desk.n.01

Parents: table.n.02,

a piece of furniture with a writing surface and usually drawers or other compartments



Directly Mapped Categories

Name Synset Objects
desk desk.n.01 44

Directly Mapped Objects

Object Image Category or Particle System Synset Bounding Box Size Meta Links Used Rooms Ready?

All Descendant Objects (including Direct)

Object Image Category or Particle System Synset Bounding Box Size Meta Links Used Rooms Ready?
desk-aduafr desk desk.n.01 0.63, 1.51, 0.79 collision, joint, 1 True
desk-ampuyz desk desk.n.01 0.57, 0.81, 0.76 collision, joint, 0 False
desk-bhkhxo desk desk.n.01 0.65, 1.80, 0.76 collision, 1 False
desk-bptvoy desk desk.n.01 0.60, 1.19, 0.60 collision, joint, 0 False
desk-ccxuey desk desk.n.01 0.67, 1.47, 0.88 collision, 1 True
desk-cjhriz desk desk.n.01 0.73, 1.19, 0.53 collision, 0 True
desk-clenrz desk desk.n.01 0.51, 1.61, 0.60 collision, 0 True
desk-cnewsu desk desk.n.01 0.48, 1.19, 0.72 collision, joint, 0 False
desk-ctaxkd desk desk.n.01 0.68, 2.13, 0.89 collision, joint, 1 False
desk-egzdgz desk desk.n.01 0.92, 1.75, 0.65 collision, joint, 0 False
desk-ghtnfq desk desk.n.01 2.00, 2.79, 0.75 collision, 2 True
desk-iotfzl desk desk.n.01 0.53, 1.40, 0.73 collision, 1 True
desk-iufjhy desk desk.n.01 0.75, 1.51, 0.73 collision, 0 False
desk-jfhurf desk desk.n.01 0.39, 1.19, 0.68 collision, joint, 0 False
desk-juzwaf desk desk.n.01 0.60, 1.49, 0.77 collision, 1 True
desk-kmmlna desk desk.n.01 0.36, 1.10, 0.77 collision, joint, 0 False
desk-mdhelw desk desk.n.01 0.90, 2.78, 0.77 collision, 4 True
desk-nafjjg desk desk.n.01 0.53, 1.40, 0.72 collision, 1 False
desk-nbpuns desk desk.n.01 0.55, 1.09, 0.54 collision, 1 True
desk-ntezkg desk desk.n.01 0.56, 1.13, 0.76 collision, joint, 0 False
desk-obvwds desk desk.n.01 0.60, 1.48, 0.77 collision, 1 True
desk-ohjotf desk desk.n.01 0.55, 1.64, 0.67 collision, 1 True
desk-pfsjbc desk desk.n.01 1.11, 4.20, 1.08 collision, 1 True
desk-phavlj desk desk.n.01 0.63, 1.20, 0.69 collision, joint, 0 False
desk-pniubv desk desk.n.01 0.65, 2.51, 0.85 collision, 1 True
desk-puapey desk desk.n.01 1.62, 1.61, 1.03 collision, 2 True
desk-qpuflh desk desk.n.01 2.00, 2.79, 0.75 collision, 3 True
desk-rzyfxk desk desk.n.01 0.60, 1.48, 0.77 collision, 3 True
desk-sfstso desk desk.n.01 0.84, 1.27, 0.47 collision, 0 True
desk-sjugsf desk desk.n.01 0.55, 3.04, 0.49 collision, 1 True
desk-slgrxc desk desk.n.01 0.82, 2.27, 0.90 collision, joint, 1 False
desk-tdhgko desk desk.n.01 0.61, 0.84, 0.76 collision, joint, 0 False
desk-tmluxa desk desk.n.01 0.51, 0.71, 0.70 collision, 2 True
desk-tmukzm desk desk.n.01 0.44, 1.19, 0.69 collision, joint, 0 False
desk-uffjvo desk desk.n.01 0.62, 1.19, 0.48 collision, 0 True
desk-uqcmzf desk desk.n.01 1.60, 1.60, 0.72 collision, 1 True
desk-uxgyui desk desk.n.01 0.48, 1.26, 1.96 collision, joint, 0 False
desk-vpwmkm desk desk.n.01 0.34, 1.13, 0.76 collision, joint, 0 False
desk-wtlxfr desk desk.n.01 0.82, 1.34, 0.72 collision, 5 True
desk-xhjsub desk desk.n.01 1.21, 1.51, 0.78 collision, joint, 1 False
desk-yezrwt desk desk.n.01 0.53, 1.44, 0.81 collision, joint, 0 False
desk-zjbhgq desk desk.n.01 0.83, 1.75, 0.60 collision, 0 True
desk-zlyqcq desk desk.n.01 0.50, 1.05, 0.75 collision, 1 True
desk-ztsyqx desk desk.n.01 0.60, 0.74, 0.78 collision, 1 True

