door.n.01

a swinging or sliding barrier that will close the entrance to a room or building or vehicle



Directly Mapped Categories

Name Synset Objects
door door.n.01 105
folding_door door.n.01 1

Directly Mapped Objects

Object Category Synset Task Relevant Missing Meta Links Used Rooms Ready?

All Descendant Objects (including Direct)

Object Category Synset Task Relevant Missing Meta Links Used Rooms Ready?
door-adejun door door.n.01 True 6 True
door-agrzdb door door.n.01 True 2 True
door-aknswb door door.n.01 True 10 True
door-arkmpj door door.n.01 True 4 True
door-axhbtu door door.n.01 True 4 True
door-bandpe door door.n.01 True 6 True
door-bexenl door door.n.01 True 6 True
door-bkdxqa door door.n.01 True 2 True
door-booxjn door door.n.01 True 2 True
door-cbgtjl door door.n.01 True 0 True
door-ccfetu door door.n.01 True 4 True
door-ccyiwn door door.n.01 True 4 True
door-ceddpg door door.n.01 True 0 True
door-chonxi door door.n.01 True 0 True
door-crtrpa door door.n.01 True 4 True
door-cvvumy door door.n.01 True 10 True
door-dladgw door door.n.01 True 8 True
door-dlncrt door door.n.01 True 2 True
door-dqnbsj door door.n.01 True 44 True
door-duymuw door door.n.01 True 2 True
door-edhkmd door door.n.01 True 8 True
door-eduavq door door.n.01 True 4 True
door-egqeue door door.n.01 True 4 True
door-ehwmol door door.n.01 True 6 True
folding_door-engzvq folding_door door.n.01 True joint, 2 True
door-esgehq door door.n.01 True 4 True
door-ewqpfv door door.n.01 True 8 True
door-exaqtm door door.n.01 True 4 True
door-fnvpyu door door.n.01 True 4 True
door-frkbgd door door.n.01 True 4 True
door-frusok door door.n.01 True 2 True
door-fstpos door door.n.01 True 2 True
door-gfrgkk door door.n.01 True 4 True
door-ggcyib door door.n.01 True 22 True
door-gjtspo door door.n.01 True 2 True
door-gmytjz door door.n.01 True 0 True
door-gzaggw door door.n.01 True 2 True
door-hgcxno door door.n.01 True 4 True
door-hkxqfh door door.n.01 True 4 True
door-hzfirv door door.n.01 True 6 True
door-ilmrvy door door.n.01 True 10 True
door-iuuykr door door.n.01 True 4 True
door-izyvmu door door.n.01 True 4 True
door-jkisfk door door.n.01 True 4 True
door-jpubcg door door.n.01 True 4 True
door-jsoewn door door.n.01 True 6 True
door-ktydvs door door.n.01 True 0 True
door-kwbnhy door door.n.01 True 10 True
door-lcrefl door door.n.01 True 10 True
door-lctyaf door door.n.01 True 0 True
door-lhxdte door door.n.01 True 0 True
door-lrvyvc door door.n.01 True 4 True
door-lvgliq door door.n.01 True 0 True
door-lvncak door door.n.01 True 4 True
door-lztyfn door door.n.01 True 12 True
door-mdglvs door door.n.01 True 2 True
door-mfocvp door door.n.01 True 4 True
door-mgmayh door door.n.01 True 0 True
door-mkcndz door door.n.01 True 4 True
door-mqlbnj door door.n.01 True 4 True
door-mrdthd door door.n.01 True 2 True
door-msovkn door door.n.01 True 4 True
door-mtufto door door.n.01 True 4 True
door-myihfn door door.n.01 True 0 True
door-nfrbch door door.n.01 True 0 True
door-nhcpvf door door.n.01 True 4 True
door-nwlbit door door.n.01 True 20 True
door-nywsku door door.n.01 True 6 True
door-ofgodc door door.n.01 True 4 True
door-ofgpit door door.n.01 True 2 True
door-ohagsq door door.n.01 True 0 True
door-ozlhfk door door.n.01 True 4 True
door-pevmgl door door.n.01 True 2 True
door-poafwh door door.n.01 True 4 True
door-pwoerr door door.n.01 True 14 True
door-pxhbim door door.n.01 True 10 True
door-pzgdls door door.n.01 True 0 True
door-rhcnln door door.n.01 True 0 True
door-rqextk door door.n.01 True 4 True
door-rsypfh door door.n.01 True 4 True
door-rwmofs door door.n.01 True 6 True
door-ryflkw door door.n.01 True 4 True
door-scfdua door door.n.01 True 4 True
door-stvajh door door.n.01 True 6 True
door-tfdrhh door door.n.01 True 4 True
door-tonlzz door door.n.01 True 4 True
door-tprpvb door door.n.01 True 4 True
door-uatmde door door.n.01 True 2 True
door-ubesbe door door.n.01 True 6 True
door-uptpdr door door.n.01 True 2 True
door-uubpeq door door.n.01 True 4 True
door-vgjnsq door door.n.01 True 4 True
door-vngfge door door.n.01 True 4 True
door-vngpad door door.n.01 True 2 True
door-vudhlc door door.n.01 True 6 True
door-vxmxbc door door.n.01 True 4 True
door-whqaxp door door.n.01 True 4 True
door-woxoyn door door.n.01 True 2 True
door-xdcuws door door.n.01 True 4 True
door-xkfmjp door door.n.01 True 6 True
door-xqdonc door door.n.01 True 4 True
door-xqxiyb door door.n.01 True 4 True
door-xxipyh door door.n.01 True 26 True
door-ydokma door door.n.01 True 2 True
door-zlxolj door door.n.01 True 4 True
door-zniqtp door door.n.01 True 0 True

