newspaper.n.03

the physical object that is the product of a newspaper publisher



Directly Mapped Categories

Name Synset Objects
newspaper newspaper.n.03 3

Directly Mapped Objects

Object Category Synset Task Relevant Missing Meta Links Used Rooms Ready?

All Descendant Objects (including Direct)

Object Category Synset Task Relevant Missing Meta Links Used Rooms Ready?
newspaper-edarlp newspaper newspaper.n.03 True 4 True
newspaper-omsont newspaper newspaper.n.03 True 4 True
newspaper-ukamcl newspaper newspaper.n.03 True 0 True

Properties

Property Name
disinfectable
dustyable
flammable
grassyable
moldyable
nonSubstance
rigidBody
rustable
scratchable
stainable
stickyable
tarnishable
wetable
wrinkleable

Uses

Usage Type Status
Used as Substance NO
Used as Non-Substance YES
Used as Fillable NO
Used in Predicate covered
Used in Predicate inside
Used in Predicate ontop
Used in Predicate touching

Tasks

Task Name Synsets Matched Scenes Predicates Required Features
bringing_newspaper_in-0 coffee_table.n.01, driveway.n.01, floor.n.01, newspaper.n.03, Rs_garden, house_double_floor_lower, house_single_floor, ontop, transition, visual substance, physical substance, attachment, cloth,
clean_out_a_guinea_pigs_hutch-0 ashcan.n.01, disinfectant.n.01, disinfectant__bottle.n.01, fecal_matter.n.01, floor.n.01, hay.n.01, hutch.n.01, liquid_soap.n.01, liquid_soap__bottle.n.01, newspaper.n.03, rag.n.01, sponge.n.01, vinegar.n.01, vinegar__atomizer.n.01, water.n.06, water__atomizer.n.01, Beechwood_1_int, Merom_0_garden, Merom_0_int, Wainscott_1_int, filled, covered, ontop, insource, transition, visual substance, physical substance, attachment, cloth,
clean_the_bottom_of_an_iron-0 countertop.n.01, emery_paper.n.01, floor.n.01, iron.n.04, ironing_board.n.01, newspaper.n.03, tarnish.n.02, house_single_floor, toggled_on, covered, ontop, transition, visual substance, physical substance, attachment, cloth,
clean_the_interior_of_your_car-0 car.n.01, dixie_cup.n.01, driveway.n.01, dust.n.01, entire_leaf.n.01, floor.n.01, newspaper.n.03, plastic_bag.n.01, stain.n.01, Beechwood_0_garden, Merom_0_garden, Pomaria_0_garden, Rs_garden, Wainscott_0_garden, house_double_floor_lower, house_single_floor, inside, covered, ontop, transition, visual substance, physical substance, attachment, cloth,
clean_vans-0 countertop.n.01, floor.n.01, gym_shoe.n.01, hydrogen_peroxide.n.01, hydrogen_peroxide__bottle.n.01, newspaper.n.03, sodium_carbonate.n.01, sodium_carbonate__jar.n.01, stain.n.01, toothbrush.n.01, house_single_floor, filled, covered, ontop, transition, visual substance, physical substance, attachment, cloth,
cleaning_garage-0 bottle.n.01, broom.n.01, cabinet.n.01, dust.n.01, floor.n.01, newspaper.n.03, rag.n.01, recycling_bin.n.01, sink.n.01, stain.n.01, table.n.02, inside, covered, ontop, transition, visual substance, physical substance, attachment, cloth,
cleaning_oven-0 bar_soap.n.01, cabinet.n.01, dustpan.n.02, floor.n.01, newspaper.n.03, oven.n.01, rag.n.01, scrub_brush.n.01, sink.n.01, stain.n.01, house_double_floor_lower, house_single_floor, restaurant_brunch, restaurant_hotel, restaurant_urban, inside, covered, ontop, transition, visual substance, physical substance, attachment, cloth,
cleaning_stuff_out_of_car-0 box__of__candy.n.01, car.n.01, dixie_cup.n.01, driveway.n.01, floor.n.01, newspaper.n.03, plastic_bag.n.01, Beechwood_0_garden, Merom_0_garden, Pomaria_0_garden, Rs_garden, Wainscott_0_garden, house_double_floor_lower, house_single_floor, inside, ontop, transition, visual substance, physical substance, attachment, cloth,
dispose_of_paper-0 coffee_table.n.01, floor.n.01, newspaper.n.03, paper.n.01, recycling_bin.n.01, wrapping_paper.n.01, Rs_garden, house_double_floor_lower, house_single_floor, inside, ontop, transition, visual substance, physical substance, attachment, cloth,
emptying_trash_cans-0 ashcan.n.01, countertop.n.01, floor.n.01, newspaper.n.03, rag.n.01, sack.n.01, water_bottle.n.01, Beechwood_0_garden, Beechwood_0_int, house_single_floor, restaurant_asian, restaurant_brunch, restaurant_cafeteria, restaurant_diner, restaurant_hotel, restaurant_urban, inside, ontop, transition, visual substance, physical substance, attachment, cloth,
recycling_newspapers-0 chair.n.01, floor.n.01, newspaper.n.03, recycling_bin.n.01, office_cubicles_left, office_cubicles_right, office_large, inside, ontop, transition, visual substance, physical substance, attachment, cloth,
setting_the_fire-0 cigar_lighter.n.01, fireplace.n.01, firewood.n.01, floor.n.01, newspaper.n.03, house_single_floor, inside, ontop, on_fire, transition, visual substance, physical substance, attachment, cloth,
sorting_bottles_cans_and_paper-0 bucket.n.01, can.n.01, countertop.n.01, floor.n.01, magazine.n.02, newspaper.n.03, water_bottle.n.01, Beechwood_0_garden, Beechwood_0_int, house_single_floor, restaurant_asian, restaurant_brunch, restaurant_cafeteria, restaurant_diner, restaurant_hotel, restaurant_urban, inside, ontop, transition, visual substance, physical substance, attachment, cloth,
sorting_mail-0 envelope.n.01, floor.n.01, newspaper.n.03, sofa.n.01, Rs_garden, house_double_floor_lower, house_single_floor, ontop, touching, transition, visual substance, physical substance, attachment, cloth,
sorting_newspapers_for_recycling-0 bookcase.n.01, comic_book.n.01, floor.n.01, magazine.n.02, mail.n.04, newspaper.n.03, recycling_bin.n.01, inside, ontop, transition, visual substance, physical substance, attachment, cloth,
stripping_furniture-0 bucket.n.01, floor.n.01, house_paint.n.01, newspaper.n.03, scraper.n.01, scrub_brush.n.01, solvent.n.01, solvent__bottle.n.01, table.n.02, Ihlen_0_int, house_double_floor_lower, house_single_floor, filled, covered, ontop, transition, visual substance, physical substance, attachment, cloth,
tidying_living_room-0 book.n.02, bookcase.n.01, coffee_table.n.01, floor.n.01, letter.n.01, newspaper.n.03, pot_plant.n.01, inside, ontop, transition, visual substance, physical substance, attachment, cloth,

