cook_ground_beef-0


Synsets

Transition Paths By Task Scope Objects

graph TD; future-cooked__saltn01(future: cooked__salt.n.01); initial-ground_beefn01(initial: ground_beef.n.01); recipe-ground_beefn01-cooking(recipe: ground_beef.n.01-cooking); future-cooked__onion_powdern01(future: cooked__onion_powder.n.01); future-onion_powdern01(future: onion_powder.n.01); future-cooked__ground_beefn01(future: cooked__ground_beef.n.01); future-saltn02(future: salt.n.02); initial-ground_beefn01 --> recipe-ground_beefn01-cooking; recipe-ground_beefn01-cooking --> future-cooked__ground_beefn01;

Unreachable Goal Synsets

Scenes

Full Definition

(define (problem cook_ground_beef-0)
    (:domain omnigibson)

    (:objects
        bowl.n.01_1 - bowl.n.01
        oven.n.01_1 - oven.n.01
        frying_pan.n.01_1 - frying_pan.n.01
        wooden_spoon.n.02_1 - wooden_spoon.n.02
        onion_powder.n.01_1 - onion_powder.n.01
        cooked__onion_powder.n.01_1 - cooked__onion_powder.n.01
        onion_powder__shaker.n.01_1 - onion_powder__shaker.n.01
        salt.n.02_1 - salt.n.02
        cooked__salt.n.01_1 - cooked__salt.n.01
        salt__shaker.n.01_1 - salt__shaker.n.01
        ground_beef.n.01_1 - ground_beef.n.01
        cooked__ground_beef.n.01_1 - cooked__ground_beef.n.01
        electric_refrigerator.n.01_1 - electric_refrigerator.n.01
        countertop.n.01_1 - countertop.n.01
        floor.n.01_1 - floor.n.01
        agent.n.01_1 - agent.n.01
    )
    
    (:init 
        (inside bowl.n.01_1 electric_refrigerator.n.01_1) 
        (ontop frying_pan.n.01_1 oven.n.01_1) 
        (ontop wooden_spoon.n.02_1 oven.n.01_1) 
        (insource onion_powder__shaker.n.01_1 onion_powder.n.01_1) 
        (ontop onion_powder__shaker.n.01_1 countertop.n.01_1)
        (insource salt__shaker.n.01_1 salt.n.02_1)
        (ontop salt__shaker.n.01_1 countertop.n.01_1)
        (filled bowl.n.01_1 ground_beef.n.01_1) 
        (inroom oven.n.01_1 kitchen)
        (inroom electric_refrigerator.n.01_1 kitchen) 
        (inroom countertop.n.01_1 kitchen) 
        (inroom floor.n.01_1 kitchen) 
        (future cooked__ground_beef.n.01_1)
        (future cooked__salt.n.01_1)
        (future cooked__onion_powder.n.01_1)
        (ontop agent.n.01_1 floor.n.01_1)
    )
    
    (:goal 
        (and 
            (real ?cooked__ground_beef.n.01_1)
            (or 
                (real ?cooked__salt.n.01_1)
                (real ?salt.n.02_1)
            )
            (or 
                (real ?onion_powder.n.01_1)
                (real ?cooked__onion_powder.n.01_1)
            )
            (contains ?frying_pan.n.01_1 ?cooked__ground_beef.n.01_1)
            (or 
                (contains ?frying_pan.n.01_1 ?salt.n.02_1)
                (contains ?frying_pan.n.01_1 ?cooked__salt.n.01_1)
            )
            (or 
                (contains ?frying_pan.n.01_1 ?onion_powder.n.01_1)
                (contains ?frying_pan.n.01_1 ?cooked__onion_powder.n.01_1)
            )
        )
    )
)

  

Debugging: All Possible Recipes Resulting in Future Synsets

graph TD; recipe-ground_beefn01-cooking(recipe: ground_beef.n.01-cooking); initial-ground_beefn01(initial: ground_beef.n.01); future-cooked__ground_beefn01(future: cooked__ground_beef.n.01); recipe-ground_beefn01-cooking --> future-cooked__ground_beefn01; initial-ground_beefn01 --> recipe-ground_beefn01-cooking;