obstruction.n.01

Parents: structure.n.01,

any structure that makes progress difficult



Directly Mapped Categories

Name Synset Objects

Directly Mapped Objects

Object Image Category or Particle System Synset Bounding Box Size Meta Links Used Rooms Ready?

All Descendant Objects (including Direct)

Object Image Category or Particle System Synset Bounding Box Size Meta Links Used Rooms Ready?
door-adejun door door.n.01 0.23, 1.67, 2.62 collision, joint, 3 True
rail_fence-akeroe rail_fence rail_fence.n.01 0.13, 3.11, 2.40 collision, 1 True
door-aknswb door door.n.01 0.23, 3.35, 2.27 collision, joint, 4 False
door-aleker door door.n.01 0.22, 3.00, 2.75 collision, joint, 0 True
rail_fence-alekre rail_fence rail_fence.n.01 0.12, 8.49, 2.40 collision, 1 True
rail_fence-aoppol rail_fence rail_fence.n.01 0.04, 2.99, 2.29 collision, 1 True
door-axhbtu door door.n.01 0.17, 1.29, 2.74 collision, joint, 1 False
door-bandpe door door.n.01 0.14, 1.42, 2.07 collision, joint, 3 True
door-bexenl door door.n.01 0.15, 0.94, 2.06 collision, joint, 3 True
door-bkdxqa door door.n.01 0.15, 1.00, 3.00 collision, joint, 1 True
door-booxjn door door.n.01 0.20, 1.20, 3.00 collision, joint, 1 True
gate-bzotkq gate gate.n.01 0.18, 1.32, 2.39 collision, togglebutton, joint, 1 False
door-cbgtjl door door.n.01 0.21, 0.97, 2.16 collision, joint, 0 True
door-ccfetu door door.n.01 0.22, 1.00, 2.10 collision, joint, 1 False
door-ceddpg door door.n.01 0.18, 0.78, 2.28 collision, joint, 3 True
rail_fence-cfcgtl rail_fence rail_fence.n.01 31.71, 51.31, 2.78 collision, joint, 1 False
door-chonxi door door.n.01 0.15, 0.98, 2.12 collision, joint, 0 True
door-crtrpa door door.n.01 0.15, 0.93, 2.33 collision, joint, 2 True
door-cvvumy door door.n.01 0.15, 1.81, 2.13 collision, joint, 5 True
rail_fence-czawic rail_fence rail_fence.n.01 0.10, 3.68, 2.28 collision, 1 True
door-dladgw door door.n.01 0.04, 0.81, 2.14 collision, joint, 3 False
door-dlncrt door door.n.01 0.08, 0.86, 1.90 collision, joint, 1 True
door-dqnbsj door door.n.01 0.13, 1.01, 2.68 collision, joint, 21 True
door-duymuw door door.n.01 0.17, 0.99, 2.14 collision, joint, 1 True
door-edhkmd door door.n.01 0.19, 0.92, 2.13 collision, joint, 4 True
door-eduavq door door.n.01 0.13, 1.05, 2.33 collision, joint, 2 True
door-ehwmol door door.n.01 0.18, 1.62, 2.08 collision, joint, 3 True
rail_fence-eiaekr rail_fence rail_fence.n.01 0.13, 5.20, 2.23 collision, 1 True
rail_fence-eoeeeo rail_fence rail_fence.n.01 0.20, 31.79, 2.40 collision, 1 True
rail_fence-eorler rail_fence rail_fence.n.01 0.13, 4.54, 2.23 collision, 1 True
door-esgehq door door.n.01 0.29, 2.63, 2.78 collision, joint, 1 False
