treating_clothes-0


Required Synsets

Name State Definition
bed.n.01 Matched a piece of furniture that provides a place to sleep
detergent.n.02 Substance a cleansing agent that differs from soap but can also emulsify oils and hold dirt in suspension
detergent__bottle.n.01 Matched
floor.n.01 Matched the inside lower horizontal surface (as of a room, hallway, tent, or other structure)
iron.n.04 Matched home appliance consisting of a flat metal base that is heated and used to smooth cloth
long_trousers.n.01 Matched trousers reaching to the foot
sink.n.01 Matched plumbing fixture consisting of a water basin fixed to a wall or floor and having a drainpipe
water.n.06 Substance a liquid necessary for the life of most animals and plants
wrinkle.n.01 Substance a slight depression in the smoothness of a surface

Transition Paths By Task Scope Objects

graph TD;

Scene Matching Status

Scene Status Reason
Beechwood_0_garden Unmatched Cannot find suitable bedroom.Cannot find suitable bathroom: bathroom_0 is missing 1 sink.n.01.
Beechwood_0_int Unmatched Cannot find suitable bedroom.Cannot find suitable bathroom: bathroom_0 is missing 1 sink.n.01.
Beechwood_1_int Unmatched Cannot find suitable bedroom: bedroom_0 is missing 1 bed.n.01.Cannot find suitable bathroom: bathroom_1 is missing 1 sink.n.01; bathroom_0 is missing 1 sink.n.01.
Benevolence_0_int Unmatched Cannot find suitable bedroom.Cannot find suitable bathroom: bathroom_0 is missing 1 sink.n.01.
Benevolence_1_int Unmatched Cannot find suitable bedroom.Cannot find suitable bathroom.
Benevolence_2_int Unmatched Cannot find suitable bedroom: bedroom_0 is missing 1 bed.n.01; bedroom_1 is missing 1 bed.n.01.Cannot find suitable bathroom: bathroom_0 is missing 1 sink.n.01; bathroom_1 is missing 1 sink.n.01.
Ihlen_0_int Unmatched Cannot find suitable bedroom.Cannot find suitable bathroom: bathroom_0 is missing 1 sink.n.01.
Ihlen_1_int Unmatched Cannot find suitable bedroom: bedroom_1 is missing 1 bed.n.01; bedroom_2 is missing 1 bed.n.01; bedroom_0 is missing 1 bed.n.01.Cannot find suitable bathroom: bathroom_0 is missing 1 sink.n.01.
Merom_0_garden Unmatched Cannot find suitable bedroom.Cannot find suitable bathroom: bathroom_0 is missing 1 sink.n.01.
Merom_0_int Unmatched Cannot find suitable bedroom.Cannot find suitable bathroom: bathroom_0 is missing 1 sink.n.01.
Merom_1_int Unmatched Cannot find suitable bedroom: bedroom_0 is missing 1 bed.n.01.Cannot find suitable bathroom: bathroom_0 is missing 1 sink.n.01.
Pomaria_0_garden Unmatched Cannot find suitable bedroom: bedroom_0 is missing 1 bed.n.01; bedroom_1 is missing 1 bed.n.01.Cannot find suitable bathroom: bathroom_0 is missing 1 sink.n.01.
Pomaria_0_int Unmatched Cannot find suitable bedroom: bedroom_0 is missing 1 bed.n.01; bedroom_1 is missing 1 bed.n.01.Cannot find suitable bathroom: bathroom_0 is missing 1 sink.n.01.
Pomaria_1_int Unmatched Cannot find suitable bedroom.Cannot find suitable bathroom: bathroom_0 is missing 1 sink.n.01.
Pomaria_2_int Unmatched Cannot find suitable bedroom: bedroom_0 is missing 1 bed.n.01.Cannot find suitable bathroom: bathroom_1 is missing 1 sink.n.01; bathroom_0 is missing 1 sink.n.01.
Rs_garden Unmatched Cannot find suitable bedroom: bedroom_0 is missing 1 bed.n.01.Cannot find suitable bathroom: bathroom_0 is missing 1 sink.n.01.
Rs_int Unmatched Cannot find suitable bedroom: bedroom_0 is missing 1 bed.n.01.Cannot find suitable bathroom: bathroom_0 is missing 1 sink.n.01.
Wainscott_0_garden Unmatched Cannot find suitable bedroom: bedroom_0 is missing 1 bed.n.01.Cannot find suitable bathroom: bathroom_0 is missing 1 sink.n.01; bathroom_1 is missing 1 sink.n.01.
Wainscott_0_int Unmatched Cannot find suitable bedroom: bedroom_0 is missing 1 bed.n.01.Cannot find suitable bathroom: bathroom_0 is missing 1 sink.n.01; bathroom_1 is missing 1 sink.n.01.
Wainscott_1_int Unmatched Cannot find suitable bedroom: bedroom_2 is missing 1 bed.n.01; bedroom_0 is missing 1 bed.n.01; bedroom_1 is missing 1 bed.n.01.Cannot find suitable bathroom: bathroom_1 is missing 1 sink.n.01; bathroom_0 is missing 1 sink.n.01.
gates_bedroom Unmatched Cannot find suitable bathroom.
grocery_store_asian Unmatched Cannot find suitable bedroom.
grocery_store_cafe Unmatched Cannot find suitable bedroom.
grocery_store_convenience Unmatched Cannot find suitable bedroom.
grocery_store_half_stocked Unmatched Cannot find suitable bedroom.
hall_arch_wood Unmatched Cannot find suitable bedroom.
hall_conference_large Unmatched Cannot find suitable bedroom.
hall_glass_ceiling Unmatched Cannot find suitable bedroom.
hall_train_station Unmatched Cannot find suitable bedroom.
hotel_gym_spa Unmatched Cannot find suitable bedroom.
hotel_suite_large Ready
hotel_suite_small Ready
house_double_floor_lower Unmatched Cannot find suitable bedroom.
house_double_floor_upper Ready
house_single_floor Ready
office_bike Unmatched Cannot find suitable bedroom.Cannot find suitable bathroom.
office_cubicles_left Unmatched Cannot find suitable bedroom.
office_cubicles_right Unmatched Cannot find suitable bedroom.
office_large Unmatched Cannot find suitable bedroom.
office_vendor_machine Unmatched Cannot find suitable bedroom.
restaurant_asian Unmatched Cannot find suitable bedroom.
restaurant_brunch Unmatched Cannot find suitable bedroom.
restaurant_cafeteria Unmatched Cannot find suitable bedroom.
restaurant_diner Unmatched Cannot find suitable bedroom.
restaurant_hotel Unmatched Cannot find suitable bedroom.
restaurant_urban Unmatched Cannot find suitable bedroom.
school_biology Unmatched Cannot find suitable bedroom.
school_chemistry Unmatched Cannot find suitable bedroom.
school_computer_lab_and_infirmary Unmatched Cannot find suitable bedroom.
school_geography Unmatched Cannot find suitable bedroom.
school_gym Unmatched Cannot find suitable bedroom.

