cooking_a_feast-0
Synsets
Transition Paths By Task Scope Objects
graph TD;
recipe-orzon01-cooking(recipe: orzo.n.01-cooking);
initial-orzon01(initial: orzo.n.01);
future-seawatern01(future: seawater.n.01);
cooked__watern01(cooked__water.n.01);
initial-watern06(initial: water.n.06);
recipe-watern06-cooking(recipe: water.n.06-cooking);
future-cooked__orzon01(future: cooked__orzo.n.01);
recipe-salt_water(recipe: salt_water);
initial-saltn02(initial: salt.n.02);
recipe-orzon01-cooking --> future-cooked__orzon01;
initial-orzon01 --> recipe-orzon01-cooking;
cooked__watern01 --> recipe-orzon01-cooking;
initial-watern06 --> recipe-watern06-cooking;
initial-watern06 --> recipe-salt_water;
recipe-watern06-cooking --> cooked__watern01;
recipe-salt_water --> future-seawatern01;
initial-saltn02 --> recipe-salt_water;
Scenes
- Matched:
- Planned:
- Unmatched:
Full Definition
(define (problem cooking_a_feast-0)
(:domain omnigibson)
(:objects
frying_pan.n.01_1 - frying_pan.n.01
stove.n.01_1 - stove.n.01
stockpot.n.01_1 - stockpot.n.01
bowl.n.01_1 - bowl.n.01
brownie.n.03_1 brownie.n.03_2 - brownie.n.03
baguet.n.01_1 - baguet.n.01
platter.n.01_1 platter.n.01_2 - platter.n.01
plate.n.04_1 - plate.n.04
orzo.n.01_1 - orzo.n.01
cooked__orzo.n.01_1 - cooked__orzo.n.01
pasta__box.n.01_1 - pasta__box.n.01
salt.n.02_1 - salt.n.02
salt__shaker.n.01_1 - salt__shaker.n.01
seawater.n.01_1 - seawater.n.01
water.n.06_1 - water.n.06
salmon.n.03_1 - salmon.n.03
cabinet.n.01_1 - cabinet.n.01
countertop.n.01_1 - countertop.n.01
electric_refrigerator.n.01_1 - electric_refrigerator.n.01
sink.n.01_1 - sink.n.01
floor.n.01_1 - floor.n.01
agent.n.01_1 - agent.n.01
)
(:init
(inside frying_pan.n.01_1 cabinet.n.01_1)
(inside stockpot.n.01_1 cabinet.n.01_1)
(inside bowl.n.01_1 cabinet.n.01_1)
(inside plate.n.04_1 cabinet.n.01_1)
(inside platter.n.01_1 cabinet.n.01_1)
(ontop platter.n.01_2 cabinet.n.01_1)
(ontop brownie.n.03_1 countertop.n.01_1)
(ontop brownie.n.03_2 countertop.n.01_1)
(ontop baguet.n.01_1 countertop.n.01_1)
(filled pasta__box.n.01_1 orzo.n.01_1)
(ontop pasta__box.n.01_1 countertop.n.01_1)
(not
(cooked salmon.n.03_1)
)
(inside salmon.n.03_1 electric_refrigerator.n.01_1)
(insource salt__shaker.n.01_1 salt.n.02_1)
(ontop salt__shaker.n.01_1 countertop.n.01_1)
(future seawater.n.01_1)
(future cooked__orzo.n.01_1)
(insource sink.n.01_1 water.n.06_1)
(inroom sink.n.01_1 kitchen)
(inroom cabinet.n.01_1 kitchen)
(inroom electric_refrigerator.n.01_1 kitchen)
(inroom countertop.n.01_1 kitchen)
(inroom floor.n.01_1 kitchen)
(inroom stove.n.01_1 kitchen)
(ontop agent.n.01_1 floor.n.01_1)
)
(:goal
(and
(real ?seawater.n.01_1)
(real ?cooked__orzo.n.01_1)
(filled ?bowl.n.01_1 ?cooked__orzo.n.01_1)
(forall
(?brownie.n.03 - brownie.n.03)
(ontop ?brownie.n.03 ?plate.n.04_1)
)
(cooked ?salmon.n.03_1)
(exists
(?platter.n.01 - platter.n.01)
(and
(ontop ?salmon.n.03_1 ?platter.n.01)
(not
(ontop ?baguet.n.01_1 ?platter.n.01)
)
)
)
(exists
(?platter.n.01 - platter.n.01)
(and
(ontop ?baguet.n.01_1 ?platter.n.01)
(not
(ontop ?salmon.n.03_1 ?platter.n.01)
)
)
)
)
)
)
Debugging: All Possible Recipes Resulting in Future Synsets
graph TD;
recipe-watern06-cooking(recipe: water.n.06-cooking);
initial-saltn02(initial: salt.n.02);
initial-watern06(initial: water.n.06);
future-cooked__orzon01(future: cooked__orzo.n.01);
missing-cooked__watern01(missing: cooked__water.n.01);
future-seawatern01(future: seawater.n.01);
initial-orzon01(initial: orzo.n.01);
recipe-salt_water(recipe: salt_water);
recipe-orzon01-cooking(recipe: orzo.n.01-cooking);
recipe-watern06-cooking --> missing-cooked__watern01;
initial-saltn02 --> recipe-salt_water;
initial-watern06 --> recipe-salt_water;
initial-watern06 --> recipe-watern06-cooking;
missing-cooked__watern01 --> recipe-orzon01-cooking;
initial-orzon01 --> recipe-orzon01-cooking;
recipe-salt_water --> future-seawatern01;
recipe-orzon01-cooking --> future-cooked__orzon01;