wash_your_rings-0


Required Synsets

Name State Definition
bowl.n.01 Matched a round vessel that is open at the top; used chiefly for holding food or liquids
floor.n.01 Matched the inside lower horizontal surface (as of a room, hallway, tent, or other structure)
liquid_soap.n.01 Substance soap in liquid form
liquid_soap__bottle.n.01 Matched
ring.n.08 Matched jewelry consisting of a circlet of precious metal (often set with jewels) worn on the finger
sink.n.01 Matched plumbing fixture consisting of a water basin fixed to a wall or floor and having a drainpipe
stain.n.01 Substance a soiled or discolored appearance
stool.n.01 Matched a simple seat without a back or arms
toothbrush.n.01 Matched small brush; has long handle; used to clean teeth
water.n.06 Substance a liquid necessary for the life of most animals and plants

Transition Paths By Task Scope Objects

graph TD;

Scene Matching Status

Scene Status Reason
Beechwood_0_garden Unmatched Cannot find suitable bathroom: bathroom_0 is missing 1 sink.n.01.
Beechwood_0_int Unmatched Cannot find suitable bathroom: bathroom_0 is missing 1 sink.n.01.
Beechwood_1_int Unmatched Cannot find suitable bathroom: bathroom_1 is missing 1 sink.n.01; bathroom_0 is missing 1 sink.n.01.
Benevolence_0_int Unmatched Cannot find suitable bathroom: bathroom_0 is missing 1 sink.n.01.
Benevolence_1_int Unmatched Cannot find suitable bathroom.
Benevolence_2_int Unmatched Cannot find suitable bathroom: bathroom_0 is missing 1 sink.n.01; bathroom_1 is missing 1 sink.n.01.
Ihlen_0_int Unmatched Cannot find suitable bathroom: bathroom_0 is missing 1 sink.n.01.
Ihlen_1_int Unmatched Cannot find suitable bathroom: bathroom_0 is missing 1 sink.n.01.
Merom_0_garden Unmatched Cannot find suitable bathroom: bathroom_0 is missing 1 sink.n.01.
Merom_0_int Unmatched Cannot find suitable bathroom: bathroom_0 is missing 1 sink.n.01.
Merom_1_int Unmatched Cannot find suitable bathroom: bathroom_0 is missing 1 sink.n.01.
Pomaria_0_garden Unmatched Cannot find suitable bathroom: bathroom_0 is missing 1 sink.n.01.
Pomaria_0_int Unmatched Cannot find suitable bathroom: bathroom_0 is missing 1 sink.n.01.
Pomaria_1_int Unmatched Cannot find suitable bathroom: bathroom_0 is missing 1 sink.n.01.
Pomaria_2_int Unmatched Cannot find suitable bathroom: bathroom_1 is missing 1 sink.n.01; bathroom_0 is missing 1 sink.n.01.
Rs_garden Unmatched Cannot find suitable bathroom: bathroom_0 is missing 1 sink.n.01.
Rs_int Unmatched Cannot find suitable bathroom: bathroom_0 is missing 1 sink.n.01.
Wainscott_0_garden Unmatched Cannot find suitable bathroom: bathroom_0 is missing 1 sink.n.01; bathroom_1 is missing 1 sink.n.01.
Wainscott_0_int Unmatched Cannot find suitable bathroom: bathroom_0 is missing 1 sink.n.01; bathroom_1 is missing 1 sink.n.01.
Wainscott_1_int Unmatched Cannot find suitable bathroom: bathroom_1 is missing 1 sink.n.01; bathroom_0 is missing 1 sink.n.01.
gates_bedroom Unmatched Cannot find suitable bathroom.
grocery_store_asian Ready
grocery_store_cafe Ready
grocery_store_convenience Ready
grocery_store_half_stocked Ready
hall_arch_wood Ready
hall_conference_large Ready
hall_glass_ceiling Ready
hall_train_station Ready
hotel_gym_spa Ready
hotel_suite_large Ready
hotel_suite_small Ready
house_double_floor_lower Ready
house_double_floor_upper Ready
house_single_floor Ready
office_bike Unmatched Cannot find suitable bathroom.
office_cubicles_left Ready
office_cubicles_right Ready
office_large Ready
office_vendor_machine Ready
restaurant_asian Ready
restaurant_brunch Ready
restaurant_cafeteria Ready
restaurant_diner Ready
restaurant_hotel Ready
restaurant_urban Ready
school_biology Ready
school_chemistry Ready
school_computer_lab_and_infirmary Ready
school_geography Ready
school_gym Ready

Full Definition

(define (problem wash_your_rings-0)
    (:domain omnigibson)

    (:objects
        ring.n.08_1 ring.n.08_2 - ring.n.08
        sink.n.01_1 - sink.n.01
        stain.n.01_1 - stain.n.01
        toothbrush.n.01_1 - toothbrush.n.01
        water.n.06_1 - water.n.06
        liquid_soap.n.01_1 - liquid_soap.n.01
        liquid_soap__bottle.n.01_1 - liquid_soap__bottle.n.01
        stool.n.01_1 - stool.n.01
        bowl.n.01_1 - bowl.n.01
        floor.n.01_1 - floor.n.01
        agent.n.01_1 - agent.n.01
    )
    
    (:init 
        (ontop stool.n.01_1 floor.n.01_1)
        (ontop bowl.n.01_1 stool.n.01_1)
        (inside ring.n.08_1 bowl.n.01_1) 
        (inside ring.n.08_2 bowl.n.01_1) 
        (covered ring.n.08_1 stain.n.01_1) 
        (covered ring.n.08_2 stain.n.01_1) 
        (ontop toothbrush.n.01_1 stool.n.01_1) 
        (filled liquid_soap__bottle.n.01_1 liquid_soap.n.01_1) 
        (ontop liquid_soap__bottle.n.01_1 floor.n.01_1)
        (insource sink.n.01_1 water.n.06_1) 
        (inroom floor.n.01_1 bathroom) 
        (inroom sink.n.01_1 bathroom) 
        (ontop agent.n.01_1 floor.n.01_1)
    )
    
    (:goal 
        (and 
            (forall 
                (?ring.n.08 - ring.n.08)
                (not
                    (covered ?ring.n.08 ?stain.n.01_1)
                )
            )
        )
    )
)
  

Debugging: All Possible Recipes Resulting in Future Synsets

graph TD;