Properties

Property Name
disinfectable
dustyable
grassyable
moldyable
nonSubstance
openable
rigidBody
rustable
sceneObject
scratchable
stainable
stickyable
tarnishable
wetable
wrinkleable

Uses

Usage Type Status
Used as Substance NO
Used as Non-Substance YES
Used as Fillable NO
Used in Predicate covered
Used in Predicate nextto
Used in Predicate open

Tasks

Task Name Synsets Matched Scenes Predicates Required Features
bringing_glass_to_recycling-0 door.n.01, floor.n.01, recycling_bin.n.01, water_glass.n.02, Beechwood_0_garden, open, inside, ontop, transition, visual substance, physical substance, attachment, cloth,
clean_the_exterior_of_your_garage-0 door.n.01, floor.n.01, liquid_soap.n.01, liquid_soap__bottle.n.01, sink.n.01, sponge.n.01, stain.n.01, water.n.06, house_double_floor_lower, house_single_floor, covered, filled, insource, ontop, transition, visual substance, physical substance, attachment, cloth,
clean_wood_doors-0 door.n.01, floor.n.01, liquid_soap.n.01, liquid_soap__bottle.n.01, rag.n.01, sink.n.01, stain.n.01, water.n.06, grocery_store_asian, grocery_store_cafe, grocery_store_convenience, grocery_store_half_stocked, hall_arch_wood, hall_conference_large, hall_glass_ceiling, hall_train_station, hotel_suite_large, hotel_suite_small, house_double_floor_lower, house_double_floor_upper, house_single_floor, office_cubicles_left, office_cubicles_right, office_large, office_vendor_machine, restaurant_asian, restaurant_brunch, restaurant_cafeteria, restaurant_diner, restaurant_hotel, restaurant_urban, school_biology, school_chemistry, school_computer_lab_and_infirmary, school_geography, school_gym, covered, filled, insource, ontop, transition, visual substance, physical substance, attachment, cloth,
clean_wood_siding-0 adhesive_material.n.01, door.n.01, floor.n.01, rubbing_alcohol.n.01, rubbing_alcohol__atomizer.n.01, sponge.n.01, grocery_store_asian, grocery_store_cafe, grocery_store_convenience, grocery_store_half_stocked, hall_arch_wood, hall_conference_large, hall_glass_ceiling, hall_train_station, hotel_gym_spa, hotel_suite_large, hotel_suite_small, house_double_floor_lower, house_double_floor_upper, house_single_floor, office_cubicles_left, office_cubicles_right, office_large, office_vendor_machine, restaurant_asian, restaurant_brunch, restaurant_cafeteria, restaurant_diner, restaurant_hotel, restaurant_urban, school_biology, school_chemistry, school_computer_lab_and_infirmary, school_geography, school_gym, covered, insource, ontop, transition, visual substance, physical substance, attachment, cloth,
cleaning_carpets-0 cabinet.n.01, detergent.n.02, detergent__bottle.n.01, door.n.01, floor.n.01, hand_towel.n.01, sink.n.01, stain.n.01, covered, filled, inside, ontop, transition, visual substance, physical substance, attachment, cloth,
cleaning_floors-0 broom.n.01, detergent.n.02, detergent__bottle.n.01, door.n.01, dust.n.01, dustpan.n.02, floor.n.01, scrub_brush.n.01, sink.n.01, stain.n.01, grocery_store_asian, grocery_store_cafe, grocery_store_convenience, grocery_store_half_stocked, hall_arch_wood, hall_conference_large, hall_glass_ceiling, hall_train_station, hotel_suite_large, hotel_suite_small, house_double_floor_lower, house_double_floor_upper, house_single_floor, office_cubicles_left, office_cubicles_right, office_large, office_vendor_machine, restaurant_asian, restaurant_brunch, restaurant_cafeteria, restaurant_diner, restaurant_hotel, restaurant_urban, school_biology, school_chemistry, school_computer_lab_and_infirmary, school_geography, school_gym, covered, filled, ontop, transition, visual substance, physical substance, attachment, cloth,
