putting_backpack_in_car_for_school-0


Synsets

Transition Paths By Task Scope Objects

graph TD;

Scenes

Full Definition

(define (problem putting_backpack_in_car_for_school-0)
    (:domain omnigibson)

    (:objects
        car.n.01_1 - car.n.01
        floor.n.01_1 floor.n.01_2 - floor.n.01
        backpack.n.01_1 - backpack.n.01
        table.n.02_1 - table.n.02
        book.n.02_1 - book.n.02
        pencil_box.n.01_1 - pencil_box.n.01
        agent.n.01_1 - agent.n.01
    )
    
    (:init 
        (ontop car.n.01_1 floor.n.01_1) 
        (ontop backpack.n.01_1 table.n.02_1) 
        (inside book.n.02_1 backpack.n.01_1) 
        (inside pencil_box.n.01_1 backpack.n.01_1) 
        (inroom floor.n.01_1 garden) 
        (inroom table.n.02_1 bedroom)
        (inroom floor.n.01_2 bedroom) 
        (ontop agent.n.01_1 floor.n.01_2)
    )
    
    (:goal 
        (and 
            (inside ?backpack.n.01_1 ?car.n.01_1) 
        )
    )
)
  

Debugging: All Possible Recipes Resulting in Future Synsets

graph TD;