hang_a_dartboard-0


Synsets

Transition Paths By Task Scope Objects

graph TD;

Scenes

Full Definition

(define (problem hang_a_dartboard-0)
    (:domain omnigibson)

    (:objects
        table.n.02_1 - table.n.02
        dartboard.n.01_1 - dartboard.n.01
        wall_nail.n.01_1 - wall_nail.n.01
        dart.n.01_1 dart.n.01_2 dart.n.01_3 - dart.n.01
        packing_box.n.02_1 - packing_box.n.02
        floor.n.01_1 - floor.n.01
        agent.n.01_1 - agent.n.01
    )

    (:init
        (ontop dartboard.n.01_1 table.n.02_1)
        (ontop dart.n.01_1 dartboard.n.01_1)
        (ontop dart.n.01_3 dartboard.n.01_1)
        (ontop dart.n.01_2 dartboard.n.01_1)
        (ontop packing_box.n.02_1 table.n.02_1)
        (inroom floor.n.01_1 living_room)
        (inroom wall_nail.n.01_1 living_room)
        (inroom table.n.02_1 living_room)
        (ontop agent.n.01_1 floor.n.01_1)
    )

    (:goal
        (and
            (attached ?dartboard.n.01_1 ?wall_nail.n.01_1)
            (forall
                (?dart.n.01 - dart.n.01)
                (inside ?dart.n.01 ?packing_box.n.02_1)
            )
        )
    )
)
  

Debugging: All Possible Recipes Resulting in Future Synsets

graph TD;