shelf.n.01

a support that consists of a horizontal surface for holding objects



Directly Mapped Categories

Name Synset Objects
shelf shelf.n.01 32
wall_mounted_shelf shelf.n.01 0

Directly Mapped Objects

Object Category Synset Task Relevant Meta Links Used Rooms Ready?

All Descendant Objects (including Direct)

Object Category Synset Task Relevant Meta Links Used Rooms Ready?
shelf-adgrkb shelf shelf.n.01 True collision, 2 True
shelf-amyper shelf shelf.n.01 True collision, openfillable, fillable, 2 True
shelf-apiaid shelf shelf.n.01 True collision, 2 True
shelf-aqtmhm shelf shelf.n.01 True collision, 2 True
shelf-cbidyu shelf shelf.n.01 True collision, 2 True
shelf-cyckht shelf shelf.n.01 True collision, 2 True
shelf-dvnwfa shelf shelf.n.01 True collision, 6 True
shelf-fjozhc shelf shelf.n.01 True collision, 2 True
shelf-hrfwyd shelf shelf.n.01 True collision, 2 True
shelf-hrrrbw shelf shelf.n.01 True collision, fillable, 2 True
shelf-ibrbnl shelf shelf.n.01 True collision, 2 True
shelf-iruewm shelf shelf.n.01 True collision, 2 True
shelf-kvlewx shelf shelf.n.01 True collision, fillable, 2 True
shelf-kxvbui shelf shelf.n.01 True collision, 2 True
shelf-nbmidu shelf shelf.n.01 True collision, 2 True
shelf-notszn shelf shelf.n.01 True collision, openfillable, fillable, 6 True
shelf-nuzsvi shelf shelf.n.01 True collision, openfillable, fillable, 2 True
shelf-pfusrd shelf shelf.n.01 True collision, 2 True
shelf-qrmiur shelf shelf.n.01 True collision, 2 True
shelf-rglkkf shelf shelf.n.01 True collision, 2 True
shelf-sapyzl shelf shelf.n.01 True collision, 2 True
shelf-ubsonj shelf shelf.n.01 True collision, 2 True
shelf-vanltx shelf shelf.n.01 True collision, 2 True
shelf-wiiyfk shelf shelf.n.01 True collision, openfillable, fillable, 2 True
shelf-wvkefp shelf shelf.n.01 True collision, openfillable, fillable, 2 True
shelf-xezdng shelf shelf.n.01 True collision, 2 True
shelf-xogqqm shelf shelf.n.01 True collision, openfillable, fillable, 2 True
shelf-xrnzjv shelf shelf.n.01 True collision, openfillable, fillable, 2 True
shelf-xuhsfd shelf shelf.n.01 True collision, openfillable, fillable, 4 True
shelf-yursyw shelf shelf.n.01 True collision, openfillable, fillable, 2 True
shelf-zadqqv shelf shelf.n.01 True collision, 2 True
shelf-zlaser shelf shelf.n.01 True collision, 2 True

Properties

Property Name
assembleable
disinfectable
dustyable
grassyable
moldyable
nonSubstance
rigidBody
rustable
sceneObject
scratchable
stainable
stickyable
tarnishable
wetable
wrinkleable

Uses

Usage Type Status
Used as Substance NO
Used as Non-Substance YES
Used as Fillable NO
Used in Predicate ontop