Full Definition

(define (problem treating_clothes-0)
    (:domain omnigibson)

    (:objects
        wrinkle.n.01_1 - wrinkle.n.01
        water.n.06_1 - water.n.06
        detergent.n.02_1 - detergent.n.02
        detergent__bottle.n.01_1 - detergent__bottle.n.01
        iron.n.04_1 - iron.n.04
        long_trousers.n.01_1 - long_trousers.n.01
        floor.n.01_1 - floor.n.01
        sink.n.01_1 - sink.n.01
        bed.n.01_1 - bed.n.01
        agent.n.01_1 - agent.n.01
    )
    
    (:init 
        (covered long_trousers.n.01_1 wrinkle.n.01_1)
        (ontop long_trousers.n.01_1 floor.n.01_1)
        (ontop iron.n.04_1 floor.n.01_1)
        (filled detergent__bottle.n.01_1 detergent.n.02_1)
        (ontop detergent__bottle.n.01_1 floor.n.01_1)
        (insource sink.n.01_1 water.n.06_1)
        (inroom bed.n.01_1 bedroom) 
        (inroom floor.n.01_1 bedroom) 
        (inroom sink.n.01_1 bathroom) 
        (ontop agent.n.01_1 floor.n.01_1)
    )
    
    (:goal 
        (and 
            (draped ?long_trousers.n.01_1 ?bed.n.01_1)
            (not
                (covered ?long_trousers.n.01_1 ?wrinkle.n.01_1)
            )
            (saturated ?long_trousers.n.01_1 ?detergent.n.02_1)
        )
    )
)
  

Debugging: All Possible Recipes Resulting in Future Synsets

graph TD;