dispose_of_glass-0
Synsets
Transition Paths By Task Scope Objects
graph TD;
Scenes
- Matched:
- Planned:
- Unmatched:
Full Definition
(define (problem dispose_of_glass-0)
(:domain omnigibson)
(:objects
water_glass.n.02_1 water_glass.n.02_2 - water_glass.n.02
shelf.n.01_1 - shelf.n.01
recycling_bin.n.01_1 - recycling_bin.n.01
floor.n.01_1 - floor.n.01
water.n.06_1 - water.n.06
sink.n.01_1 - sink.n.01
agent.n.01_1 - agent.n.01
)
(:init
(ontop water_glass.n.02_1 shelf.n.01_1)
(ontop water_glass.n.02_2 floor.n.01_1)
(ontop recycling_bin.n.01_1 floor.n.01_1)
(insource sink.n.01_1 water.n.06_1)
(inroom sink.n.01_1 bathroom)
(inroom floor.n.01_1 bathroom)
(inroom shelf.n.01_1 bathroom)
(ontop agent.n.01_1 floor.n.01_1)
)
(:goal
(and
(forall
(?water_glass.n.02 - water_glass.n.02)
(inside ?water_glass.n.02 ?recycling_bin.n.01_1)
)
)
)
)
Debugging: All Possible Recipes Resulting in Future Synsets
graph TD;