door.n.01

a swinging or sliding barrier that will close the entrance to a room or building or vehicle



Directly Mapped Categories

Name Synset Objects
door door.n.01 105
folding_door door.n.01 0

Directly Mapped Objects

Object Category Synset Task Relevant Meta Links Used Rooms Ready?

All Descendant Objects (including Direct)

Object Category Synset Task Relevant Meta Links Used Rooms Ready?
door-adejun door door.n.01 True joint, collision, 6 True
door-agrzdb door door.n.01 True joint, collision, 2 True
door-aknswb door door.n.01 True joint, collision, 8 True
door-arkmpj door door.n.01 True joint, collision, 4 True
door-axhbtu door door.n.01 True joint, collision, 2 True
door-bandpe door door.n.01 True joint, collision, 6 True
door-bexenl door door.n.01 True joint, collision, 6 True
door-bkdxqa door door.n.01 True joint, collision, 2 True
door-booxjn door door.n.01 True joint, collision, 2 True
door-cbgtjl door door.n.01 True joint, collision, 0 True
door-ccfetu door door.n.01 True joint, collision, 2 True
door-ccyiwn door door.n.01 True joint, collision, 2 True
door-ceddpg door door.n.01 True joint, collision, 6 True
door-chonxi door door.n.01 True joint, collision, 0 True
door-crtrpa door door.n.01 True joint, collision, 4 True
door-cvvumy door door.n.01 True joint, collision, 10 True
door-dladgw door door.n.01 True joint, collision, 6 True
door-dlncrt door door.n.01 True joint, collision, 2 True
door-dqnbsj door door.n.01 True joint, collision, 42 True
door-duymuw door door.n.01 True joint, collision, 2 True
door-edhkmd door door.n.01 True joint, collision, 8 True
door-eduavq door door.n.01 True joint, collision, 4 True
door-egqeue door door.n.01 True joint, collision, 4 True
door-ehwmol door door.n.01 True joint, collision, 6 True
door-esgehq door door.n.01 True joint, collision, 2 True
door-ewqpfv door door.n.01 True joint, collision, 6 True
door-exaqtm door door.n.01 True joint, collision, 2 True
door-fnvpyu door door.n.01 True joint, collision, 4 True
door-frkbgd door door.n.01 True joint, collision, 4 True
door-frusok door door.n.01 True joint, collision, 2 True
door-fstpos door door.n.01 True joint, collision, 2 True
door-gfrgkk door door.n.01 True joint, collision, 4 True
door-ggcyib door door.n.01 True joint, collision, 22 True
door-gjtspo door door.n.01 True joint, collision, 2 True
door-gmytjz door door.n.01 True joint, collision, 0 True
door-gzaggw door door.n.01 True joint, collision, 2 True
door-hgcxno door door.n.01 True joint, collision, 2 True
door-hkxqfh door door.n.01 True joint, collision, 4 True
door-hzfirv door door.n.01 True joint, collision, 4 True
door-ilmrvy door door.n.01 True joint, collision, 10 True
door-iuuykr door door.n.01 True joint, collision, 4 True
door-izyvmu door door.n.01 True joint, collision, 2 True
door-jkisfk door door.n.01 True joint, collision, 2 True
door-jpubcg door door.n.01 True joint, collision, 4 True
door-jsoewn door door.n.01 True joint, collision, 4 True
door-ktydvs door door.n.01 True joint, collision, 30 True
door-kwbnhy door door.n.01 True joint, collision, 10 True
door-lcrefl door door.n.01 True joint, collision, 6 True
door-lctyaf door door.n.01 True joint, collision, 0 True
