sweeping_outside_entrance-0


Required Synsets

Name State Definition
ashcan.n.01 Matched a bin that holds rubbish until it is collected
broom.n.01 Matched a cleaning implement for sweeping; bundle of straws or twigs attached to a long handle
driveway.n.01 Matched a road leading up to a private house
dust.n.01 Substance fine powdery material such as dry earth or pollen that can be blown about in the air
entire_leaf.n.01 Matched a leaf having a smooth margin without notches or indentations
floor.n.01 Matched the inside lower horizontal surface (as of a room, hallway, tent, or other structure)
wreath.n.01 Matched flower arrangement consisting of a circular band of foliage or flowers for ornamental purposes

Transition Paths By Task Scope Objects

graph TD;

Scene Matching Status

Scene Status Reason
Beechwood_0_garden Ready
Beechwood_0_int Unmatched Cannot find suitable garden.
Beechwood_1_int Unmatched Cannot find suitable garden.
Benevolence_0_int Unmatched Cannot find suitable garden.
Benevolence_1_int Unmatched Cannot find suitable garden.
Benevolence_2_int Unmatched Cannot find suitable garden.
Ihlen_0_int Unmatched Cannot find suitable garden.
Ihlen_1_int Unmatched Cannot find suitable garden.
Merom_0_garden Ready
Merom_0_int Unmatched Cannot find suitable garden.
Merom_1_int Unmatched Cannot find suitable garden.
Pomaria_0_garden Ready
Pomaria_0_int Unmatched Cannot find suitable garden.
Pomaria_1_int Unmatched Cannot find suitable garden.
Pomaria_2_int Unmatched Cannot find suitable garden.
Rs_garden Ready
Rs_int Unmatched Cannot find suitable garden.
Wainscott_0_garden Ready
Wainscott_0_int Unmatched Cannot find suitable garden.
Wainscott_1_int Unmatched Cannot find suitable garden.
gates_bedroom Unmatched Cannot find suitable garden.
grocery_store_asian Unmatched Cannot find suitable garden.
grocery_store_cafe Unmatched Cannot find suitable garden.
grocery_store_convenience Unmatched Cannot find suitable garden.
grocery_store_half_stocked Unmatched Cannot find suitable garden.
hall_arch_wood Unmatched Cannot find suitable garden.
hall_conference_large Unmatched Cannot find suitable garden.
hall_glass_ceiling Unmatched Cannot find suitable garden.
hall_train_station Unmatched Cannot find suitable garden.
hotel_gym_spa Unmatched Cannot find suitable garden.
hotel_suite_large Unmatched Cannot find suitable garden.
hotel_suite_small Unmatched Cannot find suitable garden.
house_double_floor_lower Ready
house_double_floor_upper Unmatched Cannot find suitable garden.
house_single_floor Ready
office_bike Unmatched Cannot find suitable garden.
office_cubicles_left Unmatched Cannot find suitable garden.
office_cubicles_right Unmatched Cannot find suitable garden.
office_large Unmatched Cannot find suitable garden.
office_vendor_machine Unmatched Cannot find suitable garden.
restaurant_asian Unmatched Cannot find suitable garden.
restaurant_brunch Unmatched Cannot find suitable garden.
restaurant_cafeteria Unmatched Cannot find suitable garden.
restaurant_diner Unmatched Cannot find suitable garden.
restaurant_hotel Unmatched Cannot find suitable garden.
restaurant_urban Unmatched Cannot find suitable garden.
school_biology Unmatched Cannot find suitable garden.
school_chemistry Unmatched Cannot find suitable garden.
school_computer_lab_and_infirmary Unmatched Cannot find suitable garden.
school_geography Unmatched Cannot find suitable garden.
school_gym Unmatched Cannot find suitable garden.

Full Definition

(define (problem sweeping_outside_entrance-0)
    (:domain omnigibson)

    (:objects
        dust.n.01_1 - dust.n.01
        floor.n.01_1 - floor.n.01
        driveway.n.01_1 - driveway.n.01
        ashcan.n.01_1 - ashcan.n.01
        entire_leaf.n.01_1 entire_leaf.n.01_2 entire_leaf.n.01_3 - entire_leaf.n.01
        wreath.n.01_1 - wreath.n.01
        broom.n.01_1 - broom.n.01
        agent.n.01_1 - agent.n.01
    )
    
    (:init 
        (covered driveway.n.01_1 dust.n.01_1) 
        (ontop ashcan.n.01_1 floor.n.01_1) 
        (ontop entire_leaf.n.01_1 driveway.n.01_1) 
        (ontop entire_leaf.n.01_2 driveway.n.01_1) 
        (ontop entire_leaf.n.01_3 driveway.n.01_1) 
        (ontop wreath.n.01_1 driveway.n.01_1) 
        (ontop broom.n.01_1 driveway.n.01_1) 
        (inroom floor.n.01_1 garden) 
        (inroom driveway.n.01_1 garden) 
        (ontop agent.n.01_1 floor.n.01_1)
    )
    
    (:goal 
        (and 
            (forall 
                (?entire_leaf.n.01 - entire_leaf.n.01)
                (inside ?entire_leaf.n.01 ?ashcan.n.01_1)
            )
            (inside ?wreath.n.01_1 ?ashcan.n.01_1)
            (not 
                (covered ?driveway.n.01_1 ?dust.n.01_1) 
            )
        )
    )
)
  

Debugging: All Possible Recipes Resulting in Future Synsets

graph TD;