rearranging_furniture-0
Synsets
Transition Paths By Task Scope Objects
graph TD;
Scenes
- Matched:
- Planned:
- Unmatched:
Full Definition
(define (problem rearranging_furniture-0)
(:domain omnigibson)
(:objects
lamp.n.02_1 lamp.n.02_2 - lamp.n.02
floor.n.01_1 - floor.n.01
chair.n.01_1 chair.n.01_2 - chair.n.01
bed.n.01_1 - bed.n.01
window.n.01_1 - window.n.01
door.n.01_1 - door.n.01
agent.n.01_1 - agent.n.01
)
(:init
(ontop lamp.n.02_1 floor.n.01_1)
(ontop lamp.n.02_2 floor.n.01_1)
(ontop chair.n.01_1 floor.n.01_1)
(ontop chair.n.01_2 bed.n.01_1)
(inroom window.n.01_1 bedroom)
(inroom bed.n.01_1 bedroom)
(inroom floor.n.01_1 bedroom)
(inroom door.n.01_1 bedroom)
(ontop agent.n.01_1 floor.n.01_1)
)
(:goal
(and
(nextto ?lamp.n.02_1 ?door.n.01_1)
(nextto ?lamp.n.02_2 ?window.n.01_1)
(touching ?chair.n.01_1 ?bed.n.01_1)
(nextto ?chair.n.01_2 ?window.n.01_1)
)
)
)
Debugging: All Possible Recipes Resulting in Future Synsets
graph TD;