packing_hiking_equipment_into_car-0


Synsets

Transition Paths By Task Scope Objects

graph TD;

Scenes

Full Definition

(define (problem packing_hiking_equipment_into_car-0)
    (:domain omnigibson)

    (:objects
     	car.n.01_1 - car.n.01
    	floor.n.01_1 - floor.n.01
    	backpack.n.01_1 - backpack.n.01
    	biscuit.n.01_1 biscuit.n.01_2 - biscuit.n.01
    	water_bottle.n.01_1 water_bottle.n.01_2 - water_bottle.n.01
    	tent.n.01_1 - tent.n.01
    	sleeping_bag.n.01_1 - sleeping_bag.n.01
    	lawn.n.01_1 - lawn.n.01
    	driveway.n.01_1 - driveway.n.01
    	agent.n.01_1 - agent.n.01
    )
    
    (:init 
        (ontop car.n.01_1 floor.n.01_1) 
        (ontop backpack.n.01_1 floor.n.01_1) 
        (ontop biscuit.n.01_1 driveway.n.01_1) 
        (ontop biscuit.n.01_2 driveway.n.01_1) 
        (ontop water_bottle.n.01_1 floor.n.01_1) 
        (ontop water_bottle.n.01_2 floor.n.01_1) 
        (ontop tent.n.01_1 floor.n.01_1) 
        (ontop sleeping_bag.n.01_1 floor.n.01_1) 
        (inroom floor.n.01_1 garden) 
        (inroom lawn.n.01_1 garden) 
        (inroom driveway.n.01_1 garden) 
        (ontop agent.n.01_1 floor.n.01_1)
    )
    
    (:goal 
        (and 
            (forall
                (?biscuit.n.01 - biscuit.n.01)
                (exists
                    (?backpack.n.01 - backpack.n.01)
                    (inside ?biscuit.n.01 ?backpack.n.01)
                )
            )
            (forall
                (?water_bottle.n.01 - water_bottle.n.01)
                (exists
                    (?backpack.n.01 - backpack.n.01)
                    (inside ?water_bottle.n.01 ?backpack.n.01)
                )
            )
            (forall
                (?backpack.n.01 - backpack.n.01)
                (inside ?backpack.n.01 ?car.n.01_1)
            )
            (inside ?tent.n.01_1 ?car.n.01_1)
            (inside ?sleeping_bag.n.01_1 ?car.n.01_1)
        )
    )
)
  

Debugging: All Possible Recipes Resulting in Future Synsets

graph TD;