep pan with a handle; used for stewing or boiling

Transition Paths By Task Scope Objects

graph TD;

Scene Matching Status

Scene Status Reason
Beechwood_0_garden Unmatched Cannot find suitable garage.
Beechwood_0_int Unmatched Cannot find suitable garage.
Beechwood_1_int Unmatched Cannot find suitable garage.
Benevolence_0_int Unmatched Cannot find suitable garage.
Benevolence_1_int Unmatched Cannot find suitable garage.
Benevolence_2_int Unmatched Cannot find suitable garage.
Ihlen_0_int Ready
Ihlen_1_int Unmatched Cannot find suitable garage.
Merom_0_garden Unmatched Cannot find suitable garage.
Merom_0_int Unmatched Cannot find suitable garage.
Merom_1_int Unmatched Cannot find suitable garage.
Pomaria_0_garden Unmatched Cannot find suitable garage.
Pomaria_0_int Unmatched Cannot find suitable garage.
Pomaria_1_int Unmatched Cannot find suitable garage.
Pomaria_2_int Unmatched Cannot find suitable garage.
Rs_garden Unmatched Cannot find suitable garage.
Rs_int Unmatched Cannot find suitable garage.
Wainscott_0_garden Unmatched Cannot find suitable garage.
Wainscott_0_int Unmatched Cannot find suitable garage.
Wainscott_1_int Unmatched Cannot find suitable garage.
gates_bedroom Unmatched Cannot find suitable garage.
grocery_store_asian Unmatched Cannot find suitable garage.
grocery_store_cafe Unmatched Cannot find suitable garage.
grocery_store_convenience Unmatched Cannot find suitable garage.
grocery_store_half_stocked Unmatched Cannot find suitable garage.
hall_arch_wood Unmatched Cannot find suitable garage.
hall_conference_large Unmatched Cannot find suitable garage.
hall_glass_ceiling Unmatched Cannot find suitable garage.
hall_train_station Unmatched Cannot find suitable garage.
hotel_gym_spa Unmatched Cannot find suitable garage.
hotel_suite_large Unmatched Cannot find suitable garage.
hotel_suite_small Unmatched Cannot find suitable garage.
house_double_floor_lower Unmatched Cannot find suitable garage: garage_0 is missing 1 bookcase.n.01, 1 cabinet.n.01.
house_double_floor_upper Unmatched Cannot find suitable garage.
house_single_floor Unmatched Cannot find suitable garage: garage_0 is missing 1 bookcase.n.01, 1 cabinet.n.01.
office_bike Unmatched Cannot find suitable garage.
office_cubicles_left Unmatched Cannot find suitable garage.
office_cubicles_right Unmatched Cannot find suitable garage.
office_large Unmatched Cannot find suitable garage.
office_vendor_machine Unmatched Cannot find suitable garage.
restaurant_asian Unmatched Cannot find suitable garage.
restaurant_brunch Unmatched Cannot find suitable garage.
restaurant_cafeteria Unmatched Cannot find suitable garage.
restaurant_diner Unmatched Cannot find suitable garage.
restaurant_hotel Unmatched Cannot find suitable garage.
restaurant_urban Unmatched Cannot find suitable garage.
school_biology Unmatched Cannot find suitable garage.
school_chemistry Unmatched Cannot find suitable garage.
school_computer_lab_and_infirmary Unmatched Cannot find suitable garage.
school_geography Unmatched Cannot find suitable garage.
school_gym Unmatched Cannot find suitable garage.

Full Definition

(define (problem organizing_boxes_in_garage-0)
    (:domain omnigibson)

    (:objects
     	carton.n.02_1 carton.n.02_2 - carton.n.02
    	floor.n.01_1 - floor.n.01
    	ball.n.01_1 ball.n.01_2 - ball.n.01
    	plate.n.04_1 plate.n.04_2 plate.n.04_3 - plate.n.04
    	cabinet.n.01_1 - cabinet.n.01
    	saucepan.n.01_1 - saucepan.n.01
    	bookcase.n.01_1 - bookcase.n.01
    	agent.n.01_1 - agent.n.01
    )
    
    (:init 
        (ontop carton.n.02_1 floor.n.01_1) 
        (ontop carton.n.02_2 floor.n.01_1) 
        (ontop ball.n.01_1 floor.n.01_1) 
        (ontop ball.n.01_2 floor.n.01_1) 
        (inside plate.n.04_1 bookcase.n.01_1) 
        (inside plate.n.04_2 bookcase.n.01_1) 
        (inside plate.n.04_3 bookcase.n.01_1) 
        (inside saucepan.n.01_1 bookcase.n.01_1) 
        (inroom floor.n.01_1 garage) 
        (inroom bookcase.n.01_1 garage) 
        (inroom cabinet.n.01_1 garage) 
        (ontop agent.n.01_1 floor.n.01_1)
    )
    
    (:goal 
        (and 
            (exists 
                (?carton.n.02 - carton.n.02) 
                (and 
                    (forall 
                        (?ball.n.01 - ball.n.01) 
                        (inside ?ball.n.01 ?carton.n.02)
                    ) 
                    (forall 
                        (?plate.n.04 - plate.n.04) 
                        (inside ?plate.n.04 ?carton.n.02)
                    ) 
                    (inside ?saucepan.n.01_1 ?carton.n.02)
                )
            ) 
            (forall 
                (?carton.n.02 - carton.n.02) 
                (ontop ?carton.n.02 floor.n.01_1)
            )
        )
    )
)
  

Debugging: All Possible Recipes Resulting in Future Synsets

graph TD;