tent.n.01

a portable shelter (usually of canvas stretched over supporting poles and fastened to the ground with ropes and pegs)



Directly Mapped Categories

Name Synset Objects
tent tent.n.01 1

Directly Mapped Objects

Object Category Synset Task Relevant Meta Links Used Rooms Ready?

All Descendant Objects (including Direct)

Object Category Synset Task Relevant Meta Links Used Rooms Ready?
tent-qwngit tent tent.n.01 True collision, 0 True

Properties

Property Name
disinfectable
dustyable
grassyable
moldyable
nonSubstance
rigidBody
rustable
scratchable
stainable
stickyable
tarnishable
wetable
wrinkleable

Uses

Usage Type Status
Used as Substance NO
Used as Non-Substance YES
Used as Fillable NO
Used in Predicate covered
Used in Predicate inside
Used in Predicate ontop

Tasks

Task Name Synsets Matched Scenes Predicates Required Features
clean_a_dirty_tent-0 detergent.n.02, detergent__bottle.n.01, floor.n.01, sponge.n.01, stain.n.01, tent.n.01, Beechwood_0_garden, Beechwood_0_int, Merom_0_garden, Merom_0_int, Pomaria_1_int, Wainscott_1_int, house_single_floor, filled, ontop, covered, transition, visual substance, physical substance, attachment, cloth,
packing_hiking_equipment_into_car-0 backpack.n.01, biscuit.n.01, car.n.01, driveway.n.01, floor.n.01, lawn.n.01, sleeping_bag.n.01, tent.n.01, water_bottle.n.01, Beechwood_0_garden, Merom_0_garden, Pomaria_0_garden, Rs_garden, Wainscott_0_garden, house_double_floor_lower, house_single_floor, ontop, inside, transition, visual substance, physical substance, attachment, cloth,

Transitions

Transition Name Input Synsets Machine Synsets Output Synsets
tent.n.01-washer-cover tent.n.01, washer.n.03, tent.n.01, water.n.06,

Transition Graph

graph TD; recipe-tentn01-washer-cover(recipe: tent.n.01-washer-cover); tentn01(tent.n.01); washern03(washer.n.03); watern06(water.n.06); recipe-tentn01-washer-cover --> tentn01; recipe-tentn01-washer-cover --> watern06; tentn01 --> recipe-tentn01-washer-cover; washern03 --> recipe-tentn01-washer-cover;

Related Synsets

graph TD; classDef success fill:#28a745,color:#fff; classDef warning fill:#ffc107,color:#fff; classDef danger fill:#dc3545,color:#fff; shelter.n.01 --> tent.n.01; structure.n.01 --> shelter.n.01; artifact.n.01 --> structure.n.01; whole.n.02 --> artifact.n.01; object.n.01 --> whole.n.02; physical_entity.n.01 --> object.n.01; entity.n.01 --> physical_entity.n.01; click shelter.n.01 "/knowledgebase/synsets/shelter.n.01/" "Synset details page"; class shelter.n.01 success; click tent.n.01 "/knowledgebase/synsets/tent.n.01/" "Synset details page"; class tent.n.01 success; click structure.n.01 "/knowledgebase/synsets/structure.n.01/" "Synset details page"; class structure.n.01 success; click artifact.n.01 "/knowledgebase/synsets/artifact.n.01/" "Synset details page"; class artifact.n.01 success; click whole.n.02 "/knowledgebase/synsets/whole.n.02/" "Synset details page"; class whole.n.02 success; click object.n.01 "/knowledgebase/synsets/object.n.01/" "Synset details page"; class object.n.01 success; click physical_entity.n.01 "/knowledgebase/synsets/physical_entity.n.01/" "Synset details page"; class physical_entity.n.01 success; click entity.n.01 "/knowledgebase/synsets/entity.n.01/" "Synset details page"; class entity.n.01 success; style tent.n.01 stroke:#333,stroke-width:2px;

Ancestor Synsets

Name State Definition
artifact.n.01 Matched a man-made object taken as a whole
entity.n.01 Matched that which is perceived or known or inferred to have its own distinct existence (living or nonliving)
object.n.01 Matched a tangible and visible entity; an entity that can cast a shadow
physical_entity.n.01 Matched an entity that has physical existence
shelter.n.01 Matched a structure that provides privacy and protection from danger
structure.n.01 Matched a thing constructed; a complex entity constructed of many parts
whole.n.02 Matched an assemblage of parts that is regarded as a single entity

Parent Synsets

Name State Definition
shelter.n.01 Matched a structure that provides privacy and protection from danger

Children Synsets

Name State Definition