rail_fence-ewgkos rail_fence rail_fence.n.01 0.13, 3.79, 2.23 collision, 1 True
door-ewqpfv door door.n.01 0.23, 2.07, 2.27 collision, joint, 3 False
door-exaqtm door door.n.01 0.15, 0.86, 2.08 collision, joint, 1 True
gate-flveay gate gate.n.01 0.16, 1.36, 2.27 collision, togglebutton, joint, 1 True
door-fnvpyu door door.n.01 0.15, 1.16, 2.72 collision, joint, 2 True
rail_fence-friakc rail_fence rail_fence.n.01 0.14, 21.04, 2.41 collision, 1 True
door-frkbgd door door.n.01 0.04, 1.14, 2.45 collision, joint, 2 True
door-frusok door door.n.01 0.21, 0.97, 2.14 collision, joint, 1 True
door-gfrgkk door door.n.01 0.18, 1.20, 3.00 collision, joint, 2 False
door-ggcyib door door.n.01 0.12, 0.90, 3.00 collision, joint, 11 True
door-gjtspo door door.n.01 0.03, 1.65, 2.08 collision, joint, 1 False
door-gmytjz door door.n.01 0.11, 1.50, 2.19 collision, joint, 0 True
door-gzaggw door door.n.01 0.16, 0.93, 2.21 collision, joint, 1 True
sliding_door-hgcxno sliding_door door.n.01 0.36, 4.47, 2.60 collision, joint, 1 True
door-hzfirv door door.n.01 0.18, 1.13, 1.98 collision, joint, 2 False
rail_fence-iduxiv rail_fence rail_fence.n.01 0.11, 1.20, 0.61 collision, 0 True
door-ilmrvy door door.n.01 0.15, 0.86, 2.08 collision, joint, 5 True
door-iuuykr door door.n.01 0.11, 1.89, 1.92 collision, joint, 2 True
gate-izmteu gate gate.n.01 0.15, 4.21, 3.29 collision, togglebutton, joint, 1 True
door-izyvmu door door.n.01 0.13, 1.33, 2.80 collision, joint, 1 False
rail_fence-jayfuh rail_fence rail_fence.n.01 0.10, 33.16, 2.28 collision, 1 True
gate-jnzgyw gate gate.n.01 0.13, 2.63, 2.39 collision, togglebutton, joint, 1 False
door-jsoewn door door.n.01 0.13, 1.01, 2.69 collision, joint, 2 True
door-ktydvs door door.n.01 0.18, 0.82, 1.89 collision, joint, 15 True
door-kwbnhy door door.n.01 0.15, 0.69, 2.65 collision, joint, 5 False
rail_fence-lamwbr rail_fence rail_fence.n.01 0.13, 8.88, 2.39 collision, 1 False
door-lcrefl door door.n.01 0.21, 0.99, 2.15 collision, joint, 3 True
door-lctyaf door door.n.01 0.16, 0.94, 2.20 collision, joint, 0 True
door-lhxdte door door.n.01 0.15, 1.05, 2.16 collision, joint, 0 True
rail_fence-lqwler rail_fence rail_fence.n.01 0.13, 30.06, 2.46 collision, 1 False
sliding_door-lrvyvc sliding_door door.n.01 0.26, 4.18, 2.72 collision, joint, 2 True
cork-lseuwf cork cork.n.04 0.02, 0.02, 0.03 collision, 1 True
door-lvgliq door door.n.01 0.15, 0.79, 1.83 collision, joint, 104 True
door-lvncak door door.n.01 0.17, 1.86, 2.22 collision, joint, 2 True
door-lztyfn door door.n.01 0.13, 0.99, 2.07 collision, joint, 6 True
door-mdglvs door door.n.01 0.10, 1.04, 3.06 collision, joint, 1 True
