a game played on a specially designed board
Name | Synset | Objects |
---|---|---|
board_game | board_game.n.01 | 16 |
Object | Category | Synset | Task Relevant | Missing Meta Links | Used Rooms | Ready? |
---|
Object | Category | Synset | Task Relevant | Missing Meta Links | Used Rooms | Ready? |
---|---|---|---|---|---|---|
board_game-eoywpy | board_game | board_game.n.01 | True | 0 | True | |
board_game-frgdqh | board_game | board_game.n.01 | True | 0 | True | |
board_game-fzyuip | board_game | board_game.n.01 | True | 0 | True | |
board_game-gcfkqa | board_game | board_game.n.01 | True | 0 | True | |
board_game-gumkqh | board_game | board_game.n.01 | True | 0 | True | |
board_game-ibzhzu | board_game | board_game.n.01 | True | 0 | True | |
board_game-iqfvfl | board_game | board_game.n.01 | True | 0 | True | |
board_game-lzslbu | board_game | board_game.n.01 | True | 0 | True | |
board_game-nfewft | board_game | board_game.n.01 | True | 0 | True | |
board_game-ovttum | board_game | board_game.n.01 | True | 0 | True | |
board_game-phwwnx | board_game | board_game.n.01 | True | 0 | True | |
board_game-qdkyzl | board_game | board_game.n.01 | True | 0 | True | |
board_game-qgvsnb | board_game | board_game.n.01 | True | 0 | True | |
board_game-rgvkmy | board_game | board_game.n.01 | True | 0 | True | |
board_game-twkglv | board_game | board_game.n.01 | True | 0 | True | |
board_game-vbamua | board_game | board_game.n.01 | True | 0 | True |
Property Name |
---|
disinfectable |
dustyable |
grassyable |
moldyable |
nonSubstance |
rigidBody |
rustable |
scratchable |
stainable |
stickyable |
tarnishable |
wetable |
wrinkleable |
Usage Type | Status |
---|---|
Used as Substance | NO |
Used as Non-Substance | YES |
Used as Fillable | NO |
Used in Predicate | inside |
Used in Predicate | ontop |
Task Name | Synsets | Matched Scenes | Predicates | Required Features |
---|---|---|---|---|
collecting_childrens_toys-0 | board_game.n.01, bookcase.n.01, coffee_table.n.01, die.n.01, floor.n.01, teddy.n.01, train_set.n.01, | house_single_floor, | inside, ontop, | transition, visual substance, physical substance, attachment, cloth, |
make_the_workplace_exciting-0 | board_game.n.01, carton.n.02, coffee_maker.n.01, conference_table.n.01, floor.n.01, poster.n.01, wall_nail.n.01, | office_vendor_machine, | inside, ontop, attached, | transition, visual substance, physical substance, attachment, cloth, |
picking_up_toys-0 | board_game.n.01, floor.n.01, jigsaw_puzzle.n.01, shelf.n.01, tennis_ball.n.01, toy_box.n.01, wicker_basket.n.01, window.n.01, | inside, ontop, | transition, visual substance, physical substance, attachment, cloth, | |
putting_away_games-0 | board_game.n.01, carton.n.02, desk.n.01, floor.n.01, jigsaw_puzzle.n.01, shelf.n.01, | inside, ontop, | transition, visual substance, physical substance, attachment, cloth, | |
setting_up_room_for_games-0 | board_game.n.01, cabinet.n.01, die.n.01, floor.n.01, jigsaw_puzzle.n.01, table.n.02, | inside, ontop, | transition, visual substance, physical substance, attachment, cloth, |
Transition Name | Input Synsets | Machine Synsets | Output Synsets |
---|---|---|---|
board_game.n.01-washer-cover | board_game.n.01, | washer.n.03, | water.n.06, board_game.n.01, |
Name | State | Definition |
---|---|---|
abstraction.n.06 | Matched | a general concept formed by extracting common features from specific examples |
act.n.02 | Matched | something that people do or cause to happen |
activity.n.01 | Matched | any specific behavior |
entity.n.01 | Matched | that which is perceived or known or inferred to have its own distinct existence (living or nonliving) |
event.n.01 | Matched | something that happens at a given place and time |
game.n.01 | Matched | a contest with rules to determine a winner |
parlor_game.n.01 | Matched | a game suitable for playing in a parlor |
psychological_feature.n.01 | Matched | a feature of the mental life of a living organism |
Name | State | Definition |
---|---|---|
parlor_game.n.01 | Matched | a game suitable for playing in a parlor |
Name | State | Definition |
---|