bunchgrass.n.01

any of various grasses of many genera that grow in tufts or clumps rather than forming a sod or mat; chiefly of western United States



Directly Mapped Categories

Name Synset Objects
bunchgrass bunchgrass.n.01 1

Directly Mapped Objects

Object Category Synset Task Relevant Meta Links Used Rooms Ready?

All Descendant Objects (including Direct)

Object Category Synset Task Relevant Meta Links Used Rooms Ready?
bunchgrass-kqhokv bunchgrass bunchgrass.n.01 True collision, 0 True

Properties

Property Name
flammable
microPhysicalSubstance
physicalSubstance
substance

Uses

Usage Type Status
Used as Substance YES
Used as Non-Substance NO
Used as Fillable NO
Used in Predicate contains
Used in Predicate covered
Used in Predicate filled

Tasks

Task Name Synsets Matched Scenes Predicates Required Features
cleaning_driveway-0 broom.n.01, bunchgrass.n.01, driveway.n.01, dust.n.01, floor.n.01, Beechwood_0_garden, Merom_0_garden, Pomaria_0_garden, Rs_garden, Wainscott_0_garden, house_double_floor_lower, house_single_floor, ontop, covered, visual substance, physical substance,
cleaning_lawnmowers-0 bunchgrass.n.01, dirt.n.02, floor.n.01, lawn_mower.n.01, rag.n.01, scrub_brush.n.01, water.n.06, watering_can.n.01, Beechwood_0_garden, Merom_0_garden, Pomaria_0_garden, Rs_garden, Wainscott_0_garden, house_double_floor_lower, house_single_floor, ontop, covered, insource, visual substance, physical substance,
disposing_of_lawn_clippings-0 bunchgrass.n.01, compost_bin.n.01, floor.n.01, gate.n.01, lawn.n.01, plastic_bag.n.01, Beechwood_0_garden, Merom_0_garden, Pomaria_0_garden, Rs_garden, ontop, covered, contains, physical substance,
lay_sod-0 bunchgrass.n.01, carton.n.02, floor.n.01, lawn.n.01, Beechwood_0_garden, Merom_0_garden, Pomaria_0_garden, Rs_garden, Wainscott_0_garden, house_double_floor_lower, house_single_floor, filled, ontop, covered, physical substance,
mowing_the_lawn-0 bunchgrass.n.01, floor.n.01, lawn.n.01, lawn_mower.n.01, house_double_floor_lower, house_single_floor, ontop, covered, toggled_on, physical substance,
sweeping_porch-0 ashcan.n.01, broom.n.01, bucket.n.01, bunchgrass.n.01, driveway.n.01, floor.n.01, sand.n.04, Beechwood_0_garden, Merom_0_garden, Pomaria_0_garden, Rs_garden, Wainscott_0_garden, house_double_floor_lower, house_single_floor, ontop, covered, visual substance, physical substance,
tidy_your_garden-0 ashcan.n.01, bench.n.01, bunchgrass.n.01, dixie_cup.n.01, floor.n.01, lawn.n.01, leaf_blower.n.01, rag.n.01, rail_fence.n.01, tree.n.01, Beechwood_0_garden, Merom_0_garden, Pomaria_0_garden, Rs_garden, Wainscott_0_garden, house_double_floor_lower, house_single_floor, ontop, covered, inside, physical substance,
wash_a_motorcycle-0 bucket.n.01, bunchgrass.n.01, driveway.n.01, floor.n.01, lawn.n.01, liquid_soap.n.01, liquid_soap__bottle.n.01, motorcycle.n.01, mud.n.03, rag.n.01, rail_fence.n.01, scrub_brush.n.01, sponge.n.01, water.n.06, watering_can.n.01, Beechwood_0_garden, Merom_0_garden, Pomaria_0_garden, Rs_garden, Wainscott_0_garden, house_double_floor_lower, house_single_floor, ontop, covered, filled, insource, visual substance, physical substance,

Transitions

Transition Name Input Synsets Machine Synsets Output Synsets

Transition Graph

graph TD;

Related Synsets

graph TD; classDef success fill:#28a745,color:#fff; classDef warning fill:#ffc107,color:#fff; classDef danger fill:#dc3545,color:#fff; grass.n.01 --> bunchgrass.n.01; gramineous_plant.n.01 --> grass.n.01; herb.n.01 --> gramineous_plant.n.01; vascular_plant.n.01 --> herb.n.01; plant.n.02 --> vascular_plant.n.01; organism.n.01 --> plant.n.02; living_thing.n.01 --> organism.n.01; whole.n.02 --> living_thing.n.01; object.n.01 --> whole.n.02; physical_entity.n.01 --> object.n.01; entity.n.01 --> physical_entity.n.01; click grass.n.01 "/knowledgebase/synsets/grass.n.01/" "Synset details page"; class grass.n.01 info; click bunchgrass.n.01 "/knowledgebase/synsets/bunchgrass.n.01/" "Synset details page"; class bunchgrass.n.01 info; click gramineous_plant.n.01 "/knowledgebase/synsets/gramineous_plant.n.01/" "Synset details page"; class gramineous_plant.n.01 info; click herb.n.01 "/knowledgebase/synsets/herb.n.01/" "Synset details page"; class herb.n.01 success; click vascular_plant.n.01 "/knowledgebase/synsets/vascular_plant.n.01/" "Synset details page"; class vascular_plant.n.01 success; click plant.n.02 "/knowledgebase/synsets/plant.n.02/" "Synset details page"; class plant.n.02 success; click organism.n.01 "/knowledgebase/synsets/organism.n.01/" "Synset details page"; class organism.n.01 success; click living_thing.n.01 "/knowledgebase/synsets/living_thing.n.01/" "Synset details page"; class living_thing.n.01 success; click whole.n.02 "/knowledgebase/synsets/whole.n.02/" "Synset details page"; class whole.n.02 success; click object.n.01 "/knowledgebase/synsets/object.n.01/" "Synset details page"; class object.n.01 success; click physical_entity.n.01 "/knowledgebase/synsets/physical_entity.n.01/" "Synset details page"; class physical_entity.n.01 success; click entity.n.01 "/knowledgebase/synsets/entity.n.01/" "Synset details page"; class entity.n.01 success; style bunchgrass.n.01 stroke:#333,stroke-width:2px;

Ancestor Synsets

Name State Definition
entity.n.01 Matched that which is perceived or known or inferred to have its own distinct existence (living or nonliving)
gramineous_plant.n.01 Substance cosmopolitan herbaceous or woody plants with hollow jointed stems and long narrow leaves
grass.n.01 Substance narrow-leaved green herbage: grown as lawns; used as pasture for grazing animals; cut and dried as hay
herb.n.01 Matched a plant lacking a permanent woody stem; many are flowering garden plants or potherbs; some having medicinal properties; some are pests
living_thing.n.01 Matched a living (or once living) entity
object.n.01 Matched a tangible and visible entity; an entity that can cast a shadow
organism.n.01 Matched a living thing that has (or can develop) the ability to act or function independently
physical_entity.n.01 Matched an entity that has physical existence
plant.n.02 Matched (botany) a living organism lacking the power of locomotion
vascular_plant.n.01 Matched green plant having a vascular system: ferns, gymnosperms, angiosperms
whole.n.02 Matched an assemblage of parts that is regarded as a single entity

Parent Synsets

Name State Definition
grass.n.01 Substance narrow-leaved green herbage: grown as lawns; used as pasture for grazing animals; cut and dried as hay

Children Synsets

Name State Definition