door-mfocvp door door.n.01 0.15, 1.93, 2.46 collision, joint, 2 True
door-mgmayh door door.n.01 0.18, 0.80, 2.00 collision, joint, 0 True
door-mkcndz door door.n.01 0.24, 1.00, 2.06 collision, joint, 2 True
railing-mkhabj railing railing.n.01 3.36, 0.05, 0.03 collision, 1 True
door-mrdthd door door.n.01 0.15, 1.82, 2.89 collision, joint, 1 True
door-msovkn door door.n.01 0.06, 1.02, 2.29 collision, joint, 1 True
door-myihfn door door.n.01 0.13, 1.81, 2.18 collision, joint, 0 False
cork-ncxgpe cork cork.n.04 0.02, 0.02, 0.03 collision, attachment, 1 True
door-nfrbch door door.n.01 0.12, 0.73, 2.01 collision, joint, 1 False
rail_fence-nmmzqh rail_fence rail_fence.n.01 0.10, 33.16, 2.28 collision, 1 True
rail_fence-nrcmie rail_fence rail_fence.n.01 0.10, 5.84, 2.28 collision, 1 True
door-nwlbit door door.n.01 0.15, 0.90, 2.09 collision, joint, 14 False
door-nywsku door door.n.01 0.12, 0.92, 2.20 collision, joint, 3 True
door-ofgodc door door.n.01 0.23, 0.77, 2.50 collision, joint, 1 True
door-ofgpit door door.n.01 0.20, 0.93, 2.12 collision, joint, 1 True
door-ohagsq door door.n.01 0.14, 3.43, 2.92 collision, joint, 25 True
rail_fence-oserie rail_fence rail_fence.n.01 0.04, 5.50, 2.29 collision, 1 True
rail_fence-owbrvb rail_fence rail_fence.n.01 0.17, 23.05, 1.60 collision, 1 True
door-ozlhfk door door.n.01 0.20, 2.42, 2.70 collision, joint, 1 True
door-pevmgl door door.n.01 0.08, 1.23, 1.90 collision, joint, 1 False
door-poafwh door door.n.01 0.15, 1.36, 2.31 collision, joint, 2 True
rail_fence-poseqe rail_fence rail_fence.n.01 0.13, 21.19, 2.23 collision, 1 True
railing-pqzbbb railing railing.n.01 0.93, 1.01, 0.14 collision, 4 True
garage_door-prdjyt garage_door gate.n.01 2.91, 5.67, 2.63 collision, togglebutton, joint, 1 True
door-pwoerr door door.n.01 0.13, 0.90, 3.00 collision, joint, 7 False
door-pxhbim door door.n.01 0.14, 0.94, 2.06 collision, joint, 5 False
door-pzgdls door door.n.01 0.26, 0.89, 2.18 collision, joint, 0 True
rail_fence-qgpjhr rail_fence rail_fence.n.01 0.27, 31.79, 2.40 collision, 1 True
rail_fence-qksssk rail_fence rail_fence.n.01 0.18, 18.37, 2.40 collision, 1 True
rail_fence-qmsnld rail_fence rail_fence.n.01 0.05, 1.20, 0.44 collision, 2 False
door-rhcnln door door.n.01 0.21, 0.98, 2.60 collision, joint, 0 True
gate-rhnrfc gate gate.n.01 0.08, 3.34, 2.27 collision, togglebutton, joint, 1 True
rail_fence-roemfr rail_fence rail_fence.n.01 0.25, 58.77, 2.40 collision, 1 True
door-rqextk door door.n.01 0.14, 1.86, 2.14 collision, joint, 1 True
door-rsypfh door door.n.01 0.15, 0.86, 2.08 collision, joint, 2 True
door-rwmofs door door.n.01 0.18, 0.95, 2.08 collision, joint, 2 False
