organizing_school_stuff-0


Synsets

Transition Paths By Task Scope Objects

graph TD;

Scenes

Full Definition

(define (problem organizing_school_stuff-0)
    (:domain omnigibson)

    (:objects
        marker.n.03_1 - marker.n.03
        bed.n.01_1 - bed.n.01
        pencil.n.01_1 - pencil.n.01
        pen.n.01_1 - pen.n.01
        floor.n.01_1 - floor.n.01
        calculator.n.02_1 - calculator.n.02
        book.n.02_1 - book.n.02
        folder.n.02_1 - folder.n.02
        table.n.02_1 - table.n.02
        backpack.n.01_1 - backpack.n.01
        agent.n.01_1 - agent.n.01
    )
    
    (:init 
        (ontop marker.n.03_1 bed.n.01_1)
        (ontop pencil.n.01_1 bed.n.01_1) 
        (ontop pen.n.01_1 floor.n.01_1) 
        (ontop calculator.n.02_1 floor.n.01_1) 
        (ontop book.n.02_1 bed.n.01_1) 
        (ontop folder.n.02_1 bed.n.01_1) 
        (ontop backpack.n.01_1 floor.n.01_1) 
        (inroom floor.n.01_1 bedroom) 
        (inroom bed.n.01_1 bedroom) 
        (inroom table.n.02_1 bedroom) 
        (ontop agent.n.01_1 floor.n.01_1)
    )
    
    (:goal 
        (and 
            (and 
                (nextto ?folder.n.02_1 ?book.n.02_1) 
                (nextto ?folder.n.02_1 ?backpack.n.01_1) 
                (nextto ?book.n.02_1 ?backpack.n.01_1)
            ) 
            (inside ?marker.n.03_1 ?backpack.n.01_1)
            (inside ?pencil.n.01_1 ?backpack.n.01_1) 
            (inside ?pen.n.01_1 ?backpack.n.01_1) 
            (inside ?calculator.n.02_1 ?backpack.n.01_1) 
            (ontop ?backpack.n.01_1 ?bed.n.01_1)
        )
    )
)

  

Debugging: All Possible Recipes Resulting in Future Synsets

graph TD;