a game played on a specially designed board
| Name | Synset | Objects |
|---|---|---|
| board_game | board_game.n.01 | 16 |
| Object | Image | Category or Particle System | Synset | Bounding Box Size | Meta Links | Used Rooms | Ready? |
|---|
| Object | Image | Category or Particle System | Synset | Bounding Box Size | Meta Links | Used Rooms | Ready? |
|---|---|---|---|---|---|---|---|
| board_game-eoywpy | board_game | board_game.n.01 | 0.13, 0.22, 0.03 | collision, | 0 | True | |
| board_game-frgdqh | board_game | board_game.n.01 | 0.13, 0.20, 0.03 | collision, | 0 | True | |
| board_game-fzyuip | board_game | board_game.n.01 | 0.13, 0.16, 0.04 | collision, | 0 | True | |
| board_game-gcfkqa | board_game | board_game.n.01 | 0.13, 0.20, 0.04 | collision, | 0 | True | |
| board_game-gumkqh | board_game | board_game.n.01 | 0.13, 0.20, 0.03 | collision, | 0 | True | |
| board_game-ibzhzu | board_game | board_game.n.01 | 0.13, 0.20, 0.03 | collision, | 0 | True | |
| board_game-iqfvfl | board_game | board_game.n.01 | 0.13, 0.13, 0.13 | collision, | 0 | True | |
| board_game-lzslbu | board_game | board_game.n.01 | 0.13, 0.20, 0.03 | collision, | 0 | True | |
| board_game-nfewft | board_game | board_game.n.01 | 0.13, 0.10, 0.03 | collision, | 0 | True | |
| board_game-ovttum | board_game | board_game.n.01 | 0.13, 0.20, 0.03 | collision, | 0 | True | |
| board_game-phwwnx | board_game | board_game.n.01 | 0.13, 0.07, 0.07 | collision, | 0 | True | |
| board_game-qdkyzl | board_game | board_game.n.01 | 0.13, 0.10, 0.03 | collision, | 0 | True | |
| board_game-qgvsnb | board_game | board_game.n.01 | 0.13, 0.26, 0.03 | collision, | 0 | True | |
| board_game-rgvkmy | board_game | board_game.n.01 | 0.13, 0.10, 0.03 | collision, | 0 | True | |
| board_game-twkglv | board_game | board_game.n.01 | 0.13, 0.10, 0.03 | collision, | 0 | True | |
| board_game-vbamua | board_game | board_game.n.01 | 0.29, 0.14, 0.03 | collision, | 0 | True |
| Property Name |
|---|
| disinfectable |
| dustyable |
| grassyable |
| moldyable |
| nonSubstance |
| rigidBody |
| rustable |
| scratchable |
| stainable |
| stickyable |
| tarnishable |
| wetable |
| wrinkleable |
| Usage Type | Status |
|---|---|
| Used as Substance | NO |
| Used as Non-Substance | YES |
| Used as Fillable | NO |
| Used in Predicate | inside |
| Used in Predicate | ontop |
| Task Name | Synsets | Matched Scenes | Predicates | Required Features |
|---|---|---|---|---|
| collecting_childrens_toys-0 | bed.n.01, board_game.n.01, bookcase.n.01, desk.n.01, die.n.01, floor.n.01, teddy.n.01, train_set.n.01, | house_single_floor, | ontop, inside, | |
| make_the_workplace_exciting-0 | board_game.n.01, carton.n.02, coffee_maker.n.01, conference_table.n.01, floor.n.01, poster.n.01, wall_nail.n.01, | office_vendor_machine, | attached, ontop, inside, | attachment, |
| picking_up_toys-0 | bed.n.01, board_game.n.01, floor.n.01, jigsaw_puzzle.n.01, table.n.02, tennis_ball.n.01, toy_box.n.01, | Beechwood_1_int, house_single_floor, | ontop, inside, | |
| putting_away_games-0 | board_game.n.01, bookcase.n.01, carton.n.02, desk.n.01, floor.n.01, jigsaw_puzzle.n.01, | house_single_floor, | ontop, inside, | |
| setting_up_room_for_games-0 | board_game.n.01, cabinet.n.01, die.n.01, floor.n.01, jigsaw_puzzle.n.01, table.n.02, | Merom_0_garden, Merom_0_int, Merom_1_int, | ontop, inside, |
| Transition Name | Input Synsets | Machine Synsets | Output Synsets |
|---|---|---|---|
| board_game.n.01-washer-cover | board_game.n.01, | washer.n.03, | water.n.06, board_game.n.01, |
| Name | State | Definition |
|---|---|---|
| abstraction.n.06 | Matched | a general concept formed by extracting common features from specific examples |
| act.n.02 | Matched | something that people do or cause to happen |
| activity.n.01 | Matched | any specific behavior |
| entity.n.01 | Matched | that which is perceived or known or inferred to have its own distinct existence (living or nonliving) |
| event.n.01 | Matched | something that happens at a given place and time |
| game.n.01 | Matched | a contest with rules to determine a winner |
| parlor_game.n.01 | Matched | a game suitable for playing in a parlor |
| psychological_feature.n.01 | Matched | a feature of the mental life of a living organism |
| Name | State | Definition |
|---|---|---|
| parlor_game.n.01 | Matched | a game suitable for playing in a parlor |
| Name | State | Definition |
|---|