door-lhxdte door door.n.01 True joint, collision, 0 True
door-lrvyvc door door.n.01 True joint, collision, 4 True
door-lvgliq door door.n.01 True joint, collision, 204 True
door-lvncak door door.n.01 True joint, collision, 4 True
door-lztyfn door door.n.01 True joint, collision, 12 True
door-mdglvs door door.n.01 True joint, collision, 2 True
door-mfocvp door door.n.01 True joint, collision, 4 True
door-mgmayh door door.n.01 True joint, collision, 0 True
door-mkcndz door door.n.01 True joint, collision, 4 True
door-mqlbnj door door.n.01 True joint, collision, 4 True
door-mrdthd door door.n.01 True joint, collision, 2 True
door-msovkn door door.n.01 True joint, collision, 2 True
door-mtufto door door.n.01 True joint, collision, 4 True
door-myihfn door door.n.01 True joint, collision, 0 True
door-nfrbch door door.n.01 True joint, collision, 2 True
door-nhcpvf door door.n.01 True joint, collision, 4 True
door-nwlbit door door.n.01 True joint, collision, 28 True
door-nywsku door door.n.01 True joint, collision, 6 True
door-ofgodc door door.n.01 True joint, collision, 2 True
door-ofgpit door door.n.01 True joint, collision, 2 True
door-ohagsq door door.n.01 True joint, collision, 50 True
door-ozlhfk door door.n.01 True joint, collision, 2 True
door-pevmgl door door.n.01 True joint, collision, 2 True
door-poafwh door door.n.01 True joint, collision, 4 True
door-pwoerr door door.n.01 True joint, collision, 14 True
door-pxhbim door door.n.01 True joint, collision, 10 True
door-pzgdls door door.n.01 True joint, collision, 0 True
door-rhcnln door door.n.01 True joint, collision, 0 True
door-rqextk door door.n.01 True joint, collision, 2 True
door-rsypfh door door.n.01 True joint, collision, 4 True
door-rwmofs door door.n.01 True joint, collision, 4 True
door-ryflkw door door.n.01 True joint, collision, 4 True
door-scfdua door door.n.01 True joint, collision, 4 True
door-stvajh door door.n.01 True joint, collision, 4 True
door-tfdrhh door door.n.01 True joint, collision, 4 True
door-tonlzz door door.n.01 True joint, collision, 4 True
door-tprpvb door door.n.01 True joint, collision, 4 True
door-uatmde door door.n.01 True joint, collision, 2 True
door-ubesbe door door.n.01 True joint, collision, 6 True
door-uptpdr door door.n.01 True joint, collision, 2 True
door-uubpeq door door.n.01 True joint, collision, 4 True
door-vgjnsq door door.n.01 True joint, collision, 4 True
door-vngfge door door.n.01 True joint, collision, 2 True
door-vngpad door door.n.01 True joint, collision, 2 True
door-vudhlc door door.n.01 True joint, collision, 6 True
door-vxmxbc door door.n.01 True joint, collision, 4 True
door-whqaxp door door.n.01 True joint, collision, 4 True
door-woxoyn door door.n.01 True joint, collision, 2 True
door-xdcuws door door.n.01 True joint, collision, 4 True
door-xkfmjp door door.n.01 True joint, collision, 6 True
door-xqdonc door door.n.01 True joint, collision, 4 True
door-xqxiyb door door.n.01 True joint, collision, 4 True
door-xxipyh door door.n.01 True joint, collision, 22 True
door-ydokma door door.n.01 True joint, collision, 2 True
door-zlxolj door door.n.01 True joint, collision, 4 True
door-zniqtp door door.n.01 True joint, collision, 0 True

