clean_a_leather_belt-0


Synsets

Transition Paths By Task Scope Objects

graph TD;

Scenes

Full Definition

(define (problem clean_a_leather_belt-0)
    (:domain omnigibson)

    (:objects
        belt.n.02_1 - belt.n.02
        sink.n.01_1 - sink.n.01
        cabinet.n.01_1 - cabinet.n.01
        dishtowel.n.01_1 - dishtowel.n.01
        clothes_dryer.n.01_1 - clothes_dryer.n.01
        dust.n.01_1 - dust.n.01
        water.n.06_1 - water.n.06
        floor.n.01_1 - floor.n.01
        agent.n.01_1 - agent.n.01
    )
    
    (:init
        (ontop belt.n.02_1 clothes_dryer.n.01_1)
        (ontop dishtowel.n.01_1 clothes_dryer.n.01_1)
        (covered belt.n.02_1 dust.n.01_1)
        (insource sink.n.01_1 water.n.06_1) 
        (inroom sink.n.01_1 utility_room) 
        (inroom floor.n.01_1 utility_room) 
        (inroom cabinet.n.01_1 utility_room)
        (inroom clothes_dryer.n.01_1 utility_room)
        (ontop agent.n.01_1 floor.n.01_1)
    )
    
    (:goal 
        (and 
            (not 
                (covered ?belt.n.02_1 ?dust.n.01_1)
            )
        )
    )
)

  

Debugging: All Possible Recipes Resulting in Future Synsets

graph TD;