water_your_lawn_efficiently-0
Synsets
Transition Paths By Task Scope Objects
graph TD;
Scenes
- Matched:
- Planned:
- Unmatched:
Full Definition
(define (problem water_your_lawn_efficiently-0)
(:domain omnigibson)
(:objects
lawn.n.01_1 - lawn.n.01
floor.n.01_1 - floor.n.01
watering_can.n.01_1 - watering_can.n.01
water.n.06_1 - water.n.06
agent.n.01_1 - agent.n.01
)
(:init
(ontop watering_can.n.01_1 floor.n.01_1)
(insource watering_can.n.01_1 water.n.06_1)
(not
(covered lawn.n.01_1 water.n.06_1)
)
(inroom floor.n.01_1 garden)
(inroom lawn.n.01_1 garden)
(ontop agent.n.01_1 floor.n.01_1)
)
(:goal
(and
(covered ?lawn.n.01_1 ?water.n.06_1)
)
)
)
Debugging: All Possible Recipes Resulting in Future Synsets
graph TD;