de_clutter_your_garage-0 ashcan.n.01, bicycle.n.01, bookcase.n.01, cabinet.n.01, carton.n.02, door.n.01, floor.n.01, hockey_stick.n.01, shovel.n.01, ski.n.01, tennis_racket.n.01, nextto, inside, ontop, transition, visual substance, physical substance, attachment, cloth,
delivering_groceries_to_doorstep-0 bread_slice.n.01, carton__of__milk.n.01, door.n.01, driveway.n.01, floor.n.01, sack.n.01, house_double_floor_lower, house_single_floor, nextto, inside, ontop, transition, visual substance, physical substance, attachment, cloth,
mopping_the_kitchen_floor-0 bucket.n.01, crumb.n.03, dirt.n.02, door.n.01, dust.n.01, floor.n.01, sink.n.01, swab.n.02, water.n.06, restaurant_asian, restaurant_brunch, restaurant_diner, restaurant_hotel, restaurant_urban, covered, insource, ontop, transition, visual substance, physical substance, attachment, cloth,
opening_doors-0 door.n.01, floor.n.01, house_double_floor_lower, house_single_floor, open, ontop, transition, visual substance, physical substance, attachment, cloth,
pack_a_beach_bag-0 bath_towel.n.01, bottle__of__sunscreen.n.01, carryall.n.01, club_sandwich.n.01, door.n.01, floor.n.01, watermelon.n.02, folded, nextto, inside, ontop, transition, visual substance, physical substance, attachment, cloth,
packing_bags_or_suitcase-0 backpack.n.01, bed.n.01, bottle__of__shampoo.n.01, door.n.01, floor.n.01, hardback.n.01, toothbrush.n.01, tube__of__toothpaste.n.01, undergarment.n.01, window.n.01, hotel_suite_small, house_double_floor_upper, house_single_floor, inside, ontop, transition, visual substance, physical substance, attachment, cloth,
putting_bike_in_garage-0 bicycle.n.01, car.n.01, door.n.01, floor.n.01, helmet.n.01, house_double_floor_lower, house_single_floor, nextto, ontop, transition, visual substance, physical substance, attachment, cloth,
rearranging_furniture-0 bed.n.01, chair.n.01, door.n.01, floor.n.01, lamp.n.02, window.n.01, hotel_suite_small, house_double_floor_upper, house_single_floor, nextto, touching, ontop, transition, visual substance, physical substance, attachment, cloth,
wash_a_backpack-0 adhesive_material.n.01, backpack.n.01, door.n.01, floor.n.01, liquid_soap.n.01, liquid_soap__bottle.n.01, sink.n.01, sponge.n.01, stain.n.01, water.n.06, grocery_store_asian, grocery_store_cafe, grocery_store_convenience, grocery_store_half_stocked, hall_arch_wood, hall_conference_large, hall_glass_ceiling, hall_train_station, hotel_suite_large, hotel_suite_small, house_double_floor_lower, house_double_floor_upper, house_single_floor, office_cubicles_left, office_cubicles_right, office_large, office_vendor_machine, restaurant_asian, restaurant_brunch, restaurant_cafeteria, restaurant_diner, restaurant_hotel, restaurant_urban, school_biology, school_chemistry, school_computer_lab_and_infirmary, school_geography, school_gym, covered, filled, insource, ontop, transition, visual substance, physical substance, attachment, cloth,

