polish_cymbals-0


Required Synsets

Name State Definition
bowl.n.01 Matched a round vessel that is open at the top; used chiefly for holding food or liquids
cymbal.n.01 Matched a percussion instrument consisting of a concave brass disk; makes a loud crashing sound when hit with a drumstick or when two are struck together
floor.n.01 Matched the inside lower horizontal surface (as of a room, hallway, tent, or other structure)
lemon_juice.n.01 Substance usually freshly squeezed juice of lemons
lemon_juice__bottle.n.01 Matched
polish.n.03 Substance a preparation used in polishing
polish__bottle.n.01 Matched
rag.n.01 Matched a small piece of cloth or paper
stain.n.01 Substance a soiled or discolored appearance
vinegar.n.01 Substance sour-tasting liquid produced usually by oxidation of the alcohol in wine or cider and used as a condiment or food preservative
vinegar__bottle.n.01 Matched

Transition Paths By Task Scope Objects

graph TD;

Scene Matching Status

Scene Status Reason
Beechwood_0_garden Unmatched Cannot find suitable empty_room.
Beechwood_0_int Unmatched Cannot find suitable empty_room.
Beechwood_1_int Unmatched Cannot find suitable empty_room.
Benevolence_0_int Ready
Benevolence_1_int Unmatched Cannot find suitable empty_room.
Benevolence_2_int Unmatched Cannot find suitable empty_room.
Ihlen_0_int Unmatched Cannot find suitable empty_room.
Ihlen_1_int Unmatched Cannot find suitable empty_room.
Merom_0_garden Unmatched Cannot find suitable empty_room.
Merom_0_int Unmatched Cannot find suitable empty_room.
Merom_1_int Ready
Pomaria_0_garden Unmatched Cannot find suitable empty_room.
Pomaria_0_int Unmatched Cannot find suitable empty_room.
Pomaria_1_int Unmatched Cannot find suitable empty_room.
Pomaria_2_int Unmatched Cannot find suitable empty_room.
Rs_garden Unmatched Cannot find suitable empty_room.
Rs_int Unmatched Cannot find suitable empty_room.
Wainscott_0_garden Unmatched Cannot find suitable empty_room.
Wainscott_0_int Unmatched Cannot find suitable empty_room.
Wainscott_1_int Unmatched Cannot find suitable empty_room.
gates_bedroom Unmatched Cannot find suitable empty_room.
grocery_store_asian Unmatched Cannot find suitable empty_room.
grocery_store_cafe Unmatched Cannot find suitable empty_room.
grocery_store_convenience Unmatched Cannot find suitable empty_room.
grocery_store_half_stocked Unmatched Cannot find suitable empty_room.
hall_arch_wood Ready
hall_conference_large Unmatched Cannot find suitable empty_room.
hall_glass_ceiling Ready
hall_train_station Ready
hotel_gym_spa Unmatched Cannot find suitable empty_room.
hotel_suite_large Unmatched Cannot find suitable empty_room.
hotel_suite_small Unmatched Cannot find suitable empty_room.
house_double_floor_lower Unmatched Cannot find suitable empty_room.
house_double_floor_upper Unmatched Cannot find suitable empty_room.
house_single_floor Unmatched Cannot find suitable empty_room.
office_bike Unmatched Cannot find suitable empty_room.
office_cubicles_left Unmatched Cannot find suitable empty_room.
office_cubicles_right Unmatched Cannot find suitable empty_room.
office_large Unmatched Cannot find suitable empty_room.
office_vendor_machine Unmatched Cannot find suitable empty_room.
restaurant_asian Unmatched Cannot find suitable empty_room.
restaurant_brunch Unmatched Cannot find suitable empty_room.
restaurant_cafeteria Unmatched Cannot find suitable empty_room.
restaurant_diner Unmatched Cannot find suitable empty_room.
restaurant_hotel Unmatched Cannot find suitable empty_room.
restaurant_urban Unmatched Cannot find suitable empty_room.
school_biology Unmatched Cannot find suitable empty_room.
school_chemistry Unmatched Cannot find suitable empty_room.
school_computer_lab_and_infirmary Unmatched Cannot find suitable empty_room.
school_geography Unmatched Cannot find suitable empty_room.
school_gym Unmatched Cannot find suitable empty_room.

Full Definition

(define (problem polish_cymbals-0)
    (:domain omnigibson)

    (:objects
        stain.n.01_1 - stain.n.01
        cymbal.n.01_1 cymbal.n.01_2 - cymbal.n.01
        floor.n.01_1 - floor.n.01
        bowl.n.01_1 - bowl.n.01
        lemon_juice.n.01_1 - lemon_juice.n.01
        vinegar.n.01_1 - vinegar.n.01
        lemon_juice__bottle.n.01_1 - lemon_juice__bottle.n.01
        vinegar__bottle.n.01_1 - vinegar__bottle.n.01
        polish.n.03_1 - polish.n.03
        polish__bottle.n.01_1 - polish__bottle.n.01
        rag.n.01_1 - rag.n.01
        agent.n.01_1 - agent.n.01
    )
    
    (:init 
        (covered cymbal.n.01_1 stain.n.01_1) 
        (ontop cymbal.n.01_1 floor.n.01_1) 
        (ontop cymbal.n.01_2 floor.n.01_1) 
        (ontop bowl.n.01_1 floor.n.01_1) 
        (filled lemon_juice__bottle.n.01_1 lemon_juice.n.01_1) 
        (filled vinegar__bottle.n.01_1 vinegar.n.01_1) 
        (ontop lemon_juice__bottle.n.01_1 floor.n.01_1) 
        (ontop vinegar__bottle.n.01_1 floor.n.01_1) 
        (filled polish__bottle.n.01_1 polish.n.03_1)
        (ontop polish__bottle.n.01_1 floor.n.01_1)
        (ontop rag.n.01_1 floor.n.01_1) 
        (inroom floor.n.01_1 empty_room) 
        (ontop agent.n.01_1 floor.n.01_1)
    )
    
    (:goal 
        (and 
            (forall 
                (?cymbal.n.01 - cymbal.n.01)
                (and
                    (not 
                        (covered ?cymbal.n.01 ?stain.n.01_1)
                    )
                    (covered ?cymbal.n.01 ?polish.n.03_1)
                )
            )
        )
    )
)
  

Debugging: All Possible Recipes Resulting in Future Synsets

graph TD;