Transitions

washer.n.03,
Transition Name Input Synsets Machine Synsets Output Synsets
newspaper.n.03-washer-cover newspaper.n.03, water.n.06, newspaper.n.03,

Transition Graph

graph TD; recipe-newspapern03-washer-cover(recipe: newspaper.n.03-washer-cover); newspapern03(newspaper.n.03); washern03(washer.n.03); watern06(water.n.06); recipe-newspapern03-washer-cover --> watern06; recipe-newspapern03-washer-cover --> newspapern03; newspapern03 --> recipe-newspapern03-washer-cover; washern03 --> recipe-newspapern03-washer-cover;

Related Synsets

graph TD; classDef success fill:#28a745,color:#fff; classDef warning fill:#ffc107,color:#fff; classDef danger fill:#dc3545,color:#fff; product.n.02 --> newspaper.n.03; creation.n.02 --> product.n.02; artifact.n.01 --> creation.n.02; whole.n.02 --> artifact.n.01; object.n.01 --> whole.n.02; physical_entity.n.01 --> object.n.01; entity.n.01 --> physical_entity.n.01; click product.n.02 "/knowledgebase/synsets/product.n.02/" "Synset details page"; class product.n.02 success; click newspaper.n.03 "/knowledgebase/synsets/newspaper.n.03/" "Synset details page"; class newspaper.n.03 success; click creation.n.02 "/knowledgebase/synsets/creation.n.02/" "Synset details page"; class creation.n.02 success; click artifact.n.01 "/knowledgebase/synsets/artifact.n.01/" "Synset details page"; class artifact.n.01 success; click whole.n.02 "/knowledgebase/synsets/whole.n.02/" "Synset details page"; class whole.n.02 success; click object.n.01 "/knowledgebase/synsets/object.n.01/" "Synset details page"; class object.n.01 success; click physical_entity.n.01 "/knowledgebase/synsets/physical_entity.n.01/" "Synset details page"; class physical_entity.n.01 success; click entity.n.01 "/knowledgebase/synsets/entity.n.01/" "Synset details page"; class entity.n.01 success; style newspaper.n.03 stroke:#333,stroke-width:2px;

Ancestor Synsets

Name State Definition
artifact.n.01 Matched a man-made object taken as a whole
creation.n.02 Matched an artifact that has been brought into existence by someone
entity.n.01 Matched that which is perceived or known or inferred to have its own distinct existence (living or nonliving)
object.n.01 Matched a tangible and visible entity; an entity that can cast a shadow
physical_entity.n.01 Matched an entity that has physical existence
product.n.02 Matched an artifact that has been created by someone or some process
whole.n.02 Matched an assemblage of parts that is regarded as a single entity

Parent Synsets

Name State Definition
product.n.02 Matched an artifact that has been created by someone or some process

Children Synsets

Name State Definition