unhook_a_fish-0


Synsets

Transition Paths By Task Scope Objects

graph TD;

Scenes

Full Definition

(define (problem unhook_a_fish-0)
    (:domain omnigibson)

    (:objects
        trout.n.01_1 - trout.n.01
        sink.n.01_1 - sink.n.01
        fishing_rod.n.01_1 - fishing_rod.n.01
        electric_refrigerator.n.01_1 - electric_refrigerator.n.01
        floor.n.01_1 - floor.n.01
        agent.n.01_1 - agent.n.01
    )
    
    (:init 
        (attached trout.n.01_1 fishing_rod.n.01_1) 
        (ontop fishing_rod.n.01_1 floor.n.01_1)
        (inroom sink.n.01_1 kitchen) 
        (inroom floor.n.01_1 kitchen) 
        (inroom electric_refrigerator.n.01_1 kitchen)
        (ontop agent.n.01_1 floor.n.01_1)
    )
    
    (:goal 
        (and 
            (not 
                (attached ?trout.n.01_1 ?fishing_rod.n.01_1)
            ) 
            (inside ?trout.n.01_1 ?electric_refrigerator.n.01_1)
        )
    )
)
  

Debugging: All Possible Recipes Resulting in Future Synsets

graph TD;