salmon.n.03
Properties
cookable
disinfectable
dustyable
freezable
grassyable
heatable
moldyable
nonSubstance
rigidBody
rustable
scratchable
sliceable
stainable
stickyable
tarnishable
wetable
wrinkleable
Uses
NOT used as substance
IS used as non-substance
NOT used as fillable
covered
cooked
inside
ontop
frozen
Tasks
Directly Mapped Categories
Directly Mapped Objects
All Descendant Objects (including Direct)
Transitions that produce or use this object
graph TD;
recipe-salmonn03-slicing(recipe: salmon.n.03-slicing);
salmonn03(salmon.n.03);
half__salmonn01(half__salmon.n.01);
recipe-salmonn03-slicing --> half__salmonn01;
salmonn03 --> recipe-salmonn03-slicing;
Related Synsets
graph TD;
classDef success fill:#28a745,color:#fff;
classDef warning fill:#ffc107,color:#fff;
classDef danger fill:#dc3545,color:#fff;
fish.n.02 --> salmon.n.03;
food.n.02 --> fish.n.02;
solid.n.01 --> food.n.02;
matter.n.03 --> solid.n.01;
physical_entity.n.01 --> matter.n.03;
entity.n.01 --> physical_entity.n.01;
click fish.n.02 "/knowledgebase/synsets/fish.n.02/" "Synset details page";
class fish.n.02 success;
click salmon.n.03 "/knowledgebase/synsets/salmon.n.03/" "Synset details page";
class salmon.n.03 success;
click food.n.02 "/knowledgebase/synsets/food.n.02/" "Synset details page";
class food.n.02 success;
click solid.n.01 "/knowledgebase/synsets/solid.n.01/" "Synset details page";
class solid.n.01 success;
click matter.n.03 "/knowledgebase/synsets/matter.n.03/" "Synset details page";
class matter.n.03 success;
click physical_entity.n.01 "/knowledgebase/synsets/physical_entity.n.01/" "Synset details page";
class physical_entity.n.01 success;
click entity.n.01 "/knowledgebase/synsets/entity.n.01/" "Synset details page";
class entity.n.01 success;
style salmon.n.03 stroke:#333,stroke-width:2px;
Ancestor Synsets
Parents Synsets
Children Synsets