clean_deer_antlers-0


Required Synsets

Name State Definition
antler.n.01 Matched deciduous horn of a member of the deer family
dust.n.01 Substance fine powdery material such as dry earth or pollen that can be blown about in the air
floor.n.01 Matched the inside lower horizontal surface (as of a room, hallway, tent, or other structure)
hand_towel.n.01 Matched a small towel used to dry the hands or face
wall_nail.n.01 Matched

Transition Paths By Task Scope Objects

graph TD;

Scene Matching Status

Scene Status Reason
Beechwood_0_garden Unmatched Cannot find suitable corridor: corridor_0 is missing 1 wall_nail.n.01.
Beechwood_0_int Unmatched Cannot find suitable corridor: corridor_0 is missing 1 wall_nail.n.01.
Beechwood_1_int Unmatched Cannot find suitable corridor: corridor_0 is missing 1 wall_nail.n.01.
Benevolence_0_int Unmatched Cannot find suitable corridor: corridor_0 is missing 1 wall_nail.n.01.
Benevolence_1_int Unmatched Cannot find suitable corridor: corridor_0 is missing 1 wall_nail.n.01.
Benevolence_2_int Unmatched Cannot find suitable corridor: corridor_0 is missing 1 wall_nail.n.01.
Ihlen_0_int Unmatched Cannot find suitable corridor: corridor_0 is missing 1 wall_nail.n.01.
Ihlen_1_int Unmatched Cannot find suitable corridor: corridor_1 is missing 1 wall_nail.n.01; corridor_0 is missing 1 wall_nail.n.01.
Merom_0_garden Unmatched Cannot find suitable corridor.
Merom_0_int Unmatched Cannot find suitable corridor.
Merom_1_int Unmatched Cannot find suitable corridor: corridor_0 is missing 1 wall_nail.n.01.
Pomaria_0_garden Unmatched Cannot find suitable corridor: corridor_0 is missing 1 wall_nail.n.01.
Pomaria_0_int Unmatched Cannot find suitable corridor: corridor_0 is missing 1 wall_nail.n.01.
Pomaria_1_int Unmatched Cannot find suitable corridor: corridor_0 is missing 1 wall_nail.n.01.
Pomaria_2_int Unmatched Cannot find suitable corridor: corridor_0 is missing 1 wall_nail.n.01.
Rs_garden Unmatched Cannot find suitable corridor.
Rs_int Unmatched Cannot find suitable corridor.
Wainscott_0_garden Unmatched Cannot find suitable corridor: corridor_0 is missing 1 wall_nail.n.01.
Wainscott_0_int Unmatched Cannot find suitable corridor: corridor_0 is missing 1 wall_nail.n.01.
Wainscott_1_int Ready
gates_bedroom Unmatched Cannot find suitable corridor.
grocery_store_asian Unmatched Cannot find suitable corridor: corridor_0 is missing 1 wall_nail.n.01, 1 floor.n.01.
grocery_store_cafe Unmatched Cannot find suitable corridor: corridor_0 is missing 1 wall_nail.n.01.
grocery_store_convenience Unmatched Cannot find suitable corridor: corridor_0 is missing 1 wall_nail.n.01.
grocery_store_half_stocked Unmatched Cannot find suitable corridor: corridor_0 is missing 1 wall_nail.n.01.
hall_arch_wood Unmatched Cannot find suitable corridor: corridor_0 is missing 1 wall_nail.n.01.
hall_conference_large Unmatched Cannot find suitable corridor: corridor_0 is missing 1 wall_nail.n.01.
hall_glass_ceiling Unmatched Cannot find suitable corridor: corridor_0 is missing 1 wall_nail.n.01, 1 floor.n.01.
hall_train_station Unmatched Cannot find suitable corridor: corridor_0 is missing 1 wall_nail.n.01.
hotel_gym_spa Unmatched Cannot find suitable corridor: corridor_0 is missing 1 wall_nail.n.01.
hotel_suite_large Unmatched Cannot find suitable corridor.
hotel_suite_small Unmatched Cannot find suitable corridor.
house_double_floor_lower Unmatched Cannot find suitable corridor: corridor_0 is missing 1 wall_nail.n.01.
house_double_floor_upper Unmatched Cannot find suitable corridor.