Properties

Property Name
disinfectable
dustyable
grassyable
moldyable
nonSubstance
openable
rigidBody
rustable
sceneObject
scratchable
stainable
stickyable
tarnishable
wetable
wrinkleable

Uses

Usage Type Status
Used as Substance NO
Used as Non-Substance YES
Used as Fillable NO
Used in Predicate covered
Used in Predicate nextto
Used in Predicate open

Tasks

Task Name Synsets Matched Scenes Predicates Required Features
bringing_glass_to_recycling-0 door.n.01, floor.n.01, recycling_bin.n.01, water_glass.n.02, Beechwood_0_garden, Wainscott_0_garden, ontop, open, inside, transition, visual substance, physical substance, attachment, cloth,
clean_the_exterior_of_your_garage-0 door.n.01, floor.n.01, liquid_soap.n.01, liquid_soap__bottle.n.01, sink.n.01, sponge.n.01, stain.n.01, water.n.06, house_double_floor_lower, house_single_floor, ontop, insource, filled, covered, transition, visual substance, physical substance, attachment, cloth,
clean_wood_doors-0 door.n.01, floor.n.01, liquid_soap.n.01, liquid_soap__bottle.n.01, rag.n.01, sink.n.01, stain.n.01, water.n.06, Beechwood_0_garden, Beechwood_0_int, Beechwood_1_int, Benevolence_0_int, Benevolence_2_int, Ihlen_0_int, Ihlen_1_int, Merom_0_garden, Merom_0_int, Merom_1_int, Pomaria_0_garden, Pomaria_0_int, Pomaria_1_int, Pomaria_2_int, Rs_garden, Rs_int, Wainscott_0_garden, Wainscott_0_int, Wainscott_1_int, grocery_store_asian, grocery_store_cafe, grocery_store_convenience, grocery_store_half_stocked, hall_arch_wood, hall_conference_large, hall_glass_ceiling, hall_train_station, hotel_gym_spa, hotel_suite_large, hotel_suite_small, house_double_floor_lower, house_double_floor_upper, house_single_floor, office_cubicles_left, office_cubicles_right, office_large, office_vendor_machine, restaurant_asian, restaurant_brunch, restaurant_cafeteria, restaurant_diner, restaurant_hotel, restaurant_urban, school_biology, school_chemistry, school_computer_lab_and_infirmary, school_geography, school_gym, ontop, insource, covered, filled, transition, visual substance, physical substance, attachment, cloth,
clean_wood_siding-0 adhesive_material.n.01, door.n.01, floor.n.01, rubbing_alcohol.n.01, rubbing_alcohol__atomizer.n.01, sponge.n.01, Beechwood_0_garden, Beechwood_0_int, Beechwood_1_int, Benevolence_0_int, Benevolence_2_int, Ihlen_0_int, Ihlen_1_int, Merom_0_garden, Merom_0_int, Merom_1_int, Pomaria_0_garden, Pomaria_0_int, Pomaria_1_int, Pomaria_2_int, Rs_garden, Rs_int, Wainscott_0_garden, Wainscott_0_int, Wainscott_1_int, grocery_store_asian, grocery_store_cafe, grocery_store_convenience, grocery_store_half_stocked, hall_arch_wood, hall_conference_large, hall_glass_ceiling, hall_train_station, hotel_gym_spa, hotel_suite_large, hotel_suite_small, house_double_floor_lower, house_double_floor_upper, house_single_floor, office_cubicles_left, office_cubicles_right, office_large, office_vendor_machine, restaurant_asian, restaurant_brunch, restaurant_cafeteria, restaurant_diner, restaurant_hotel, restaurant_urban, school_biology, school_chemistry, school_computer_lab_and_infirmary, school_geography, school_gym, covered, insource, ontop, transition, visual substance, physical substance, attachment, cloth,
cleaning_carpets-0 cabinet.n.01, detergent.n.02, detergent__bottle.n.01, door.n.01, floor.n.01, hand_towel.n.01, sink.n.01, stain.n.01, Beechwood_0_garden, Beechwood_0_int, Pomaria_1_int, Wainscott_1_int, house_single_floor, covered, ontop, filled, inside, transition, visual substance, physical substance, attachment, cloth,
cleaning_floors-0 broom.n.01, detergent.n.02, detergent__bottle.n.01, door.n.01, dust.n.01, dustpan.n.02, floor.n.01, scrub_brush.n.01, sink.n.01, stain.n.01, Beechwood_0_garden, Beechwood_0_int, Beechwood_1_int, Benevolence_0_int, Benevolence_2_int, Ihlen_0_int, Ihlen_1_int, Merom_0_garden, Merom_0_int, Merom_1_int, Pomaria_0_garden, Pomaria_0_int, Pomaria_1_int, Pomaria_2_int, Rs_garden, Rs_int, Wainscott_0_garden, Wainscott_0_int, Wainscott_1_int, grocery_store_asian, grocery_store_cafe, grocery_store_convenience, grocery_store_half_stocked, hall_arch_wood, hall_conference_large, hall_glass_ceiling, hall_train_station, hotel_gym_spa, hotel_suite_large, hotel_suite_small, house_double_floor_lower, house_double_floor_upper, house_single_floor, office_cubicles_left, office_cubicles_right, office_large, office_vendor_machine, restaurant_asian, restaurant_brunch, restaurant_cafeteria, restaurant_diner, restaurant_hotel, restaurant_urban, school_biology, school_chemistry, school_computer_lab_and_infirmary, school_geography, school_gym, covered, ontop, filled, transition, visual substance, physical substance, attachment, cloth,
