chicken_wire.n.01

a galvanized wire network with a hexagonal mesh; used to build fences



Directly Mapped Categories

Name Synset Objects
chicken_wire chicken_wire.n.01 1

Directly Mapped Objects

Object Category Synset Task Relevant Missing Meta Links Used Rooms Ready?

All Descendant Objects (including Direct)

Object Category Synset Task Relevant Missing Meta Links Used Rooms Ready?
chicken_wire-czoiqw chicken_wire chicken_wire.n.01 True 0 True

Properties

Property Name
disinfectable
dustyable
grassyable
moldyable
nonSubstance
rigidBody
rustable
scratchable
stainable
stickyable
tarnishable
wetable
wrinkleable

Uses

Usage Type Status
Used as Substance NO
Used as Non-Substance YES
Used as Fillable NO
Used in Predicate nextto
Used in Predicate ontop

Tasks

Task Name Synsets Matched Scenes Predicates Required Features
cleaning_shed-0 broom.n.01, chicken_wire.n.01, dust.n.01, floor.n.01, leaf_blower.n.01, rake.n.03, shovel.n.01, trowel.n.01, vacuum.n.04, Beechwood_0_garden, Merom_0_garden, Pomaria_0_garden, Rs_garden, Wainscott_0_garden, house_double_floor_lower, house_single_floor, nextto, ontop, covered, transition, visual substance, physical substance, attachment, cloth,

Transitions

washer.n.03,
Transition Name Input Synsets Machine Synsets Output Synsets
chicken_wire.n.01-washer-cover chicken_wire.n.01, water.n.06, chicken_wire.n.01,

Transition Graph

graph TD; recipe-chicken_wiren01-washer-cover(recipe: chicken_wire.n.01-washer-cover); chicken_wiren01(chicken_wire.n.01); washern03(washer.n.03); watern06(water.n.06); recipe-chicken_wiren01-washer-cover --> watern06; recipe-chicken_wiren01-washer-cover --> chicken_wiren01; chicken_wiren01 --> recipe-chicken_wiren01-washer-cover; washern03 --> recipe-chicken_wiren01-washer-cover;

Related Synsets

graph TD; classDef success fill:#28a745,color:#fff; classDef warning fill:#ffc107,color:#fff; classDef danger fill:#dc3545,color:#fff; net.n.06 --> chicken_wire.n.01; fabric.n.01 --> net.n.06; artifact.n.01 --> fabric.n.01; whole.n.02 --> artifact.n.01; object.n.01 --> whole.n.02; physical_entity.n.01 --> object.n.01; entity.n.01 --> physical_entity.n.01; click net.n.06 "/knowledgebase/synsets/net.n.06/" "Synset details page"; class net.n.06 success; click chicken_wire.n.01 "/knowledgebase/synsets/chicken_wire.n.01/" "Synset details page"; class chicken_wire.n.01 success; click fabric.n.01 "/knowledgebase/synsets/fabric.n.01/" "Synset details page"; class fabric.n.01 success; click artifact.n.01 "/knowledgebase/synsets/artifact.n.01/" "Synset details page"; class artifact.n.01 success; click whole.n.02 "/knowledgebase/synsets/whole.n.02/" "Synset details page"; class whole.n.02 success; click object.n.01 "/knowledgebase/synsets/object.n.01/" "Synset details page"; class object.n.01 success; click physical_entity.n.01 "/knowledgebase/synsets/physical_entity.n.01/" "Synset details page"; class physical_entity.n.01 success; click entity.n.01 "/knowledgebase/synsets/entity.n.01/" "Synset details page"; class entity.n.01 success; style chicken_wire.n.01 stroke:#333,stroke-width:2px;

Ancestor Synsets

Name State Definition
artifact.n.01 Matched a man-made object taken as a whole
entity.n.01 Matched that which is perceived or known or inferred to have its own distinct existence (living or nonliving)
fabric.n.01 Matched artifact made by weaving or felting or knitting or crocheting natural or synthetic fibers
net.n.06 Matched an open fabric of string or rope or wire woven together at regular intervals
object.n.01 Matched a tangible and visible entity; an entity that can cast a shadow
physical_entity.n.01 Matched an entity that has physical existence
whole.n.02 Matched an assemblage of parts that is regarded as a single entity

Parent Synsets

Name State Definition
net.n.06 Matched an open fabric of string or rope or wire woven together at regular intervals

Children Synsets

Name State Definition