Name | State | Definition |
---|---|---|
door.n.01 | Matched | a swinging or sliding barrier that will close the entrance to a room or building or vehicle |
floor.n.01 | Matched | the inside lower horizontal surface (as of a room, hallway, tent, or other structure) |
liquid_soap.n.01 | Substance | soap in liquid form |
liquid_soap__bottle.n.01 | Matched | |
rag.n.01 | Matched | a small piece of cloth or paper |
sink.n.01 | Matched | plumbing fixture consisting of a water basin fixed to a wall or floor and having a drainpipe |
stain.n.01 | Substance | a soiled or discolored appearance |
water.n.06 | Substance | a liquid necessary for the life of most animals and plants |
(define (problem clean_wood_doors-0) (:domain omnigibson) (:objects rag.n.01_1 - rag.n.01 floor.n.01_1 - floor.n.01 sink.n.01_1 - sink.n.01 liquid_soap.n.01_1 - liquid_soap.n.01 liquid_soap__bottle.n.01_1 - liquid_soap__bottle.n.01 stain.n.01_1 - stain.n.01 door.n.01_1 - door.n.01 water.n.06_1 - water.n.06 agent.n.01_1 - agent.n.01 ) (:init (ontop rag.n.01_1 floor.n.01_1) (covered door.n.01_1 stain.n.01_1) (filled liquid_soap__bottle.n.01_1 liquid_soap.n.01_1) (ontop liquid_soap__bottle.n.01_1 floor.n.01_1) (insource sink.n.01_1 water.n.06_1) (inroom floor.n.01_1 bathroom) (inroom door.n.01_1 bathroom) (inroom sink.n.01_1 bathroom) (ontop agent.n.01_1 floor.n.01_1) ) (:goal (and (not (covered ?door.n.01_1 ?stain.n.01_1) ) ) ) )