de_clutter_your_garage-0 ashcan.n.01, bicycle.n.01, bookcase.n.01, cabinet.n.01, carton.n.02, door.n.01, floor.n.01, hockey_stick.n.01, shovel.n.01, ski.n.01, tennis_racket.n.01, Ihlen_0_int, ontop, nextto, inside, transition, visual substance, physical substance, attachment, cloth,
delivering_groceries_to_doorstep-0 bread_slice.n.01, carton__of__milk.n.01, door.n.01, driveway.n.01, floor.n.01, sack.n.01, Beechwood_0_garden, Pomaria_0_garden, Wainscott_0_garden, house_double_floor_lower, house_single_floor, ontop, nextto, inside, transition, visual substance, physical substance, attachment, cloth,
mopping_the_kitchen_floor-0 bucket.n.01, crumb.n.03, dirt.n.02, door.n.01, dust.n.01, floor.n.01, sink.n.01, swab.n.02, water.n.06, Beechwood_0_garden, Beechwood_0_int, Benevolence_1_int, Ihlen_1_int, Merom_1_int, Pomaria_1_int, Wainscott_0_garden, Wainscott_0_int, restaurant_asian, restaurant_brunch, restaurant_diner, restaurant_hotel, restaurant_urban, ontop, insource, covered, transition, visual substance, physical substance, attachment, cloth,
opening_doors-0 door.n.01, floor.n.01, Beechwood_0_garden, Beechwood_0_int, Ihlen_0_int, Ihlen_1_int, Merom_0_garden, Merom_0_int, Merom_1_int, Wainscott_0_garden, Wainscott_0_int, house_double_floor_lower, house_single_floor, ontop, open, transition, visual substance, physical substance, attachment, cloth,
pack_a_beach_bag-0 bath_towel.n.01, bottle__of__sunscreen.n.01, carryall.n.01, club_sandwich.n.01, door.n.01, floor.n.01, watermelon.n.02, Benevolence_0_int, Merom_1_int, ontop, nextto, folded, inside, transition, visual substance, physical substance, attachment, cloth,
packing_bags_or_suitcase-0 backpack.n.01, bed.n.01, bottle__of__shampoo.n.01, door.n.01, floor.n.01, hardback.n.01, toothbrush.n.01, tube__of__toothpaste.n.01, undergarment.n.01, window.n.01, Beechwood_1_int, Benevolence_2_int, Ihlen_1_int, Merom_1_int, Pomaria_0_garden, Pomaria_0_int, Pomaria_2_int, Rs_garden, Rs_int, Wainscott_1_int, hotel_suite_small, house_double_floor_upper, house_single_floor, ontop, inside, transition, visual substance, physical substance, attachment, cloth,
putting_bike_in_garage-0 bicycle.n.01, car.n.01, door.n.01, floor.n.01, helmet.n.01, house_double_floor_lower, house_single_floor, ontop, nextto, transition, visual substance, physical substance, attachment, cloth,
rearranging_furniture-0 bed.n.01, chair.n.01, door.n.01, floor.n.01, lamp.n.02, window.n.01, Beechwood_1_int, Benevolence_2_int, Ihlen_1_int, Merom_1_int, Pomaria_0_garden, Pomaria_0_int, Pomaria_2_int, Rs_garden, Rs_int, Wainscott_1_int, hotel_suite_small, house_double_floor_upper, house_single_floor, ontop, touching, nextto, transition, visual substance, physical substance, attachment, cloth,
wash_a_backpack-0 adhesive_material.n.01, backpack.n.01, door.n.01, floor.n.01, liquid_soap.n.01, liquid_soap__bottle.n.01, sink.n.01, sponge.n.01, stain.n.01, water.n.06, Beechwood_0_garden, Beechwood_0_int, Beechwood_1_int, Benevolence_0_int, Benevolence_2_int, Ihlen_0_int, Ihlen_1_int, Merom_0_garden, Merom_0_int, Merom_1_int, Pomaria_0_garden, Pomaria_0_int, Pomaria_1_int, Pomaria_2_int, Rs_garden, Rs_int, Wainscott_0_garden, Wainscott_0_int, Wainscott_1_int, grocery_store_asian, grocery_store_cafe, grocery_store_convenience, grocery_store_half_stocked, hall_arch_wood, hall_conference_large, hall_glass_ceiling, hall_train_station, hotel_gym_spa, hotel_suite_large, hotel_suite_small, house_double_floor_lower, house_double_floor_upper, house_single_floor, office_cubicles_left, office_cubicles_right, office_large, office_vendor_machine, restaurant_asian, restaurant_brunch, restaurant_cafeteria, restaurant_diner, restaurant_hotel, restaurant_urban, school_biology, school_chemistry, school_computer_lab_and_infirmary, school_geography, school_gym, ontop, insource, covered, filled, transition, visual substance, physical substance, attachment, cloth,