door-scfdua door door.n.01 0.08, 1.83, 2.86 collision, joint, 2 False
stone_wall-shqfvd stone_wall stone_wall.n.01 0.13, 30.06, 2.46 collision, 1 True
door-stvajh door door.n.01 0.13, 1.84, 2.69 collision, joint, 2 True
door-tfdrhh door door.n.01 0.23, 1.10, 2.39 collision, joint, 2 True
door-tonlzz door door.n.01 0.15, 1.02, 2.74 collision, joint, 2 True
sliding_door-tprpvb sliding_door door.n.01 0.05, 1.68, 2.34 collision, joint, 13 True
door-uatmde door door.n.01 0.15, 1.62, 2.08 collision, joint, 1 True
door-ubesbe door door.n.01 0.24, 0.96, 2.08 collision, joint, 3 True
door-uptpdr door door.n.01 0.26, 1.12, 2.30 collision, joint, 1 True
door-uubpeq door door.n.01 0.05, 0.85, 2.28 collision, joint, 2 True
cork-uyceta cork cork.n.04 0.04, 0.04, 0.05 collision, 0 True
turnstile-uzrfpq turnstile turnstile.n.02 1.66, 1.72, 0.91 collision, joint, 1 True
rail_fence-vjfdnl rail_fence rail_fence.n.01 0.10, 6.91, 2.28 collision, 1 True
door-vngfge door door.n.01 0.15, 0.77, 2.10 collision, joint, 1 True
door-vngpad door door.n.01 0.21, 0.83, 2.00 collision, joint, 1 True
gate-vqjuvg gate gate.n.01 0.13, 2.30, 2.96 collision, togglebutton, joint, 1 True
door-vudhlc door door.n.01 0.16, 1.60, 2.34 collision, joint, 4 True
rail_fence-vwpqly rail_fence rail_fence.n.01 0.06, 1.20, 0.43 collision, 0 True
door-vxmxbc door door.n.01 0.24, 0.87, 2.08 collision, joint, 2 True
rail_fence-wcocar rail_fence rail_fence.n.01 0.10, 21.14, 2.28 collision, 1 True
door-woxoyn door door.n.01 0.03, 1.32, 1.90 collision, joint, 1 True
gate-wvbxij gate gate.n.01 0.16, 2.62, 2.27 collision, joint, 1 True
rail_fence-wvfgad rail_fence rail_fence.n.01 0.24, 52.74, 2.40 collision, 1 True
door-xdcuws door door.n.01 0.15, 1.59, 2.22 collision, joint, 2 True
door-xkfmjp door door.n.01 0.15, 0.86, 2.08 collision, joint, 3 False
door-xqxiyb door door.n.01 0.16, 1.60, 3.00 collision, joint, 2 True
door-xxipyh door door.n.01 0.15, 3.30, 2.94 collision, joint, 11 False
elevator_door-yazaic elevator_door elevator_door.n.01 0.51, 1.30, 3.00 collision, 2 True
door-ydokma door door.n.01 0.07, 1.61, 2.08 collision, joint, 1 False
rail_fence-yhhgte rail_fence rail_fence.n.01 0.13, 24.15, 2.23 collision, 1 True
elevator_door-ymwnju elevator_door elevator_door.n.01 0.16, 1.22, 2.12 collision, 1 True
railing-ysodgc railing railing.n.01 1.06, 3.65, 0.05 collision, 1 True
rail_fence-yyyoer rail_fence rail_fence.n.01 0.13, 8.37, 2.39 collision, 1 False
elevator_door-zlmfwf elevator_door elevator_door.n.01 0.26, 1.08, 2.14 collision, 1 True
door-zniqtp door door.n.01 0.19, 1.98, 2.15 collision, joint, 0 True

