laying_restaurant_table_for_dinner-0
Synsets
Transition Paths By Task Scope Objects
graph TD;
Scenes
- Matched:
- Planned:
- Unmatched:
- Scene(name='Beechwood_0_garden'): Cannot find suitable dining_room: dining_room_0 is missing 1 table.n.02, 4 chair.n.01.Cannot find suitable kitchen: kitchen_0 is missing 1 cabinet.n.01, 1 table.n.02.
- Scene(name='Beechwood_0_int'): Cannot find suitable dining_room: dining_room_0 is missing 1 table.n.02, 4 chair.n.01.Cannot find suitable kitchen: kitchen_0 is missing 1 cabinet.n.01, 1 table.n.02.
- Scene(name='Beechwood_1_int'): Cannot find suitable dining_room.Cannot find suitable kitchen.
- Scene(name='Benevolence_0_int'): Cannot find suitable dining_room.Cannot find suitable kitchen.
- Scene(name='Benevolence_1_int'): Cannot find suitable dining_room: dining_room_0 is missing 1 table.n.02, 4 chair.n.01.Cannot find suitable kitchen: kitchen_0 is missing 1 cabinet.n.01, 1 table.n.02.
- Scene(name='Benevolence_2_int'): Cannot find suitable dining_room.Cannot find suitable kitchen.
- Scene(name='Ihlen_0_int'): Cannot find suitable dining_room: dining_room_0 is missing 1 table.n.02, 4 chair.n.01.Cannot find suitable kitchen.
- Scene(name='Ihlen_1_int'): Cannot find suitable dining_room: dining_room_0 is missing 1 table.n.02, 4 chair.n.01.Cannot find suitable kitchen: kitchen_0 is missing 1 cabinet.n.01, 1 table.n.02.
- Scene(name='Merom_0_garden'): Cannot find suitable dining_room.Cannot find suitable kitchen.
- Scene(name='Merom_0_int'): Cannot find suitable dining_room.Cannot find suitable kitchen.
- Scene(name='Merom_1_int'): Cannot find suitable dining_room: dining_room_0 is missing 1 table.n.02, 4 chair.n.01.Cannot find suitable kitchen: kitchen_0 is missing 1 cabinet.n.01, 1 table.n.02.
- Scene(name='Pomaria_0_garden'): Cannot find suitable dining_room.Cannot find suitable kitchen.
- Scene(name='Pomaria_0_int'): Cannot find suitable dining_room.Cannot find suitable kitchen.
- Scene(name='Pomaria_1_int'): Cannot find suitable dining_room.Cannot find suitable kitchen: kitchen_0 is missing 1 cabinet.n.01, 1 table.n.02.
- Scene(name='Pomaria_2_int'): Cannot find suitable dining_room.Cannot find suitable kitchen.
- Scene(name='Rs_garden'): Cannot find suitable dining_room.Cannot find suitable kitchen: kitchen_0 is missing 1 cabinet.n.01, 1 table.n.02.
- Scene(name='Rs_int'): Cannot find suitable dining_room.Cannot find suitable kitchen: kitchen_0 is missing 1 cabinet.n.01, 1 table.n.02.
- Scene(name='Wainscott_0_garden'): Cannot find suitable dining_room: dining_room_0 is missing 1 table.n.02, 4 chair.n.01.Cannot find suitable kitchen: kitchen_0 is missing 1 cabinet.n.01, 1 table.n.02.
- Scene(name='Wainscott_0_int'): Cannot find suitable dining_room: dining_room_0 is missing 1 table.n.02, 4 chair.n.01.Cannot find suitable kitchen: kitchen_0 is missing 1 cabinet.n.01, 1 table.n.02.
- Scene(name='Wainscott_1_int'): Cannot find suitable dining_room.Cannot find suitable kitchen.
- Scene(name='gates_bedroom'): Cannot find suitable dining_room.Cannot find suitable kitchen.
- Scene(name='grocery_store_asian'): Cannot find suitable dining_room.Cannot find suitable kitchen.
- Scene(name='grocery_store_cafe'): Cannot find suitable kitchen.
