cooked__ground_beef.n.01



Directly Mapped Categories

Name Synset Objects
cooked__ground_beef cooked__ground_beef.n.01 0

Directly Mapped Objects

Object Category Synset Task Relevant Missing Meta Links Used Rooms Ready?

All Descendant Objects (including Direct)

Object Category Synset Task Relevant Missing Meta Links Used Rooms Ready?

Properties

Property Name
flammable
microPhysicalSubstance
physicalSubstance
substance

Uses

Usage Type Status
Used as Substance YES
Used as Non-Substance NO
Used as Fillable NO
Used in Predicate contains
Used in Predicate covered
Used in Predicate filled
Used in Predicate future
Used in Predicate real

Tasks

Task Name Synsets Matched Scenes Predicates Required Features
cook_beef-0 bell_pepper.n.02, carving_knife.n.01, chili.n.02, chopping_board.n.01, cooked__diced__bell_pepper.n.01, cooked__diced__chili.n.01, cooked__ground_beef.n.01, countertop.n.01, electric_refrigerator.n.01, floor.n.01, ground_beef.n.01, oven.n.01, saucepot.n.01, restaurant_brunch, restaurant_hotel, restaurant_urban, contains, inside, ontop, future, filled, real, transition, visual substance, physical substance, attachment, cloth,
cook_ground_beef-0 bowl.n.01, cooked__ground_beef.n.01, cooked__onion_powder.n.01, cooked__salt.n.01, countertop.n.01, electric_refrigerator.n.01, floor.n.01, frying_pan.n.01, ground_beef.n.01, onion_powder.n.01, onion_powder__shaker.n.01, oven.n.01, salt.n.02, salt__shaker.n.01, wooden_spoon.n.02, restaurant_brunch, restaurant_hotel, restaurant_urban, insource, contains, inside, ontop, future, filled, real, transition, visual substance, physical substance, attachment, cloth,
make_nachos-0 avocado.n.01, beefsteak_tomato.n.01, cabinet.n.01, carving_knife.n.01, chopping_board.n.01, cooked__diced__beefsteak_tomato.n.01, cooked__diced__green_onion.n.01, cooked__ground_beef.n.01, cooked__paprika.n.01, cooked__salsa.n.01, cookie_sheet.n.01, countertop.n.01, diced__avocado.n.01, diced__beefsteak_tomato.n.01, diced__green_onion.n.01, electric_refrigerator.n.01, floor.n.01, grated_cheese.n.01, green_onion.n.01, melted__grated_cheese.n.01, oven.n.01, paprika.n.02, paprika__shaker.n.01, sack.n.01, salsa.n.01, salsa__bottle.n.01, tortilla_chip.n.01, tupperware.n.01, restaurant_brunch, restaurant_hotel, restaurant_urban, insource, inside, ontop, future, filled, real, covered, transition, visual substance, physical substance, attachment, cloth,
make_tacos-0 carving_knife.n.01, chili.n.02, chopping_board.n.01, cooked__ground_beef.n.01, countertop.n.01, diced__chili.n.01, diced__vidalia_onion.n.01, electric_refrigerator.n.01, floor.n.01, grated_cheese.n.01, plate.n.04, platter.n.01, sack.n.01, salsa.n.01, salsa__bottle.n.01, tablespoon.n.02, tortilla.n.01, tupperware.n.01, vidalia_onion.n.01, restaurant_brunch, restaurant_hotel, restaurant_urban, insource, inside, ontop, future, filled, real, covered, transition, visual substance, physical substance, attachment, cloth,

Transitions

Transition Name Input Synsets Machine Synsets Output Synsets
ground_beef.n.01-cooking ground_beef.n.01, cooked__ground_beef.n.01,

Transition Graph

graph TD; recipe-ground_beefn01-cooking(recipe: ground_beef.n.01-cooking); ground_beefn01(ground_beef.n.01); cooked__ground_beefn01(cooked__ground_beef.n.01); recipe-ground_beefn01-cooking --> cooked__ground_beefn01; ground_beefn01 --> recipe-ground_beefn01-cooking;

Related Synsets

graph TD; classDef success fill:#28a745,color:#fff; classDef warning fill:#ffc107,color:#fff; classDef danger fill:#dc3545,color:#fff; beef.n.02 --> cooked__ground_beef.n.01; meat.n.01 --> beef.n.02; food.n.02 --> meat.n.01; solid.n.01 --> food.n.02; matter.n.03 --> solid.n.01; physical_entity.n.01 --> matter.n.03; entity.n.01 --> physical_entity.n.01; click beef.n.02 "/knowledgebase/synsets/beef.n.02/" "Synset details page"; class beef.n.02 info; click cooked__ground_beef.n.01 "/knowledgebase/synsets/cooked__ground_beef.n.01/" "Synset details page"; class cooked__ground_beef.n.01 info; click meat.n.01 "/knowledgebase/synsets/meat.n.01/" "Synset details page"; class meat.n.01 success; click food.n.02 "/knowledgebase/synsets/food.n.02/" "Synset details page"; class food.n.02 success; click solid.n.01 "/knowledgebase/synsets/solid.n.01/" "Synset details page"; class solid.n.01 success; click matter.n.03 "/knowledgebase/synsets/matter.n.03/" "Synset details page"; class matter.n.03 success; click physical_entity.n.01 "/knowledgebase/synsets/physical_entity.n.01/" "Synset details page"; class physical_entity.n.01 success; click entity.n.01 "/knowledgebase/synsets/entity.n.01/" "Synset details page"; class entity.n.01 success; style cooked__ground_beef.n.01 stroke:#333,stroke-width:2px;

Ancestor Synsets

Name State Definition
beef.n.02 Substance meat from an adult domestic bovine
entity.n.01 Matched that which is perceived or known or inferred to have its own distinct existence (living or nonliving)
food.n.02 Matched any solid substance (as opposed to liquid) that is used as a source of nourishment
matter.n.03 Matched that which has mass and occupies space
meat.n.01 Matched the flesh of animals (including fishes and birds and snails) used as food
physical_entity.n.01 Matched an entity that has physical existence
solid.n.01 Matched matter that is solid at room temperature and pressure

Parent Synsets

Name State Definition
beef.n.02 Substance meat from an adult domestic bovine

Children Synsets

Name State Definition