store_a_kayak-0


Synsets

Transition Paths By Task Scope Objects

graph TD;

Scenes

Full Definition

(define (problem store_a_kayak-0)
    (:domain omnigibson)

    (:objects
        kayak.n.01_1 - kayak.n.01
        kayak_rack.n.01_1 - kayak_rack.n.01
        floor.n.01_1 - floor.n.01
        water.n.06_1 - water.n.06
        bath_towel.n.01_1 - bath_towel.n.01
        wall_nail.n.01_1 - wall_nail.n.01
        agent.n.01_1 - agent.n.01
    )
    
    (:init 
        (ontop kayak.n.01_1 floor.n.01_1)
        (ontop kayak_rack.n.01_1 floor.n.01_1)
        (covered kayak.n.01_1 water.n.06_1)
        (ontop bath_towel.n.01_1 floor.n.01_1)
        (inroom wall_nail.n.01_1 garage) 
        (inroom floor.n.01_1 garage) 
        (ontop agent.n.01_1 floor.n.01_1)
    )
    
    (:goal 
        (and 
            (attached ?kayak.n.01_1 ?kayak_rack.n.01_1)
            (attached ?kayak_rack.n.01_1 ?wall_nail.n.01_1)
            (not
                (covered ?kayak.n.01_1 ?water.n.06_1)
            )
        )
    )
)
  

Debugging: All Possible Recipes Resulting in Future Synsets

graph TD;