laying_tile_floors-0


Required Synsets

Name State Definition
floor.n.01 Matched the inside lower horizontal surface (as of a room, hallway, tent, or other structure)
tile.n.01 Matched a flat thin rectangular slab (as of fired clay or rubber or linoleum) used to cover surfaces

Transition Paths By Task Scope Objects

graph TD;

Scene Matching Status

Scene Status Reason
Beechwood_0_garden Ready
Beechwood_0_int Ready
Beechwood_1_int Ready
Benevolence_0_int Ready
Benevolence_1_int Unmatched Cannot find suitable bathroom.
Benevolence_2_int Ready
Ihlen_0_int Ready
Ihlen_1_int Ready
Merom_0_garden Unmatched Cannot find suitable corridor.
Merom_0_int Unmatched Cannot find suitable corridor.
Merom_1_int Ready
Pomaria_0_garden Ready
Pomaria_0_int Ready
Pomaria_1_int Ready
Pomaria_2_int Ready
Rs_garden Unmatched Cannot find suitable corridor.
Rs_int Unmatched Cannot find suitable corridor.
Wainscott_0_garden Ready
Wainscott_0_int Ready
Wainscott_1_int Ready
gates_bedroom Unmatched Cannot find suitable corridor.Cannot find suitable bathroom.
grocery_store_asian Unmatched Cannot find suitable corridor: corridor_0 is missing 1 floor.n.01.
grocery_store_cafe Ready
grocery_store_convenience Ready
grocery_store_half_stocked Ready
hall_arch_wood Ready
hall_conference_large Ready
hall_glass_ceiling Unmatched Cannot find suitable corridor: corridor_0 is missing 1 floor.n.01.
hall_train_station Ready
hotel_gym_spa Ready
hotel_suite_large Unmatched Cannot find suitable corridor.
hotel_suite_small Unmatched Cannot find suitable corridor.
house_double_floor_lower Ready
house_double_floor_upper Unmatched Cannot find suitable corridor.
house_single_floor Ready
office_bike Unmatched Cannot find suitable corridor.Cannot find suitable bathroom.
office_cubicles_left Ready
office_cubicles_right Ready
office_large Ready
office_vendor_machine Ready
restaurant_asian Ready
restaurant_brunch Unmatched Cannot find suitable corridor.
restaurant_cafeteria Ready
restaurant_diner Ready
restaurant_hotel Ready
restaurant_urban Ready
school_biology Ready
school_chemistry Ready
school_computer_lab_and_infirmary Ready
school_geography Ready
school_gym Ready

Full Definition

(define (problem laying_tile_floors-0)
    (:domain omnigibson)

    (:objects
        tile.n.01_1 tile.n.01_2 tile.n.01_3 tile.n.01_4 - tile.n.01
        floor.n.01_1 floor.n.01_2 - floor.n.01
        agent.n.01_1 - agent.n.01
    )
    
    (:init 
        (ontop tile.n.01_1 floor.n.01_1) 
        (ontop tile.n.01_2 floor.n.01_1) 
        (ontop tile.n.01_3 floor.n.01_1) 
        (ontop tile.n.01_4 floor.n.01_1) 
        (inroom floor.n.01_1 corridor) 
        (inroom floor.n.01_2 bathroom) 
        (ontop agent.n.01_1 floor.n.01_1)
    )
    
    (:goal 
        (and 
            (forall 
                (?tile.n.01 - tile.n.01) 
                (ontop ?tile.n.01 ?floor.n.01_2)
            )
        )
    )
)
  

Debugging: All Possible Recipes Resulting in Future Synsets

graph TD;