- Scene(name='grocery_store_convenience'): Cannot find suitable dining_room.Cannot find suitable kitchen.
- Scene(name='grocery_store_half_stocked'): Cannot find suitable dining_room.Cannot find suitable kitchen.
- Scene(name='hall_arch_wood'): Cannot find suitable dining_room.Cannot find suitable kitchen.
- Scene(name='hall_conference_large'): Cannot find suitable dining_room.Cannot find suitable kitchen.
- Scene(name='hall_glass_ceiling'): Cannot find suitable dining_room.Cannot find suitable kitchen.
- Scene(name='hall_train_station'): Cannot find suitable dining_room.Cannot find suitable kitchen.
- Scene(name='hotel_gym_spa'): Cannot find suitable dining_room: dining_room_0 is missing 1 table.n.02, 4 chair.n.01.Cannot find suitable kitchen.
- Scene(name='hotel_suite_large'): Cannot find suitable dining_room.Cannot find suitable kitchen.
- Scene(name='hotel_suite_small'): Cannot find suitable dining_room.Cannot find suitable kitchen.
- Scene(name='house_double_floor_lower'): Cannot find suitable dining_room.
- Scene(name='house_double_floor_upper'): Cannot find suitable dining_room.Cannot find suitable kitchen.
- Scene(name='office_bike'): Cannot find suitable dining_room.Cannot find suitable kitchen.
- Scene(name='office_cubicles_left'): Cannot find suitable dining_room.Cannot find suitable kitchen.
- Scene(name='office_cubicles_right'): Cannot find suitable dining_room.Cannot find suitable kitchen.
- Scene(name='office_large'): Cannot find suitable dining_room.Cannot find suitable kitchen.
- Scene(name='office_vendor_machine'): Cannot find suitable dining_room.Cannot find suitable kitchen.
- Scene(name='restaurant_asian'): Cannot find suitable kitchen: kitchen_0 is missing 1 cabinet.n.01, 1 table.n.02.
- Scene(name='restaurant_brunch'): Cannot find suitable kitchen: kitchen_0 is missing 1 table.n.02.
- Scene(name='restaurant_cafeteria'): Cannot find suitable kitchen: kitchen_0 is missing 1 cabinet.n.01.
- Scene(name='restaurant_diner'): Cannot find suitable kitchen: kitchen_0 is missing 1 cabinet.n.01, 1 table.n.02.
- Scene(name='restaurant_hotel'): Cannot find suitable kitchen: kitchen_0 is missing 1 table.n.02.
- Scene(name='restaurant_urban'): Cannot find suitable kitchen: kitchen_0 is missing 1 table.n.02.
- Scene(name='school_biology'): Cannot find suitable dining_room.Cannot find suitable kitchen.
- Scene(name='school_chemistry'): Cannot find suitable dining_room.Cannot find suitable kitchen.
- Scene(name='school_computer_lab_and_infirmary'): Cannot find suitable dining_room.Cannot find suitable kitchen.
- Scene(name='school_geography'): Cannot find suitable dining_room.Cannot find suitable kitchen.
- Scene(name='school_gym'): Cannot find suitable dining_room.Cannot find suitable kitchen.
