putting_up_Christmas_lights_outside-0


Synsets

Transition Paths By Task Scope Objects

graph TD;

Scenes

Full Definition

(define (problem putting_up_Christmas_lights_outside-0)
    (:domain omnigibson)

    (:objects
        rail_fence.n.01_1 - rail_fence.n.01
        floor.n.01_1 - floor.n.01
        wall_nail.n.01_1 - wall_nail.n.01
        icicle_lights.n.01_1 icicle_lights.n.01_2 icicle_lights.n.01_3 icicle_lights.n.01_4 - icicle_lights.n.01
        scrub.n.01_1 scrub.n.01_2 - scrub.n.01
        agent.n.01_1 - agent.n.01
    )
    
    (:init 
        (ontop rail_fence.n.01_1 floor.n.01_1) 
        (ontop icicle_lights.n.01_1 floor.n.01_1)
        (ontop icicle_lights.n.01_2 floor.n.01_1)
        (ontop icicle_lights.n.01_3 floor.n.01_1)
        (ontop icicle_lights.n.01_4 floor.n.01_1)
        (not 
            (toggled_on icicle_lights.n.01_1)
        )
        (not 
            (toggled_on icicle_lights.n.01_2)
        )
        (not 
            (toggled_on icicle_lights.n.01_3)
        )
        (not 
            (toggled_on icicle_lights.n.01_4)
        )
        (inroom floor.n.01_1 garden) 
        (inroom scrub.n.01_1 garden)
        (inroom scrub.n.01_2 garden)
        (inroom wall_nail.n.01_1 garden) 
        (ontop agent.n.01_1 floor.n.01_1)
    )
    
    (:goal 
        (and 
            (forall 
                (?scrub.n.01 - scrub.n.01)
                (exists 
                    (?icicle_lights.n.01 - icicle_lights.n.01)
                    (ontop ?icicle_lights.n.01 ?scrub.n.01)
                )
            )
            (exists 
                (?icicle_lights.n.01 - icicle_lights.n.01)
                (attached ?icicle_lights.n.01 ?wall_nail.n.01_1)
            )
            (forall 
                (?icicle_lights.n.01 - icicle_lights.n.01) 
                (toggled_on ?icicle_lights.n.01)
            )
        )
    )
)
  

Debugging: All Possible Recipes Resulting in Future Synsets

graph TD;