setting_up_living_room_for_guest-0


Required Synsets

Name State Definition
bookcase.n.01 Matched a piece of furniture with shelves for storing books
bowl.n.01 Matched a round vessel that is open at the top; used chiefly for holding food or liquids
chip.n.04 Matched a thin crisp slice of potato fried in deep fat
dust.n.01 Substance fine powdery material such as dry earth or pollen that can be blown about in the air
floor.n.01 Matched the inside lower horizontal surface (as of a room, hallway, tent, or other structure)
hardback.n.01 Matched a book with cardboard or cloth or leather covers
rag.n.01 Matched a small piece of cloth or paper
table.n.02 Matched a piece of furniture having a smooth flat top that is usually supported by one or more vertical legs
teddy.n.01 Matched plaything consisting of a child's toy bear (usually plush and stuffed with soft materials)

Transition Paths By Task Scope Objects

graph TD;

Scene Matching Status

Scene Status Reason
Beechwood_0_garden Unmatched Cannot find suitable living_room: living_room_1 is missing 1 bookcase.n.01, 1 table.n.02; living_room_0 is missing 1 bookcase.n.01, 1 table.n.02.
Beechwood_0_int Unmatched Cannot find suitable living_room: living_room_0 is missing 1 bookcase.n.01, 1 table.n.02; living_room_1 is missing 1 bookcase.n.01, 1 table.n.02.
Beechwood_1_int Unmatched Cannot find suitable living_room.
Benevolence_0_int Unmatched Cannot find suitable living_room.
Benevolence_1_int Unmatched Cannot find suitable living_room: living_room_0 is missing 1 bookcase.n.01, 1 table.n.02.
Benevolence_2_int Unmatched Cannot find suitable living_room.
Ihlen_0_int Unmatched Cannot find suitable living_room: living_room_0 is missing 1 bookcase.n.01, 1 table.n.02.
Ihlen_1_int Unmatched Cannot find suitable living_room: living_room_0 is missing 1 bookcase.n.01, 1 table.n.02.
Merom_0_garden Unmatched Cannot find suitable living_room: living_room_0 is missing 1 bookcase.n.01, 1 table.n.02.
Merom_0_int Unmatched Cannot find suitable living_room: living_room_0 is missing 1 bookcase.n.01, 1 table.n.02.
Merom_1_int Unmatched Cannot find suitable living_room: living_room_0 is missing 1 bookcase.n.01, 1 table.n.02.
Pomaria_0_garden Unmatched Cannot find suitable living_room.
Pomaria_0_int Unmatched Cannot find suitable living_room.
Pomaria_1_int Unmatched Cannot find suitable living_room: living_room_0 is missing 1 bookcase.n.01, 1 table.n.02.
Pomaria_2_int Unmatched Cannot find suitable living_room.
Rs_garden Unmatched Cannot find suitable living_room: living_room_0 is missing 1 bookcase.n.01.
Rs_int Unmatched Cannot find suitable living_room: living_room_0 is missing 1 bookcase.n.01, 1 table.n.02.
Wainscott_0_garden Unmatched Cannot find suitable living_room: living_room_0 is missing 1 bookcase.n.01, 1 table.n.02; living_room_1 is missing 1 bookcase.n.01, 1 table.n.02; living_room_2 is missing 1 bookcase.n.01, 1 table.n.02.
Wainscott_0_int Unmatched Cannot find suitable living_room: living_room_0 is missing 1 bookcase.n.01, 1 table.n.02; living_room_1 is missing 1 bookcase.n.01, 1 table.n.02; living_room_2 is missing 1 bookcase.n.01, 1 table.n.02.
Wainscott_1_int Unmatched Cannot find suitable living_room.
gates_bedroom Unmatched Cannot find suitable living_room.
grocery_store_asian Unmatched Cannot find suitable living_room.
grocery_store_cafe Unmatched Cannot find suitable living_room.
grocery_store_convenience Unmatched Cannot find suitable living_room.
grocery_store_half_stocked Unmatched Cannot find suitable living_room.
hall_arch_wood Unmatched Cannot find suitable living_room.
hall_conference_large Unmatched Cannot find suitable living_room.
hall_glass_ceiling Unmatched Cannot find suitable living_room.
hall_train_station Unmatched Cannot find suitable living_room.
hotel_gym_spa Unmatched Cannot find suitable living_room.
hotel_suite_large Unmatched Cannot find suitable living_room.
hotel_suite_small Unmatched Cannot find suitable living_room.
house_double_floor_lower Unmatched Cannot find suitable living_room: living_room_0 is missing 1 bookcase.n.01.
house_double_floor_upper Unmatched Cannot find suitable living_room.
house_single_floor Unmatched Cannot find suitable living_room: living_room_1 is missing 1 bookcase.n.01; living_room_0 is missing 1 bookcase.n.01.
office_bike Unmatched Cannot find suitable living_room.
office_cubicles_left Unmatched Cannot find suitable living_room.
office_cubicles_right Unmatched Cannot find suitable living_room.
office_large Unmatched Cannot find suitable living_room.
office_vendor_machine Unmatched Cannot find suitable living_room.
restaurant_asian Unmatched Cannot find suitable living_room.
restaurant_brunch Unmatched Cannot find suitable living_room.
restaurant_cafeteria Unmatched Cannot find suitable living_room.
restaurant_diner Unmatched Cannot find suitable living_room.
restaurant_hotel Unmatched Cannot find suitable living_room.
restaurant_urban Unmatched Cannot find suitable living_room.
school_biology Unmatched Cannot find suitable living_room.
school_chemistry Unmatched Cannot find suitable living_room.
school_computer_lab_and_infirmary Unmatched Cannot find suitable living_room.
school_geography Unmatched Cannot find suitable living_room.
school_gym Unmatched Cannot find suitable living_room.