Properties

Property Name
assembleable
disinfectable
dustyable
grassyable
moldyable
nonSubstance
rigidBody
rustable
sceneObject
scratchable
stainable
stickyable
tarnishable
wetable
wrinkleable

Uses

Usage Type Status
Used as Substance NO
Used as Non-Substance YES
Used as Fillable NO
Used in Predicate covered
Used in Predicate nextto
Used in Predicate ontop
Used in Predicate under

Tasks

Task Name Synsets Matched Scenes Predicates Required Features
clean_a_company_office-0 book.n.02, carton.n.02, computer.n.01, desk.n.01, dust.n.01, floor.n.01, folder.n.02, keyboard.n.01, legal_document.n.01, mouse.n.04, pen.n.01, rag.n.01, recycling_bin.n.01, sheet.n.02, office_bike, office_large, covered, ontop, inside, visual substance, cloth,
clean_a_trumpet-0 cornet.n.01, desk.n.01, dust.n.01, floor.n.01, scrub_brush.n.01, gates_bedroom, hotel_suite_large, hotel_suite_small, house_double_floor_upper, covered, ontop, visual substance,
clean_a_whiteboard-0 desk.n.01, display_panel.n.01, floor.n.01, paper_towel.n.01, rubbing_alcohol.n.01, rubbing_alcohol__atomizer.n.01, tarnish.n.02, school_geography, covered, ontop, insource, visual substance, physical substance, cloth,
clean_an_eraser-0 desk.n.01, dust.n.01, eraser.n.01, floor.n.01, rag.n.01, school_geography, covered, ontop, visual substance, cloth,
clean_up_your_desk-0 bed.n.01, bookcase.n.01, chair.n.01, desk.n.01, floor.n.01, folder.n.02, laptop.n.01, paperback_book.n.01, pen.n.01, pencil.n.01, pencil_box.n.01, stapler.n.01, house_single_floor, ontop, open, inside,
clean_your_electronics-0 desk.n.01, dust.n.01, floor.n.01, laptop.n.01, printer.n.03, rag.n.01, television_receiver.n.01, hotel_suite_large, hotel_suite_small, house_double_floor_upper, covered, ontop, visual substance, cloth,
clean_your_pencil_case-0 crayon.n.01, desk.n.01, dust.n.01, floor.n.01, pen.n.01, pencil.n.01, pencil_box.n.01, rag.n.01, gates_bedroom, hotel_suite_large, hotel_suite_small, house_double_floor_upper, covered, ontop, inside, visual substance, cloth,
cleaning_computer-0 desk.n.01, desktop_computer.n.01, dust.n.01, floor.n.01, rag.n.01, gates_bedroom, hotel_suite_large, hotel_suite_small, house_double_floor_upper, covered, ontop, visual substance, cloth,
collecting_childrens_toys-0 bed.n.01, board_game.n.01, bookcase.n.01, desk.n.01, die.n.01, floor.n.01, teddy.n.01, train_set.n.01, house_single_floor, ontop, inside,
getting_organized_for_work-0 computer.n.01, desk.n.01, floor.n.01, folder.n.02, keyboard.n.01, monitor.n.04, mouse.n.04, notebook.n.01, pen.n.01, swivel_chair.n.01, gates_bedroom, house_double_floor_upper, nextto, under, ontop,
getting_package_from_post_office-0 cabinet.n.01, desk.n.01, floor.n.01, keyboard.n.01, letter.n.01, magazine.n.02, mail.n.04, package.n.02, postage.n.02, office_cubicles_right, office_large, ontop, inside,
pack_a_pencil_case-0 desk.n.01, eraser.n.01, floor.n.01, pen.n.01, pencil.n.01, pencil_box.n.01, shears.n.01, house_single_floor, ontop, inside,
picking_up_books_at_library-0 backpack.n.01, book.n.02, desk.n.01, floor.n.01, paperback_book.n.01, Beechwood_0_garden, Beechwood_0_int, office_cubicles_right, office_large, ontop, inside,
putting_away_games-0 board_game.n.01, bookcase.n.01, carton.n.02, desk.n.01, floor.n.01, jigsaw_puzzle.n.01, house_single_floor, ontop, inside,
set_up_a_webcam-0 desk.n.01, floor.n.01, keyboard.n.01, monitor.n.04, mouse.n.04, webcam.n.02, office_bike, office_large, attached, ontop, attachment,
turn_off_a_normal_school_calculator-0 calculator.n.02, desk.n.01, floor.n.01, school_geography, toggled_on, ontop,
unpacking_childs_bag-0 backpack.n.01, bed.n.01, crayon.n.01, desk.n.01, floor.n.01, pen.n.01, pencil.n.01, house_single_floor, nextto, open, ontop, inside,