Transitions

washer.n.03,
Transition Name Input Synsets Machine Synsets Output Synsets
door.n.01-washer-cover door.n.01, door.n.01, water.n.06,

Transition Graph

graph TD; recipe-doorn01-washer-cover(recipe: door.n.01-washer-cover); doorn01(door.n.01); washern03(washer.n.03); watern06(water.n.06); recipe-doorn01-washer-cover --> doorn01; recipe-doorn01-washer-cover --> watern06; doorn01 --> recipe-doorn01-washer-cover; washern03 --> recipe-doorn01-washer-cover;

Related Synsets

graph TD; classDef success fill:#28a745,color:#fff; classDef warning fill:#ffc107,color:#fff; classDef danger fill:#dc3545,color:#fff; movable_barrier.n.01 --> door.n.01; barrier.n.01 --> movable_barrier.n.01; obstruction.n.01 --> barrier.n.01; structure.n.01 --> obstruction.n.01; artifact.n.01 --> structure.n.01; whole.n.02 --> artifact.n.01; object.n.01 --> whole.n.02; physical_entity.n.01 --> object.n.01; entity.n.01 --> physical_entity.n.01; click movable_barrier.n.01 "/knowledgebase/synsets/movable_barrier.n.01/" "Synset details page"; class movable_barrier.n.01 success; click door.n.01 "/knowledgebase/synsets/door.n.01/" "Synset details page"; class door.n.01 success; click barrier.n.01 "/knowledgebase/synsets/barrier.n.01/" "Synset details page"; class barrier.n.01 success; click obstruction.n.01 "/knowledgebase/synsets/obstruction.n.01/" "Synset details page"; class obstruction.n.01 success; click structure.n.01 "/knowledgebase/synsets/structure.n.01/" "Synset details page"; class structure.n.01 success; click artifact.n.01 "/knowledgebase/synsets/artifact.n.01/" "Synset details page"; class artifact.n.01 success; click whole.n.02 "/knowledgebase/synsets/whole.n.02/" "Synset details page"; class whole.n.02 success; click object.n.01 "/knowledgebase/synsets/object.n.01/" "Synset details page"; class object.n.01 success; click physical_entity.n.01 "/knowledgebase/synsets/physical_entity.n.01/" "Synset details page"; class physical_entity.n.01 success; click entity.n.01 "/knowledgebase/synsets/entity.n.01/" "Synset details page"; class entity.n.01 success; style door.n.01 stroke:#333,stroke-width:2px;

Ancestor Synsets

Name State Definition
artifact.n.01 Matched a man-made object taken as a whole
barrier.n.01 Matched a structure or object that impedes free movement
entity.n.01 Matched that which is perceived or known or inferred to have its own distinct existence (living or nonliving)
movable_barrier.n.01 Matched a barrier that can be moved to allow passage
object.n.01 Matched a tangible and visible entity; an entity that can cast a shadow
obstruction.n.01 Matched any structure that makes progress difficult
physical_entity.n.01 Matched an entity that has physical existence
structure.n.01 Matched a thing constructed; a complex entity constructed of many parts
whole.n.02 Matched an assemblage of parts that is regarded as a single entity

Parent Synsets

Name State Definition
movable_barrier.n.01 Matched a barrier that can be moved to allow passage

Children Synsets

Name State Definition