set_up_a_mouse_cage-0


Synsets

Transition Paths By Task Scope Objects

graph TD;

Scenes

Full Definition

(define (problem set_up_a_mouse_cage-0)
    (:domain omnigibson)

    (:objects
        floor.n.01_1 - floor.n.01
        petfood.n.01_1 - petfood.n.01
        petfood__bag.n.01_1 - petfood__bag.n.01
        hand_towel.n.01_1 - hand_towel.n.01
        hamster_wheel.n.01_1 - hamster_wheel.n.01
        water_bottle.n.01_1 - water_bottle.n.01
        hutch.n.01_1 - hutch.n.01
        bowl.n.01_1 - bowl.n.01
        coffee_table.n.01_1 - coffee_table.n.01
        agent.n.01_1 - agent.n.01
    )
    
    (:init 
        (filled petfood__bag.n.01_1 petfood.n.01_1)
        (ontop petfood__bag.n.01_1 floor.n.01_1) 
        (ontop hand_towel.n.01_1 floor.n.01_1) 
        (ontop hamster_wheel.n.01_1 floor.n.01_1) 
        (ontop water_bottle.n.01_1 floor.n.01_1) 
        (ontop hutch.n.01_1 floor.n.01_1) 
        (ontop bowl.n.01_1 floor.n.01_1) 
        (inroom coffee_table.n.01_1 living_room) 
        (inroom floor.n.01_1 living_room) 
        (ontop agent.n.01_1 floor.n.01_1)
    )
    
    (:goal 
        (and 
            (filled ?bowl.n.01_1 ?petfood.n.01_1) 
            (overlaid ?hand_towel.n.01_1 ?hutch.n.01_1)
            (inside ?hamster_wheel.n.01_1 ?hutch.n.01_1) 
            (inside ?water_bottle.n.01_1 ?hutch.n.01_1) 
            (ontop ?hutch.n.01_1 ?coffee_table.n.01_1) 
            (inside ?bowl.n.01_1 ?hutch.n.01_1)
        )
    )
)

  

Debugging: All Possible Recipes Resulting in Future Synsets

graph TD;