Tasks

Task Name Synsets Matched Scenes Predicates Required Features
carrying_water-0 backpack.n.01, floor.n.01, shelf.n.01, sink.n.01, water.n.06, water_bottle.n.01, house_single_floor, insource, nextto, filled, ontop, transition, visual substance, physical substance, attachment, cloth,
clean_up_your_desk-0 cabinet.n.01, desk.n.01, floor.n.01, folder.n.02, laptop.n.01, mail.n.04, notebook.n.01, paperback_book.n.01, pen.n.01, pencil.n.01, pencil_box.n.01, shears.n.01, shelf.n.01, stapler.n.01, swivel_chair.n.01, tray.n.01, inside, ontop, open, transition, visual substance, physical substance, attachment, cloth,
cook_quail-0 countertop.n.01, dutch_oven.n.02, electric_refrigerator.n.01, floor.n.01, olive_oil.n.01, olive_oil__bottle.n.01, oven.n.01, quail.n.01, shelf.n.01, house_single_floor, restaurant_asian, restaurant_brunch, restaurant_diner, restaurant_hotel, restaurant_urban, inside, cooked, ontop, filled, covered, transition, visual substance, physical substance, attachment, cloth,
dispose_of_glass-0 floor.n.01, recycling_bin.n.01, shelf.n.01, sink.n.01, water.n.06, water_glass.n.02, hotel_suite_large, hotel_suite_small, house_single_floor, insource, inside, ontop, transition, visual substance, physical substance, attachment, cloth,
dispose_of_medication-0 ashcan.n.01, floor.n.01, pill.n.02, pill_bottle.n.01, shelf.n.01, hotel_suite_large, hotel_suite_small, house_single_floor, contains, filled, ontop, transition, visual substance, physical substance, attachment, cloth,
picking_up_toys-0 board_game.n.01, floor.n.01, jigsaw_puzzle.n.01, shelf.n.01, tennis_ball.n.01, toy_box.n.01, wicker_basket.n.01, window.n.01, inside, ontop, transition, visual substance, physical substance, attachment, cloth,
putting_away_games-0 board_game.n.01, carton.n.02, desk.n.01, floor.n.01, jigsaw_puzzle.n.01, shelf.n.01, inside, ontop, transition, visual substance, physical substance, attachment, cloth,
stock_a_bar-0 bottle__of__gin.n.01, bottle__of__rum.n.01, bottle__of__vodka.n.01, carton.n.02, floor.n.01, shelf.n.01, grocery_store_cafe, restaurant_brunch, restaurant_urban, inside, ontop, transition, visual substance, physical substance, attachment, cloth,
stock_a_bar_cart-0 beer_glass.n.01, bottle__of__beer.n.01, bottle__of__lemonade.n.01, bottle__of__tonic.n.01, bottle__of__whiskey.n.01, bottle__of__wine.n.01, cabinet.n.01, dishtowel.n.01, floor.n.01, serving_cart.n.01, shelf.n.01, shot_glass.n.01, teaspoon.n.02, house_single_floor, restaurant_asian, restaurant_brunch, restaurant_diner, restaurant_hotel, restaurant_urban, nextto, folded, ontop, transition, visual substance, physical substance, attachment, cloth,
store_batteries-0 battery.n.02, cabinet.n.01, floor.n.01, shelf.n.01, inside, ontop, transition, visual substance, physical substance, attachment, cloth,

Transitions

washer.n.03,
Transition Name Input Synsets Machine Synsets Output Synsets
shelf.n.01-washer-cover shelf.n.01, shelf.n.01, water.n.06,

Transition Graph

graph TD; recipe-shelfn01-washer-cover(recipe: shelf.n.01-washer-cover); shelfn01(shelf.n.01); washern03(washer.n.03); watern06(water.n.06); recipe-shelfn01-washer-cover --> shelfn01; recipe-shelfn01-washer-cover --> watern06; shelfn01 --> recipe-shelfn01-washer-cover; washern03 --> recipe-shelfn01-washer-cover;

Related Synsets

graph TD; classDef success fill:#28a745,color:#fff; classDef warning fill:#ffc107,color:#fff; classDef danger fill:#dc3545,color:#fff; support.n.10 --> shelf.n.01; device.n.01 --> support.n.10; instrumentality.n.03 --> device.n.01; artifact.n.01 --> instrumentality.n.03; whole.n.02 --> artifact.n.01; object.n.01 --> whole.n.02; physical_entity.n.01 --> object.n.01; entity.n.01 --> physical_entity.n.01; click support.n.10 "/knowledgebase/synsets/support.n.10/" "Synset details page"; class support.n.10 success; click shelf.n.01 "/knowledgebase/synsets/shelf.n.01/" "Synset details page"; class shelf.n.01 success; click device.n.01 "/knowledgebase/synsets/device.n.01/" "Synset details page"; class device.n.01 success; click instrumentality.n.03 "/knowledgebase/synsets/instrumentality.n.03/" "Synset details page"; class instrumentality.n.03 success; click artifact.n.01 "/knowledgebase/synsets/artifact.n.01/" "Synset details page"; class artifact.n.01 success; click whole.n.02 "/knowledgebase/synsets/whole.n.02/" "Synset details page"; class whole.n.02 success; click object.n.01 "/knowledgebase/synsets/object.n.01/" "Synset details page"; class object.n.01 success; click physical_entity.n.01 "/knowledgebase/synsets/physical_entity.n.01/" "Synset details page"; class physical_entity.n.01 success; click entity.n.01 "/knowledgebase/synsets/entity.n.01/" "Synset details page"; class entity.n.01 success; style shelf.n.01 stroke:#333,stroke-width:2px;

Ancestor Synsets

Name State Definition
artifact.n.01 Matched a man-made object taken as a whole
device.n.01 Matched an instrumentality invented for a particular purpose
entity.n.01 Matched that which is perceived or known or inferred to have its own distinct existence (living or nonliving)
instrumentality.n.03 Matched an artifact (or system of artifacts) that is instrumental in accomplishing some end
object.n.01 Matched a tangible and visible entity; an entity that can cast a shadow
physical_entity.n.01 Matched an entity that has physical existence
support.n.10 Matched any device that bears the weight of another thing
whole.n.02 Matched an assemblage of parts that is regarded as a single entity

Parent Synsets

Name State Definition
support.n.10 Matched any device that bears the weight of another thing

Children Synsets

Name State Definition