packing_fishing_gear_into_car-0
Synsets
Transition Paths By Task Scope Objects
graph TD;
Scenes
- Matched:
- Planned:
- Unmatched:
Full Definition
(define (problem packing_fishing_gear_into_car-0)
(:domain omnigibson)
(:objects
car.n.01_1 - car.n.01
driveway.n.01_1 - driveway.n.01
fishing_rod.n.01_1 - fishing_rod.n.01
bait.n.01_1 - bait.n.01
fishing_gear.n.01_1 - fishing_gear.n.01
bowl.n.01_1 - bowl.n.01
skiff.n.01_1 - skiff.n.01
floor.n.01_1 - floor.n.01
agent.n.01_1 - agent.n.01
)
(:init
(ontop car.n.01_1 driveway.n.01_1)
(inside fishing_rod.n.01_1 skiff.n.01_1)
(ontop skiff.n.01_1 driveway.n.01_1)
(inside bait.n.01_1 bowl.n.01_1)
(inside bowl.n.01_1 skiff.n.01_1)
(inside fishing_gear.n.01_1 skiff.n.01_1)
(inroom floor.n.01_1 garden)
(inroom driveway.n.01_1 garden)
(ontop agent.n.01_1 floor.n.01_1)
)
(:goal
(and
(and
(inside ?fishing_rod.n.01_1 ?car.n.01_1)
(inside ?bait.n.01_1 ?bowl.n.01_1)
(inside ?bowl.n.01_1 ?car.n.01_1)
(inside ?fishing_gear.n.01_1 ?car.n.01_1)
)
)
)
)
Debugging: All Possible Recipes Resulting in Future Synsets
graph TD;