cleaning_shed-0


Synsets

Transition Paths By Task Scope Objects

graph TD;

Scenes

Full Definition

(define (problem cleaning_shed-0)
    (:domain omnigibson)

    (:objects
        broom.n.01_1 - broom.n.01
        floor.n.01_1 - floor.n.01
        vacuum.n.04_1 - vacuum.n.04
        rake.n.03_1 - rake.n.03
        shovel.n.01_1 - shovel.n.01
        chicken_wire.n.01_1 - chicken_wire.n.01
        leaf_blower.n.01_1 - leaf_blower.n.01
        trowel.n.01_1 - trowel.n.01
        dust.n.01_1 - dust.n.01
        agent.n.01_1 - agent.n.01
    )
    
    (:init 
        (ontop broom.n.01_1 floor.n.01_1) 
        (ontop vacuum.n.04_1 floor.n.01_1) 
        (ontop rake.n.03_1 floor.n.01_1) 
        (ontop shovel.n.01_1 floor.n.01_1) 
        (ontop chicken_wire.n.01_1 floor.n.01_1) 
        (ontop trowel.n.01_1 floor.n.01_1) 
        (ontop leaf_blower.n.01_1 floor.n.01_1) 
        (covered leaf_blower.n.01_1 dust.n.01_1) 
        (ontop agent.n.01_1 floor.n.01_1)
        (inroom floor.n.01_1 garden)
    )
    
    (:goal 
        (and 
            (ontop ?vacuum.n.04_1 ?floor.n.01_1) 
            (not 
                (covered ?leaf_blower.n.01_1 ?dust.n.01_1)
            ) 
            (nextto ?leaf_blower.n.01_1 ?vacuum.n.04_1) 
            (nextto ?chicken_wire.n.01_1 ?leaf_blower.n.01_1)
            (nextto ?broom.n.01_1 ?rake.n.03_1) 
            (nextto ?rake.n.03_1 ?shovel.n.01_1) 
        )
    )
)

  

Debugging: All Possible Recipes Resulting in Future Synsets

graph TD;