tile.n.01

a flat thin rectangular slab (as of fired clay or rubber or linoleum) used to cover surfaces



Directly Mapped Categories

Name Synset Objects
ceramic_tile tile.n.01 4
tile tile.n.01 2

Directly Mapped Objects

Object Category Synset Task Relevant Meta Links Used Rooms Ready?

All Descendant Objects (including Direct)

Object Category Synset Task Relevant Meta Links Used Rooms Ready?
ceramic_tile-bpaedx ceramic_tile tile.n.01 True collision, 0 True
ceramic_tile-cgsele ceramic_tile tile.n.01 True collision, 0 True
tile-kuombe tile tile.n.01 True collision, 0 True
tile-vowkci tile tile.n.01 True collision, 0 True
ceramic_tile-vyjdcl ceramic_tile tile.n.01 True collision, 0 True
ceramic_tile-xncyem ceramic_tile tile.n.01 True collision, 0 True

Properties

Property Name
breakable
disinfectable
dustyable
grassyable
moldyable
nonSubstance
rigidBody
rustable
scratchable
stainable
stickyable
tarnishable
wetable
wrinkleable

Uses

Usage Type Status
Used as Substance NO
Used as Non-Substance YES
Used as Fillable NO
Used in Predicate covered
Used in Predicate ontop

Tasks

Task Name Synsets Matched Scenes Predicates Required Features
clean_outdoor_tiles-0 bleaching_agent.n.01, bleaching_agent__atomizer.n.01, bucket.n.01, floor.n.01, liquid_soap.n.01, liquid_soap__bottle.n.01, stain.n.01, swab.n.02, tile.n.01, Beechwood_0_garden, Merom_0_garden, Pomaria_0_garden, Rs_garden, Wainscott_0_garden, house_double_floor_lower, house_single_floor, filled, insource, ontop, covered, transition, visual substance, physical substance, attachment, cloth,
laying_tile_floors-0 floor.n.01, tile.n.01, Beechwood_0_garden, Beechwood_0_int, Beechwood_1_int, Benevolence_0_int, Benevolence_2_int, Ihlen_0_int, Ihlen_1_int, Merom_1_int, Pomaria_0_garden, Pomaria_0_int, Pomaria_1_int, Pomaria_2_int, Wainscott_0_garden, Wainscott_0_int, Wainscott_1_int, grocery_store_cafe, grocery_store_convenience, grocery_store_half_stocked, hall_arch_wood, hall_conference_large, hall_train_station, hotel_gym_spa, house_double_floor_lower, house_single_floor, office_cubicles_left, office_cubicles_right, office_large, office_vendor_machine, restaurant_asian, restaurant_cafeteria, restaurant_diner, restaurant_hotel, restaurant_urban, school_biology, school_chemistry, school_computer_lab_and_infirmary, school_geography, ontop, transition, visual substance, physical substance, attachment, cloth,

Transitions

Transition Name Input Synsets Machine Synsets Output Synsets
tile.n.01-washer-cover tile.n.01, washer.n.03, water.n.06, tile.n.01,

Transition Graph

graph TD; recipe-tilen01-washer-cover(recipe: tile.n.01-washer-cover); tilen01(tile.n.01); washern03(washer.n.03); watern06(water.n.06); recipe-tilen01-washer-cover --> watern06; recipe-tilen01-washer-cover --> tilen01; tilen01 --> recipe-tilen01-washer-cover; washern03 --> recipe-tilen01-washer-cover;

Related Synsets

graph TD; classDef success fill:#28a745,color:#fff; classDef warning fill:#ffc107,color:#fff; classDef danger fill:#dc3545,color:#fff; slab.n.01 --> tile.n.01; block.n.01 --> slab.n.01; artifact.n.01 --> block.n.01; whole.n.02 --> artifact.n.01; object.n.01 --> whole.n.02; physical_entity.n.01 --> object.n.01; entity.n.01 --> physical_entity.n.01; click slab.n.01 "/knowledgebase/synsets/slab.n.01/" "Synset details page"; class slab.n.01 success; click tile.n.01 "/knowledgebase/synsets/tile.n.01/" "Synset details page"; class tile.n.01 success; click block.n.01 "/knowledgebase/synsets/block.n.01/" "Synset details page"; class block.n.01 success; click artifact.n.01 "/knowledgebase/synsets/artifact.n.01/" "Synset details page"; class artifact.n.01 success; click whole.n.02 "/knowledgebase/synsets/whole.n.02/" "Synset details page"; class whole.n.02 success; click object.n.01 "/knowledgebase/synsets/object.n.01/" "Synset details page"; class object.n.01 success; click physical_entity.n.01 "/knowledgebase/synsets/physical_entity.n.01/" "Synset details page"; class physical_entity.n.01 success; click entity.n.01 "/knowledgebase/synsets/entity.n.01/" "Synset details page"; class entity.n.01 success; style tile.n.01 stroke:#333,stroke-width:2px;

Ancestor Synsets

Name State Definition
artifact.n.01 Matched a man-made object taken as a whole
block.n.01 Matched a solid piece of something (usually having flat rectangular sides)
entity.n.01 Matched that which is perceived or known or inferred to have its own distinct existence (living or nonliving)
object.n.01 Matched a tangible and visible entity; an entity that can cast a shadow
physical_entity.n.01 Matched an entity that has physical existence
slab.n.01 Matched block consisting of a thick piece of something
whole.n.02 Matched an assemblage of parts that is regarded as a single entity

Parent Synsets

Name State Definition
slab.n.01 Matched block consisting of a thick piece of something

Children Synsets

Name State Definition