Transitions

washer.n.03,
Transition Name Input Synsets Machine Synsets Output Synsets
door.n.01-washer-cover door.n.01, door.n.01, water.n.06,

Transition Graph

graph TD; recipe-doorn01-washer-cover(recipe: door.n.01-washer-cover); doorn01(door.n.01); washern03(washer.n.03); watern06(water.n.06); recipe-doorn01-washer-cover --> doorn01; recipe-doorn01-washer-cover --> watern06; doorn01 --> recipe-doorn01-washer-cover; washern03 --> recipe-doorn01-washer-cover;

Related Synsets

graph TD; classDef success fill:#28a745,color:#fff; classDef warning fill:#ffc107,color:#fff; classDef danger fill:#dc3545,color:#fff; movable_barrier.n.01 --> door.n.01; barrier.n.01 --> movable_barrier.n.01; obstruction.n.01 --> barrier.n.01; structure.n.01 --> obstruction.n.01; artifact.n.01 --> structure.n.01; whole.n.02 --> artifact.n.01; object.n.01 --> whole.n.02; physical_entity.n.01 --> object.n.01; entity.n.01 --> physical_entity.n.01; click movable_barrier.n.01 "/knowledgebase/synsets/movable_barrier.n.01/" "Synset details page"; class movable_barrier.n.01 success; click door.n.01 "/knowledgebase/synsets/door.n.01/" "Synset details page"; class door.n.01 success; click barrier.n.01 "/knowledgebase/synsets/barrier.n.01/" "Synset details page"; class barrier.n.01 success; click obstruction.n.01 "/knowledgebase/synsets/obstruction.n.01/" "Synset details page"; class obstruction.n.01 success; click structure.n.01 "/knowledgebase/synsets/structure.n.01/" "Synset details page"; class structure.n.01 success; click artifact.n.01 "/knowledgebase/synsets/artifact.n.01/" "Synset details page"; class artifact.n.01 success; click whole.n.02 "/knowledgebase/synsets/whole.n.02/" "Synset details page"; class whole.n.02 success; click object.n.01 "/knowledgebase/synsets/object.n.01/" "Synset details page"; class object.n.01 success; click physical_entity.n.01 "/knowledgebase/synsets/physical_entity.n.01/" "Synset details page"; class physical_entity.n.01 success; click entity.n.01 "/knowledgebase/synsets/entity.n.01/" "Synset details page"; class entity.n.01 success; style door.n.01 stroke:#333,stroke-width:2px;

Ancestor Synsets

Name State Definition
artifact.n.01 Matched a man-made object taken as a whole
barrier.n.01 Matched a structure or object that impedes free movement
entity.n.01 Matched that which is perceived or known or inferred to have its own distinct existence (living or nonliving)
movable_barrier.n.01 Matched a barrier that can be moved to allow passage
object.n.01 Matched a tangible and visible entity; an entity that can cast a shadow
obstruction.n.01 Matched any structure that makes progress difficult
physical_entity.n.01 Matched an entity that has physical existence
structure.n.01 Matched a thing constructed; a complex entity constructed of many parts
whole.n.02 Matched an assemblage of parts that is regarded as a single entity

Parent Synsets

Name State Definition
movable_barrier.n.01 Matched a barrier that can be moved to allow passage

Children Synsets

Name State Definition