sweeping_garage-0


Required Synsets

Name State Definition
broom.n.01 Matched a cleaning implement for sweeping; bundle of straws or twigs attached to a long handle
bucket.n.01 Matched a roughly cylindrical vessel that is open at the top
dust.n.01 Substance fine powdery material such as dry earth or pollen that can be blown about in the air
floor.n.01 Matched the inside lower horizontal surface (as of a room, hallway, tent, or other structure)
pallet.n.02 Matched a portable platform for storing or moving goods that are stacked on it
sand.n.04 Substance

Transition Paths By Task Scope Objects

graph TD;

Scene Matching Status

Scene Status Reason
Beechwood_0_garden Unmatched Cannot find suitable garage.
Beechwood_0_int Unmatched Cannot find suitable garage.
Beechwood_1_int Unmatched Cannot find suitable garage.
Benevolence_0_int Unmatched Cannot find suitable garage.
Benevolence_1_int Unmatched Cannot find suitable garage.
Benevolence_2_int Unmatched Cannot find suitable garage.
Ihlen_0_int Ready
Ihlen_1_int Unmatched Cannot find suitable garage.
Merom_0_garden Unmatched Cannot find suitable garage.
Merom_0_int Unmatched Cannot find suitable garage.
Merom_1_int Unmatched Cannot find suitable garage.
Pomaria_0_garden Unmatched Cannot find suitable garage.
Pomaria_0_int Unmatched Cannot find suitable garage.
Pomaria_1_int Unmatched Cannot find suitable garage.
Pomaria_2_int Unmatched Cannot find suitable garage.
Rs_garden Unmatched Cannot find suitable garage.
Rs_int Unmatched Cannot find suitable garage.
Wainscott_0_garden Unmatched Cannot find suitable garage.
Wainscott_0_int Unmatched Cannot find suitable garage.
Wainscott_1_int Unmatched Cannot find suitable garage.
gates_bedroom Unmatched Cannot find suitable garage.
grocery_store_asian Unmatched Cannot find suitable garage.
grocery_store_cafe Unmatched Cannot find suitable garage.
grocery_store_convenience Unmatched Cannot find suitable garage.
grocery_store_half_stocked Unmatched Cannot find suitable garage.
hall_arch_wood Unmatched Cannot find suitable garage.
hall_conference_large Unmatched Cannot find suitable garage.
hall_glass_ceiling Unmatched Cannot find suitable garage.
hall_train_station Unmatched Cannot find suitable garage.
hotel_gym_spa Unmatched Cannot find suitable garage.
hotel_suite_large Unmatched Cannot find suitable garage.
hotel_suite_small Unmatched Cannot find suitable garage.
house_double_floor_lower Ready
house_double_floor_upper Unmatched Cannot find suitable garage.
house_single_floor Ready
office_bike Unmatched Cannot find suitable garage.
office_cubicles_left Unmatched Cannot find suitable garage.
office_cubicles_right Unmatched Cannot find suitable garage.
office_large Unmatched Cannot find suitable garage.
office_vendor_machine Unmatched Cannot find suitable garage.
restaurant_asian Unmatched Cannot find suitable garage.
restaurant_brunch Unmatched Cannot find suitable garage.
restaurant_cafeteria Unmatched Cannot find suitable garage.
restaurant_diner Unmatched Cannot find suitable garage.
restaurant_hotel Unmatched Cannot find suitable garage.
restaurant_urban Unmatched Cannot find suitable garage.
school_biology Unmatched Cannot find suitable garage.
school_chemistry Unmatched Cannot find suitable garage.
school_computer_lab_and_infirmary Unmatched Cannot find suitable garage.
school_geography Unmatched Cannot find suitable garage.
school_gym Unmatched Cannot find suitable garage.

Full Definition

(define (problem sweeping_garage-0)
    (:domain omnigibson)

    (:objects
        broom.n.01_1 - broom.n.01
        pallet.n.02_1 - pallet.n.02
        floor.n.01_1 - floor.n.01
        sand.n.04_1 - sand.n.04
        dust.n.01_1 - dust.n.01
        bucket.n.01_1 - bucket.n.01
        agent.n.01_1 - agent.n.01
    )
    
    (:init 
        (ontop broom.n.01_1 floor.n.01_1) 
        (ontop pallet.n.02_1 floor.n.01_1) 
        (covered floor.n.01_1 sand.n.04_1)
        (covered floor.n.01_1 dust.n.01_1)
        (ontop bucket.n.01_1 floor.n.01_1) 
        (inroom floor.n.01_1 garage) 
        (ontop agent.n.01_1 floor.n.01_1)
    )
    
    (:goal 
        (and 
            (not
                (covered ?floor.n.01_1 ?sand.n.04_1)
            )
            (not
                (covered ?floor.n.01_1 ?dust.n.01_1)
            )
        )
    )
)
  

Debugging: All Possible Recipes Resulting in Future Synsets

graph TD;