iron_a_tie-0
Synsets
Transition Paths By Task Scope Objects
graph TD;
Scenes
- Matched:
- Planned:
- Unmatched:
Full Definition
(define (problem iron_a_tie-0)
(:domain omnigibson)
(:objects
ironing_board.n.01_1 - ironing_board.n.01
floor.n.01_1 - floor.n.01
necktie.n.01_1 - necktie.n.01
iron.n.04_1 - iron.n.04
wrinkle.n.01_1 - wrinkle.n.01
agent.n.01_1 - agent.n.01
)
(:init
(ontop ironing_board.n.01_1 floor.n.01_1)
(ontop necktie.n.01_1 ironing_board.n.01_1)
(ontop iron.n.04_1 ironing_board.n.01_1)
(covered necktie.n.01_1 wrinkle.n.01_1)
(inroom floor.n.01_1 utility_room)
(ontop agent.n.01_1 floor.n.01_1)
)
(:goal
(and
(not
(covered ?necktie.n.01_1 ?wrinkle.n.01_1)
)
)
)
)
Debugging: All Possible Recipes Resulting in Future Synsets
graph TD;