picking_vegetables_in_garden-0
Synsets
Transition Paths By Task Scope Objects
graph TD;
Scenes
- Matched:
- Planned:
- Unmatched:
Full Definition
(define (problem picking_vegetables_in_garden-0)
(:domain omnigibson)
(:objects
rail_fence.n.01_1 - rail_fence.n.01
lawn.n.01_1 - lawn.n.01
artichoke.n.02_1 - artichoke.n.02
chard.n.02_1 - chard.n.02
beet.n.02_1 - beet.n.02
wicker_basket.n.01_1 wicker_basket.n.01_2 - wicker_basket.n.01
floor.n.01_1 - floor.n.01
agent.n.01_1 - agent.n.01
)
(:init
(inroom rail_fence.n.01_1 garden)
(ontop artichoke.n.02_1 lawn.n.01_1)
(ontop chard.n.02_1 lawn.n.01_1)
(ontop beet.n.02_1 lawn.n.01_1)
(ontop wicker_basket.n.01_1 lawn.n.01_1)
(ontop wicker_basket.n.01_2 lawn.n.01_1)
(inroom lawn.n.01_1 garden)
(inroom floor.n.01_1 garden)
(ontop agent.n.01_1 floor.n.01_1)
)
(:goal
(and
(exists
(?wicker_basket.n.01 - wicker_basket.n.01)
(inside ?artichoke.n.02_1 ?wicker_basket.n.01)
)
(exists
(?wicker_basket.n.01 - wicker_basket.n.01)
(inside ?chard.n.02_1 ?wicker_basket.n.01)
)
(exists
(?wicker_basket.n.01 - wicker_basket.n.01)
(inside ?beet.n.02_1 ?wicker_basket.n.01)
)
)
)
)
Debugging: All Possible Recipes Resulting in Future Synsets
graph TD;