store_a_fur_coat-0


Required Synsets

Name State Definition
bed.n.01 Matched a piece of furniture that provides a place to sleep
floor.n.01 Matched the inside lower horizontal surface (as of a room, hallway, tent, or other structure)
fur_coat.n.01 Matched a coat made of fur
hanger.n.02 Matched anything from which something can be hung
wardrobe.n.01 Matched a tall piece of furniture that provides storage space for clothes; has a door and rails or hooks for hanging clothes

Transition Paths By Task Scope Objects

graph TD;

Scene Matching Status

Scene Status Reason
Beechwood_0_garden Unmatched Cannot find suitable bedroom.Cannot find suitable closet.
Beechwood_0_int Unmatched Cannot find suitable bedroom.Cannot find suitable closet.
Beechwood_1_int Unmatched Cannot find suitable bedroom: bedroom_0 is missing 1 bed.n.01.Cannot find suitable closet: closet_0 is missing 1 wardrobe.n.01; closet_1 is missing 1 wardrobe.n.01; closet_2 is missing 1 wardrobe.n.01.
Benevolence_0_int Unmatched Cannot find suitable bedroom.Cannot find suitable closet.
Benevolence_1_int Unmatched Cannot find suitable bedroom.Cannot find suitable closet.
Benevolence_2_int Unmatched Cannot find suitable bedroom: bedroom_0 is missing 1 bed.n.01; bedroom_1 is missing 1 bed.n.01.Cannot find suitable closet: closet_0 is missing 1 wardrobe.n.01; closet_1 is missing 1 wardrobe.n.01.
Ihlen_0_int Unmatched Cannot find suitable bedroom.Cannot find suitable closet.
Ihlen_1_int Unmatched Cannot find suitable bedroom: bedroom_1 is missing 1 bed.n.01; bedroom_2 is missing 1 bed.n.01; bedroom_0 is missing 1 bed.n.01.Cannot find suitable closet.
Merom_0_garden Unmatched Cannot find suitable bedroom.Cannot find suitable closet: closet_0 is missing 1 wardrobe.n.01.
Merom_0_int Unmatched Cannot find suitable bedroom.Cannot find suitable closet: closet_0 is missing 1 wardrobe.n.01.
Merom_1_int Unmatched Cannot find suitable bedroom: bedroom_0 is missing 1 bed.n.01.Cannot find suitable closet: closet_1 is missing 1 wardrobe.n.01; closet_0 is missing 1 wardrobe.n.01.
Pomaria_0_garden Unmatched Cannot find suitable bedroom: bedroom_0 is missing 1 bed.n.01; bedroom_1 is missing 1 bed.n.01.Cannot find suitable closet: closet_0 is missing 1 wardrobe.n.01; closet_1 is missing 1 wardrobe.n.01.
Pomaria_0_int Unmatched Cannot find suitable bedroom: bedroom_0 is missing 1 bed.n.01; bedroom_1 is missing 1 bed.n.01.Cannot find suitable closet: closet_0 is missing 1 wardrobe.n.01; closet_1 is missing 1 wardrobe.n.01.
Pomaria_1_int Unmatched Cannot find suitable bedroom.Cannot find suitable closet.
Pomaria_2_int Unmatched Cannot find suitable bedroom: bedroom_0 is missing 1 bed.n.01.Cannot find suitable closet: closet_0 is missing 1 wardrobe.n.01; closet_1 is missing 1 wardrobe.n.01.
Rs_garden Unmatched Cannot find suitable bedroom: bedroom_0 is missing 1 bed.n.01.Cannot find suitable closet.
Rs_int Unmatched Cannot find suitable bedroom: bedroom_0 is missing 1 bed.n.01.Cannot find suitable closet.
Wainscott_0_garden Unmatched Cannot find suitable bedroom: bedroom_0 is missing 1 bed.n.01.Cannot find suitable closet.
Wainscott_0_int Unmatched Cannot find suitable bedroom: bedroom_0 is missing 1 bed.n.01.Cannot find suitable closet.
Wainscott_1_int Unmatched Cannot find suitable bedroom: bedroom_2 is missing 1 bed.n.01; bedroom_0 is missing 1 bed.n.01; bedroom_1 is missing 1 bed.n.01.Cannot find suitable closet: closet_1 is missing 1 wardrobe.n.01; closet_0 is missing 1 wardrobe.n.01.