Full Definition

(define (problem setting_up_living_room_for_guest-0)
    (:domain omnigibson)

    (:objects
     	chip.n.04_1 chip.n.04_2 chip.n.04_3 - chip.n.04
    	bowl.n.01_1 - bowl.n.01
    	bookcase.n.01_1 - bookcase.n.01
    	hardback.n.01_1 hardback.n.01_2 hardback.n.01_3 - hardback.n.01
    	table.n.02_1 - table.n.02
    	floor.n.01_1 - floor.n.01
        dust.n.01_1 - dust.n.01
    	rag.n.01_1 - rag.n.01
    	teddy.n.01_1 - teddy.n.01
    	agent.n.01_1 - agent.n.01
    )
    
    (:init 
        (inside chip.n.04_1 bowl.n.01_1) 
        (inside chip.n.04_2 bowl.n.01_1) 
        (inside chip.n.04_3 bowl.n.01_1) 
        (inside bowl.n.01_1 bookcase.n.01_1) 
        (ontop hardback.n.01_1 table.n.02_1) 
        (ontop hardback.n.01_2 table.n.02_1) 
        (ontop hardback.n.01_3 floor.n.01_1) 
        (inside rag.n.01_1 bookcase.n.01_1) 
        (ontop teddy.n.01_1 floor.n.01_1) 
        (covered table.n.02_1 dust.n.01_1) 
        (inroom floor.n.01_1 living_room) 
        (inroom bookcase.n.01_1 living_room) 
        (inroom table.n.02_1 living_room) 
        (ontop agent.n.01_1 floor.n.01_1)
    )
    
    (:goal 
        (and 
            (forall 
                (?chip.n.04 - chip.n.04) 
                (inside ?chip.n.04 ?bowl.n.01_1)
            ) 
            (ontop ?bowl.n.01_1 ?table.n.02_1) 
            (forall 
                (?hardback.n.01 - hardback.n.01) 
                (inside ?hardback.n.01 ?bookcase.n.01_1)
            ) 
            (inside ?rag.n.01_1 ?bookcase.n.01_1) 
            (folded ?rag.n.01_1)
            (inside ?teddy.n.01_1 ?bookcase.n.01_1) 
            (not 
                (covered ?table.n.02_1 ?dust.n.01_1)
            )
        )
    )
)
  

Debugging: All Possible Recipes Resulting in Future Synsets

graph TD;