Full Definition
(define (problem laying_restaurant_table_for_dinner-0)
(:domain omnigibson)
(:objects
plate.n.04_1 plate.n.04_2 plate.n.04_3 plate.n.04_4 - plate.n.04
cabinet.n.01_1 - cabinet.n.01
dinner_napkin.n.01_1 dinner_napkin.n.01_2 dinner_napkin.n.01_3 dinner_napkin.n.01_4 - dinner_napkin.n.01
tablefork.n.01_1 tablefork.n.01_2 tablefork.n.01_3 tablefork.n.01_4 - tablefork.n.01
table_knife.n.01_1 table_knife.n.01_2 table_knife.n.01_3 table_knife.n.01_4 - table_knife.n.01
tablespoon.n.02_1 tablespoon.n.02_2 tablespoon.n.02_3 tablespoon.n.02_4 - tablespoon.n.02
wineglass.n.01_1 wineglass.n.01_2 wineglass.n.01_3 wineglass.n.01_4 - wineglass.n.01
water_glass.n.02_1 water_glass.n.02_2 water_glass.n.02_3 water_glass.n.02_4 - water_glass.n.02
chair.n.01_1 chair.n.01_2 chair.n.01_3 chair.n.01_4 - chair.n.01
table.n.02_1 table.n.02_2 - table.n.02
floor.n.01_1 - floor.n.01
agent.n.01_1 - agent.n.01
)
(:init
(inside plate.n.04_1 cabinet.n.01_1)
(ontop plate.n.04_2 plate.n.04_1)
(ontop plate.n.04_3 plate.n.04_2)
(ontop plate.n.04_4 plate.n.04_3)
(ontop wineglass.n.01_1 table.n.02_2)
(ontop wineglass.n.01_2 table.n.02_2)
(ontop wineglass.n.01_3 table.n.02_2)
(ontop wineglass.n.01_4 table.n.02_2)
(ontop water_glass.n.02_1 table.n.02_2)
(ontop water_glass.n.02_2 table.n.02_2)
(ontop water_glass.n.02_3 table.n.02_2)
(ontop water_glass.n.02_4 table.n.02_2)
(inside tablefork.n.01_1 cabinet.n.01_1)
(inside tablefork.n.01_2 cabinet.n.01_1)
(inside tablefork.n.01_3 cabinet.n.01_1)
(inside tablefork.n.01_4 cabinet.n.01_1)
(inside table_knife.n.01_1 cabinet.n.01_1)
(inside table_knife.n.01_2 cabinet.n.01_1)
(inside table_knife.n.01_3 cabinet.n.01_1)
(inside table_knife.n.01_4 cabinet.n.01_1)
(inside tablespoon.n.02_1 cabinet.n.01_1)
(inside tablespoon.n.02_2 cabinet.n.01_1)
(inside tablespoon.n.02_3 cabinet.n.01_1)
(inside tablespoon.n.02_4 cabinet.n.01_1)
(ontop dinner_napkin.n.01_1 table.n.02_2)
(ontop dinner_napkin.n.01_2 table.n.02_2)
(ontop dinner_napkin.n.01_3 table.n.02_2)
(ontop dinner_napkin.n.01_4 table.n.02_2)
(inroom table.n.02_1 dining_room)
(inroom cabinet.n.01_1 kitchen)
(inroom floor.n.01_1 kitchen)
(inroom chair.n.01_1 dining_room)
(inroom chair.n.01_2 dining_room)
(inroom chair.n.01_3 dining_room)
(inroom chair.n.01_4 dining_room)
(inroom table.n.02_2 kitchen)
(ontop agent.n.01_1 floor.n.01_1)
)
(:goal
(and
(forall
(?plate.n.04 - plate.n.04)
(ontop ?plate.n.04 ?table.n.02_1)
)
(forall
(?dinner_napkin.n.01 - dinner_napkin.n.01)
(folded ?dinner_napkin.n.01)
)
(forpairs
(?wineglass.n.01 - wineglass.n.01)
(?plate.n.04 - plate.n.04)
(nextto ?wineglass.n.01 ?plate.n.04)
)
(forpairs
(?water_glass.n.02 - water_glass.n.02)
(?plate.n.04 - plate.n.04)
(nextto ?water_glass.n.02 ?plate.n.04)
)
(forpairs
(?dinner_napkin.n.01 - dinner_napkin.n.01)
(?plate.n.04 - plate.n.04)
(nextto ?dinner_napkin.n.01 ?plate.n.04)
)
(forpairs
(?dinner_napkin.n.01 - dinner_napkin.n.01)
(?tablefork.n.01 - tablefork.n.01)
(nextto ?dinner_napkin.n.01 ?tablefork.n.01)
)
(forpairs
(?tablespoon.n.02 - tablespoon.n.02)
(?table_knife.n.01 - table_knife.n.01)
(nextto ?tablespoon.n.02 ?table_knife.n.01)
)
)
)
)
Debugging: All Possible Recipes Resulting in Future Synsets
graph TD;