wash_an_infant_car_seat-0


Synsets

Transition Paths By Task Scope Objects

graph TD;

Scenes

Full Definition

(define (problem wash_an_infant_car_seat-0)
    (:domain omnigibson)

    (:objects
        infant_car_seat.n.01_1 - infant_car_seat.n.01
        floor.n.01_1 floor.n.01_2 - floor.n.01
        adhesive_material.n.01_1 - adhesive_material.n.01
        dust.n.01_1 - dust.n.01
        crumb.n.03_1 - crumb.n.03
        dirt.n.02_1 - dirt.n.02
        sponge.n.01_1 - sponge.n.01
        liquid_soap.n.01_1 - liquid_soap.n.01
        liquid_soap__bottle.n.01_1 - liquid_soap__bottle.n.01
        sink.n.01_1 - sink.n.01
        water.n.06_1 - water.n.06
        scrub_brush.n.01_1 - scrub_brush.n.01
        agent.n.01_1 - agent.n.01
    )
    
    (:init 
        (ontop infant_car_seat.n.01_1 floor.n.01_1) 
        (covered infant_car_seat.n.01_1 adhesive_material.n.01_1) 
        (covered infant_car_seat.n.01_1 dust.n.01_1) 
        (covered infant_car_seat.n.01_1 crumb.n.03_1) 
        (covered infant_car_seat.n.01_1 dirt.n.02_1) 
        (ontop sponge.n.01_1 floor.n.01_1) 
        (ontop scrub_brush.n.01_1 floor.n.01_1) 
        (filled liquid_soap__bottle.n.01_1 liquid_soap.n.01_1)
        (ontop liquid_soap__bottle.n.01_1 floor.n.01_1)
        (insource sink.n.01_1 water.n.06_1) 
        (inroom floor.n.01_1 bathroom) 
        (inroom floor.n.01_2 garage) 
        (inroom sink.n.01_1 bathroom) 
        (ontop agent.n.01_1 floor.n.01_1)
    )
    
    (:goal 
        (and 
            (not 
                (covered ?infant_car_seat.n.01_1 ?adhesive_material.n.01_1)
            ) 
            (not 
                (covered ?infant_car_seat.n.01_1 ?dust.n.01_1)
            ) 
            (not 
                (covered ?infant_car_seat.n.01_1 ?crumb.n.03_1)
            ) 
            (not 
                (covered ?infant_car_seat.n.01_1 ?dirt.n.02_1)
            ) 
        )
    )
)

  

Debugging: All Possible Recipes Resulting in Future Synsets

graph TD;