Transitions

Transition Name Input Synsets Machine Synsets Output Synsets
desk.n.01-washer-cover desk.n.01, washer.n.03, water.n.06, desk.n.01,

Transition Graph

graph TD; recipe-deskn01-washer-cover(recipe: desk.n.01-washer-cover); deskn01(desk.n.01); washern03(washer.n.03); watern06(water.n.06); recipe-deskn01-washer-cover --> watern06; recipe-deskn01-washer-cover --> deskn01; deskn01 --> recipe-deskn01-washer-cover; washern03 --> recipe-deskn01-washer-cover;

Related Synsets

graph TD; classDef success fill:#28a745,color:#fff; classDef warning fill:#ffc107,color:#fff; classDef danger fill:#dc3545,color:#fff; table.n.02 --> desk.n.01; furniture.n.01 --> table.n.02; furnishing.n.02 --> furniture.n.01; instrumentality.n.03 --> furnishing.n.02; artifact.n.01 --> instrumentality.n.03; whole.n.02 --> artifact.n.01; object.n.01 --> whole.n.02; physical_entity.n.01 --> object.n.01; entity.n.01 --> physical_entity.n.01; click table.n.02 "/knowledgebase/synsets/table.n.02.html" "Synset details page"; class table.n.02 success; click desk.n.01 "/knowledgebase/synsets/desk.n.01.html" "Synset details page"; class desk.n.01 success; click furniture.n.01 "/knowledgebase/synsets/furniture.n.01.html" "Synset details page"; class furniture.n.01 success; click furnishing.n.02 "/knowledgebase/synsets/furnishing.n.02.html" "Synset details page"; class furnishing.n.02 success; click instrumentality.n.03 "/knowledgebase/synsets/instrumentality.n.03.html" "Synset details page"; class instrumentality.n.03 success; click artifact.n.01 "/knowledgebase/synsets/artifact.n.01.html" "Synset details page"; class artifact.n.01 success; click whole.n.02 "/knowledgebase/synsets/whole.n.02.html" "Synset details page"; class whole.n.02 success; click object.n.01 "/knowledgebase/synsets/object.n.01.html" "Synset details page"; class object.n.01 success; click physical_entity.n.01 "/knowledgebase/synsets/physical_entity.n.01.html" "Synset details page"; class physical_entity.n.01 success; click entity.n.01 "/knowledgebase/synsets/entity.n.01.html" "Synset details page"; class entity.n.01 success; style desk.n.01 stroke:#333,stroke-width:2px;

Ancestor Synsets

Name State Definition
artifact.n.01 Matched a man-made object taken as a whole
entity.n.01 Matched that which is perceived or known or inferred to have its own distinct existence (living or nonliving)
furnishing.n.02 Matched (usually plural) the instrumentalities (furniture and appliances and other movable accessories including curtains and rugs) that make a home (or other area) livable
furniture.n.01 Matched furnishings that make a room or other area ready for occupancy
instrumentality.n.03 Matched an artifact (or system of artifacts) that is instrumental in accomplishing some end
object.n.01 Matched a tangible and visible entity; an entity that can cast a shadow
physical_entity.n.01 Matched an entity that has physical existence
table.n.02 Matched a piece of furniture having a smooth flat top that is usually supported by one or more vertical legs
whole.n.02 Matched an assemblage of parts that is regarded as a single entity

Parent Synsets

Name State Definition
table.n.02 Matched a piece of furniture having a smooth flat top that is usually supported by one or more vertical legs

Children Synsets

Name State Definition