putting_backpack_in_car_for_school-0


Required Synsets

Name State Definition
backpack.n.01 Matched a bag carried by a strap on your back or shoulder
book.n.02 Matched physical objects consisting of a number of pages bound together
car.n.01 Matched a motor vehicle with four wheels; usually propelled by an internal combustion engine
floor.n.01 Matched the inside lower horizontal surface (as of a room, hallway, tent, or other structure)
pencil_box.n.01 Matched a box for holding pencils
table.n.02 Matched a piece of furniture having a smooth flat top that is usually supported by one or more vertical legs

Transition Paths By Task Scope Objects

graph TD;

Scene Matching Status

Scene Status Reason
Beechwood_0_garden Unmatched Cannot find suitable bedroom.
Beechwood_0_int Unmatched Cannot find suitable garden.Cannot find suitable bedroom.
Beechwood_1_int Unmatched Cannot find suitable garden.Cannot find suitable bedroom: bedroom_0 is missing 1 table.n.02.
Benevolence_0_int Unmatched Cannot find suitable garden.Cannot find suitable bedroom.
Benevolence_1_int Unmatched Cannot find suitable garden.Cannot find suitable bedroom.
Benevolence_2_int Unmatched Cannot find suitable garden.Cannot find suitable bedroom: bedroom_0 is missing 1 table.n.02; bedroom_1 is missing 1 table.n.02.
Ihlen_0_int Unmatched Cannot find suitable garden.Cannot find suitable bedroom.
Ihlen_1_int Unmatched Cannot find suitable garden.Cannot find suitable bedroom: bedroom_1 is missing 1 table.n.02; bedroom_2 is missing 1 table.n.02; bedroom_0 is missing 1 table.n.02.
Merom_0_garden Unmatched Cannot find suitable bedroom.
Merom_0_int Unmatched Cannot find suitable garden.Cannot find suitable bedroom.
Merom_1_int Unmatched Cannot find suitable garden.Cannot find suitable bedroom: bedroom_0 is missing 1 table.n.02.
Pomaria_0_garden Unmatched Cannot find suitable bedroom: bedroom_0 is missing 1 table.n.02; bedroom_1 is missing 1 table.n.02.
Pomaria_0_int Unmatched Cannot find suitable garden.Cannot find suitable bedroom: bedroom_0 is missing 1 table.n.02; bedroom_1 is missing 1 table.n.02.
Pomaria_1_int Unmatched Cannot find suitable garden.Cannot find suitable bedroom.
Pomaria_2_int Unmatched Cannot find suitable garden.Cannot find suitable bedroom: bedroom_0 is missing 1 table.n.02.
Rs_garden Unmatched Cannot find suitable bedroom: bedroom_0 is missing 1 table.n.02.
Rs_int Unmatched Cannot find suitable garden.Cannot find suitable bedroom: bedroom_0 is missing 1 table.n.02.
Wainscott_0_garden Unmatched Cannot find suitable bedroom: bedroom_0 is missing 1 table.n.02.
Wainscott_0_int Unmatched Cannot find suitable garden.Cannot find suitable bedroom: bedroom_0 is missing 1 table.n.02.
Wainscott_1_int Unmatched Cannot find suitable garden.Cannot find suitable bedroom: bedroom_2 is missing 1 table.n.02; bedroom_0 is missing 1 table.n.02; bedroom_1 is missing 1 table.n.02.
gates_bedroom Unmatched Cannot find suitable garden.
grocery_store_asian Unmatched Cannot find suitable garden.Cannot find suitable bedroom.
grocery_store_cafe Unmatched Cannot find suitable garden.Cannot find suitable bedroom.
grocery_store_convenience Unmatched Cannot find suitable garden.Cannot find suitable bedroom.
grocery_store_half_stocked Unmatched Cannot find suitable garden.Cannot find suitable bedroom.
hall_arch_wood Unmatched Cannot find suitable garden.Cannot find suitable bedroom.
hall_conference_large Unmatched Cannot find suitable garden.Cannot find suitable bedroom.
hall_glass_ceiling Unmatched Cannot find suitable garden.Cannot find suitable bedroom.
hall_train_station Unmatched Cannot find suitable garden.Cannot find suitable bedroom.
hotel_gym_spa Unmatched Cannot find suitable garden.Cannot find suitable bedroom.
hotel_suite_large Unmatched Cannot find suitable garden.
hotel_suite_small Unmatched Cannot find suitable garden.
house_double_floor_lower Unmatched Cannot find suitable bedroom.
house_double_floor_upper Unmatched Cannot find suitable garden.
house_single_floor Ready
office_bike Unmatched Cannot find suitable garden.Cannot find suitable bedroom.
office_cubicles_left Unmatched Cannot find suitable garden.Cannot find suitable bedroom.
office_cubicles_right Unmatched Cannot find suitable garden.Cannot find suitable bedroom.
office_large Unmatched Cannot find suitable garden.Cannot find suitable bedroom.
office_vendor_machine Unmatched Cannot find suitable garden.Cannot find suitable bedroom.
restaurant_asian Unmatched Cannot find suitable garden.Cannot find suitable bedroom.
restaurant_brunch Unmatched Cannot find suitable garden.Cannot find suitable bedroom.
restaurant_cafeteria Unmatched Cannot find suitable garden.Cannot find suitable bedroom.
restaurant_diner Unmatched Cannot find suitable garden.Cannot find suitable bedroom.
restaurant_hotel Unmatched Cannot find suitable garden.Cannot find suitable bedroom.
restaurant_urban Unmatched Cannot find suitable garden.Cannot find suitable bedroom.
school_biology Unmatched Cannot find suitable garden.Cannot find suitable bedroom.
school_chemistry Unmatched Cannot find suitable garden.Cannot find suitable bedroom.
school_computer_lab_and_infirmary Unmatched Cannot find suitable garden.Cannot find suitable bedroom.
school_geography Unmatched Cannot find suitable garden.Cannot find suitable bedroom.
school_gym Unmatched Cannot find suitable garden.Cannot find suitable bedroom.

Full Definition

(define (problem putting_backpack_in_car_for_school-0)
    (:domain omnigibson)

    (:objects
        car.n.01_1 - car.n.01
        floor.n.01_1 floor.n.01_2 - floor.n.01
        backpack.n.01_1 - backpack.n.01
        table.n.02_1 - table.n.02
        book.n.02_1 - book.n.02
        pencil_box.n.01_1 - pencil_box.n.01
        agent.n.01_1 - agent.n.01
    )
    
    (:init 
        (ontop car.n.01_1 floor.n.01_1) 
        (ontop backpack.n.01_1 table.n.02_1) 
        (inside book.n.02_1 backpack.n.01_1) 
        (inside pencil_box.n.01_1 backpack.n.01_1) 
        (inroom floor.n.01_1 garden) 
        (inroom table.n.02_1 bedroom)
        (inroom floor.n.01_2 bedroom) 
        (ontop agent.n.01_1 floor.n.01_2)
    )
    
    (:goal 
        (and 
            (inside ?backpack.n.01_1 ?car.n.01_1) 
        )
    )
)
  

Debugging: All Possible Recipes Resulting in Future Synsets

graph TD;