a puzzle that requires you to reassemble a picture that has been mounted on a stiff base and cut into interlocking pieces
Name | Synset | Objects |
---|---|---|
jigsaw_puzzle | jigsaw_puzzle.n.01 | 1 |
Object | Category | Synset | Task Relevant | Missing Meta Links | Used Rooms | Ready? |
---|
Object | Category | Synset | Task Relevant | Missing Meta Links | Used Rooms | Ready? |
---|---|---|---|---|---|---|
jigsaw_puzzle-antykn | jigsaw_puzzle | jigsaw_puzzle.n.01 | True | 0 | True |
Property Name |
---|
breakable |
disinfectable |
dustyable |
flammable |
grassyable |
moldyable |
nonSubstance |
rigidBody |
rustable |
scratchable |
stainable |
stickyable |
tarnishable |
wetable |
wrinkleable |
Usage Type | Status |
---|---|
Used as Substance | NO |
Used as Non-Substance | YES |
Used as Fillable | NO |
Used in Predicate | inside |
Used in Predicate | ontop |
Task Name | Synsets | Matched Scenes | Predicates | Required Features |
---|---|---|---|---|
donating_toys-0 | floor.n.01, jigsaw_puzzle.n.01, packing_box.n.02, teddy.n.01, | Beechwood_0_garden, Beechwood_0_int, Beechwood_1_int, Benevolence_1_int, Ihlen_0_int, Ihlen_1_int, Merom_0_garden, Merom_0_int, Pomaria_0_garden, Pomaria_0_int, Pomaria_1_int, Pomaria_2_int, Wainscott_0_garden, Wainscott_0_int, Wainscott_1_int, | inside, ontop, | transition, visual substance, physical substance, attachment, cloth, |
packing_hobby_equipment-0 | baseball.n.02, bookcase.n.01, carton.n.02, floor.n.01, jigsaw_puzzle.n.01, soccer_ball.n.01, sofa.n.01, window.n.01, | inside, ontop, | transition, visual substance, physical substance, attachment, cloth, | |
picking_up_toys-0 | board_game.n.01, floor.n.01, jigsaw_puzzle.n.01, shelf.n.01, tennis_ball.n.01, toy_box.n.01, wicker_basket.n.01, window.n.01, | inside, ontop, | transition, visual substance, physical substance, attachment, cloth, | |
putting_away_games-0 | board_game.n.01, carton.n.02, desk.n.01, floor.n.01, jigsaw_puzzle.n.01, shelf.n.01, | inside, ontop, | transition, visual substance, physical substance, attachment, cloth, | |
setting_up_room_for_games-0 | board_game.n.01, cabinet.n.01, die.n.01, floor.n.01, jigsaw_puzzle.n.01, table.n.02, | inside, ontop, | transition, visual substance, physical substance, attachment, cloth, |
Transition Name | Input Synsets | Machine Synsets | Output Synsets |
---|---|---|---|
jigsaw_puzzle.n.01-washer-cover | jigsaw_puzzle.n.01, | washer.n.03, | jigsaw_puzzle.n.01, water.n.06, |
Name | State | Definition |
---|---|---|
artifact.n.01 | Matched | a man-made object taken as a whole |
entity.n.01 | Matched | that which is perceived or known or inferred to have its own distinct existence (living or nonliving) |
equipment.n.01 | Matched | an instrumentality needed for an undertaking or to perform a service |
game.n.09 | Matched | the game equipment needed in order to play a particular game |
game_equipment.n.01 | Matched | equipment or apparatus used in playing a game |
instrumentality.n.03 | Matched | an artifact (or system of artifacts) that is instrumental in accomplishing some end |
object.n.01 | Matched | a tangible and visible entity; an entity that can cast a shadow |
physical_entity.n.01 | Matched | an entity that has physical existence |
puzzle.n.02 | Matched | a game that tests your ingenuity |
whole.n.02 | Matched | an assemblage of parts that is regarded as a single entity |
Name | State | Definition |
---|---|---|
puzzle.n.02 | Matched | a game that tests your ingenuity |
Name | State | Definition |
---|