gates_bedroom Unmatched Cannot find suitable closet.
grocery_store_asian Unmatched Cannot find suitable bedroom.Cannot find suitable closet.
grocery_store_cafe Unmatched Cannot find suitable bedroom.Cannot find suitable closet.
grocery_store_convenience Unmatched Cannot find suitable bedroom.Cannot find suitable closet.
grocery_store_half_stocked Unmatched Cannot find suitable bedroom.Cannot find suitable closet.
hall_arch_wood Unmatched Cannot find suitable bedroom.Cannot find suitable closet.
hall_conference_large Unmatched Cannot find suitable bedroom.Cannot find suitable closet.
hall_glass_ceiling Unmatched Cannot find suitable bedroom.Cannot find suitable closet.
hall_train_station Unmatched Cannot find suitable bedroom.Cannot find suitable closet.
hotel_gym_spa Unmatched Cannot find suitable bedroom.Cannot find suitable closet.
hotel_suite_large Unmatched Cannot find suitable closet.
hotel_suite_small Unmatched Cannot find suitable closet.
house_double_floor_lower Unmatched Cannot find suitable bedroom.Cannot find suitable closet.
house_double_floor_upper Unmatched Cannot find suitable closet.
house_single_floor Ready
office_bike Unmatched Cannot find suitable bedroom.Cannot find suitable closet.
office_cubicles_left Unmatched Cannot find suitable bedroom.Cannot find suitable closet.
office_cubicles_right Unmatched Cannot find suitable bedroom.Cannot find suitable closet.
office_large Unmatched Cannot find suitable bedroom.Cannot find suitable closet.
office_vendor_machine Unmatched Cannot find suitable bedroom.Cannot find suitable closet.
restaurant_asian Unmatched Cannot find suitable bedroom.Cannot find suitable closet.
restaurant_brunch Unmatched Cannot find suitable bedroom.Cannot find suitable closet.
restaurant_cafeteria Unmatched Cannot find suitable bedroom.Cannot find suitable closet.
restaurant_diner Unmatched Cannot find suitable bedroom.Cannot find suitable closet.
restaurant_hotel Unmatched Cannot find suitable bedroom.Cannot find suitable closet.
restaurant_urban Unmatched Cannot find suitable bedroom.Cannot find suitable closet.
school_biology Unmatched Cannot find suitable bedroom.Cannot find suitable closet.
school_chemistry Unmatched Cannot find suitable bedroom.Cannot find suitable closet.
school_computer_lab_and_infirmary Unmatched Cannot find suitable bedroom.Cannot find suitable closet.
school_geography Unmatched Cannot find suitable bedroom.Cannot find suitable closet.
school_gym Unmatched Cannot find suitable bedroom.Cannot find suitable closet.

Full Definition

(define (problem store_a_fur_coat-0)
    (:domain omnigibson)

    (:objects
        bed.n.01_1 - bed.n.01
        floor.n.01_1 - floor.n.01
        hanger.n.02_1 - hanger.n.02
        wardrobe.n.01_1 - wardrobe.n.01
        fur_coat.n.01_1 - fur_coat.n.01
        agent.n.01_1 - agent.n.01
    )
    
    (:init 
        (inroom bed.n.01_1 bedroom)
        (ontop fur_coat.n.01_1 bed.n.01_1)
        (attached hanger.n.02_1 wardrobe.n.01_1)
        (inroom floor.n.01_1 closet) 
        (inroom wardrobe.n.01_1 closet) 
        (ontop agent.n.01_1 floor.n.01_1)
    )
    
    (:goal 
        (and 
            (draped ?fur_coat.n.01_1 ?hanger.n.02_1)
            (attached ?hanger.n.02_1 ?wardrobe.n.01_1)
        )
    )
)
  

Debugging: All Possible Recipes Resulting in Future Synsets

graph TD;