putting_away_toys-0
Synsets
Transition Paths By Task Scope Objects
graph TD;
Scenes
- Matched:
- Planned:
- Unmatched:
Full Definition
(define (problem putting_away_toys-0)
(:domain omnigibson)
(:objects
plaything.n.01_1 plaything.n.01_2 plaything.n.01_3 plaything.n.01_4 plaything.n.01_5 plaything.n.01_6 plaything.n.01_7 plaything.n.01_8 - plaything.n.01
floor.n.01_1 floor.n.01_2 - floor.n.01
carton.n.02_1 carton.n.02_2 - carton.n.02
agent.n.01_1 - agent.n.01
table.n.02_1 - table.n.02
)
(:init
(ontop plaything.n.01_1 floor.n.01_1)
(ontop plaything.n.01_2 floor.n.01_1)
(ontop plaything.n.01_3 floor.n.01_1)
(ontop plaything.n.01_4 floor.n.01_1)
(ontop plaything.n.01_5 floor.n.01_2)
(ontop plaything.n.01_6 floor.n.01_2)
(ontop plaything.n.01_7 floor.n.01_2)
(ontop plaything.n.01_8 floor.n.01_2)
(ontop carton.n.02_1 floor.n.01_1)
(ontop carton.n.02_2 table.n.02_1)
(inroom floor.n.01_1 living_room)
(inroom floor.n.01_2 dining_room)
(inroom table.n.02_1 dining_room)
(ontop agent.n.01_1 floor.n.01_1)
)
(:goal
(and
(forall
(?plaything.n.01 - plaything.n.01)
(exists
(?carton.n.02 - carton.n.02)
(inside ?plaything.n.01 ?carton.n.02)
)
)
)
)
)
Debugging: All Possible Recipes Resulting in Future Synsets
graph TD;