house_single_floor Unmatched Cannot find suitable corridor: corridor_0 is missing 1 wall_nail.n.01.
office_bike Unmatched Cannot find suitable corridor.
office_cubicles_left Unmatched Cannot find suitable corridor: corridor_0 is missing 1 wall_nail.n.01.
office_cubicles_right Unmatched Cannot find suitable corridor: corridor_0 is missing 1 wall_nail.n.01.
office_large Unmatched Cannot find suitable corridor: corridor_2 is missing 1 wall_nail.n.01; corridor_0 is missing 1 wall_nail.n.01; corridor_1 is missing 1 wall_nail.n.01.
office_vendor_machine Unmatched Cannot find suitable corridor: corridor_0 is missing 1 wall_nail.n.01.
restaurant_asian Unmatched Cannot find suitable corridor: corridor_1 is missing 1 wall_nail.n.01; corridor_0 is missing 1 wall_nail.n.01.
restaurant_brunch Unmatched Cannot find suitable corridor.
restaurant_cafeteria Unmatched Cannot find suitable corridor: corridor_0 is missing 1 wall_nail.n.01.
restaurant_diner Unmatched Cannot find suitable corridor: corridor_0 is missing 1 wall_nail.n.01.
restaurant_hotel Unmatched Cannot find suitable corridor: corridor_0 is missing 1 wall_nail.n.01; corridor_1 is missing 1 wall_nail.n.01.
restaurant_urban Unmatched Cannot find suitable corridor: corridor_0 is missing 1 wall_nail.n.01.
school_biology Unmatched Cannot find suitable corridor: corridor_0 is missing 1 wall_nail.n.01; corridor_1 is missing 1 wall_nail.n.01; corridor_3 is missing 1 wall_nail.n.01, 1 floor.n.01; corridor_4 is missing 1 wall_nail.n.01, 1 floor.n.01.
school_chemistry Unmatched Cannot find suitable corridor: corridor_1 is missing 1 wall_nail.n.01; corridor_0 is missing 1 wall_nail.n.01; corridor_3 is missing 1 wall_nail.n.01, 1 floor.n.01; corridor_4 is missing 1 wall_nail.n.01, 1 floor.n.01.
school_computer_lab_and_infirmary Unmatched Cannot find suitable corridor: corridor_2 is missing 1 wall_nail.n.01; corridor_0 is missing 1 wall_nail.n.01; corridor_1 is missing 1 wall_nail.n.01; corridor_3 is missing 1 wall_nail.n.01, 1 floor.n.01; corridor_4 is missing 1 wall_nail.n.01, 1 floor.n.01.
school_geography Unmatched Cannot find suitable corridor: corridor_0 is missing 1 wall_nail.n.01; corridor_4 is missing 1 wall_nail.n.01; corridor_2 is missing 1 wall_nail.n.01; corridor_1 is missing 1 wall_nail.n.01; corridor_3 is missing 1 wall_nail.n.01.
school_gym Unmatched Cannot find suitable corridor: corridor_0 is missing 1 wall_nail.n.01; corridor_2 is missing 1 wall_nail.n.01; corridor_1 is missing 1 wall_nail.n.01; corridor_3 is missing 1 wall_nail.n.01, 1 floor.n.01; corridor_4 is missing 1 wall_nail.n.01, 1 floor.n.01.

Full Definition

(define (problem clean_deer_antlers-0)
    (:domain omnigibson)

    (:objects
        antler.n.01_1 - antler.n.01
        wall_nail.n.01_1 - wall_nail.n.01
        floor.n.01_1 - floor.n.01
        hand_towel.n.01_1 - hand_towel.n.01
        dust.n.01_1 - dust.n.01
        agent.n.01_1 - agent.n.01
    )
    
    (:init 
        (attached antler.n.01_1 wall_nail.n.01_1) 
        (ontop hand_towel.n.01_1 floor.n.01_1) 
        (covered antler.n.01_1 dust.n.01_1) 
        (inroom wall_nail.n.01_1 corridor) 
        (inroom floor.n.01_1 corridor) 
        (ontop agent.n.01_1 floor.n.01_1)
    )
    
    (:goal 
        (and 
            (attached ?antler.n.01_1 ?wall_nail.n.01_1)
            (not 
                (covered ?antler.n.01_1 ?dust.n.01_1)
            )
        )
    )
)
  

Debugging: All Possible Recipes Resulting in Future Synsets

graph TD;