Properties

Property Name
disinfectable
dustyable
grassyable
moldyable
nonSubstance
rigidBody
rustable
scratchable
stainable
stickyable
tarnishable
wetable
wrinkleable

Uses

Usage Type Status
Used as Substance NO
Used as Non-Substance NO
Used as Fillable NO

Tasks

Task Name Synsets Matched Scenes Predicates Required Features

Transitions

Transition Name Input Synsets Machine Synsets Output Synsets

Transition Graph

graph TD;

Related Synsets

graph TD; classDef success fill:#28a745,color:#fff; classDef warning fill:#ffc107,color:#fff; classDef danger fill:#dc3545,color:#fff; structure.n.01 --> obstruction.n.01; obstruction.n.01 --> barrier.n.01; obstruction.n.01 --> blockage.n.02; barrier.n.01 --> railing.n.01; barrier.n.01 --> movable_barrier.n.01; barrier.n.01 --> fence.n.01; blockage.n.02 --> plug.n.01; plug.n.01 --> cork.n.04; movable_barrier.n.01 --> gate.n.01; movable_barrier.n.01 --> door.n.01; movable_barrier.n.01 --> elevator_door.n.01; movable_barrier.n.01 --> turnstile.n.02; fence.n.01 --> rail_fence.n.01; fence.n.01 --> stone_wall.n.01; artifact.n.01 --> structure.n.01; whole.n.02 --> artifact.n.01; object.n.01 --> whole.n.02; physical_entity.n.01 --> object.n.01; entity.n.01 --> physical_entity.n.01; click structure.n.01 "/knowledgebase/synsets/structure.n.01/" "Synset details page"; class structure.n.01 success; click obstruction.n.01 "/knowledgebase/synsets/obstruction.n.01/" "Synset details page"; class obstruction.n.01 success; click barrier.n.01 "/knowledgebase/synsets/barrier.n.01/" "Synset details page"; class barrier.n.01 success; click blockage.n.02 "/knowledgebase/synsets/blockage.n.02/" "Synset details page"; class blockage.n.02 success; click plug.n.01 "/knowledgebase/synsets/plug.n.01/" "Synset details page"; class plug.n.01 success; click cork.n.04 "/knowledgebase/synsets/cork.n.04/" "Synset details page"; class cork.n.04 success; click railing.n.01 "/knowledgebase/synsets/railing.n.01/" "Synset details page"; class railing.n.01 success; click movable_barrier.n.01 "/knowledgebase/synsets/movable_barrier.n.01/" "Synset details page"; class movable_barrier.n.01 success; click fence.n.01 "/knowledgebase/synsets/fence.n.01/" "Synset details page"; class fence.n.01 success; click rail_fence.n.01 "/knowledgebase/synsets/rail_fence.n.01/" "Synset details page"; class rail_fence.n.01 success; click stone_wall.n.01 "/knowledgebase/synsets/stone_wall.n.01/" "Synset details page"; class stone_wall.n.01 success; click gate.n.01 "/knowledgebase/synsets/gate.n.01/" "Synset details page"; class gate.n.01 success; click door.n.01 "/knowledgebase/synsets/door.n.01/" "Synset details page"; class door.n.01 success; click elevator_door.n.01 "/knowledgebase/synsets/elevator_door.n.01/" "Synset details page"; class elevator_door.n.01 success; click turnstile.n.02 "/knowledgebase/synsets/turnstile.n.02/" "Synset details page"; class turnstile.n.02 success; click artifact.n.01 "/knowledgebase/synsets/artifact.n.01/" "Synset details page"; class artifact.n.01 success; click whole.n.02 "/knowledgebase/synsets/whole.n.02/" "Synset details page"; class whole.n.02 success; click object.n.01 "/knowledgebase/synsets/object.n.01/" "Synset details page"; class object.n.01 success; click physical_entity.n.01 "/knowledgebase/synsets/physical_entity.n.01/" "Synset details page"; class physical_entity.n.01 success; click entity.n.01 "/knowledgebase/synsets/entity.n.01/" "Synset details page"; class entity.n.01 success; style obstruction.n.01 stroke:#333,stroke-width:2px;

Ancestor Synsets

Name State Definition
artifact.n.01 Matched a man-made object taken as a whole
entity.n.01 Matched that which is perceived or known or inferred to have its own distinct existence (living or nonliving)
object.n.01 Matched a tangible and visible entity; an entity that can cast a shadow
physical_entity.n.01 Matched an entity that has physical existence
structure.n.01 Matched a thing constructed; a complex entity constructed of many parts
whole.n.02 Matched an assemblage of parts that is regarded as a single entity

Parent Synsets

Name State Definition
structure.n.01 Matched a thing constructed; a complex entity constructed of many parts

Children Synsets

Name State Definition
barrier.n.01 Matched a structure or object that impedes free movement
blockage.n.02 Matched an obstruction in a pipe or tube