store_beer-0


Synsets

Transition Paths By Task Scope Objects

graph TD;

Scenes

Full Definition

(define (problem store_beer-0)
    (:domain omnigibson)

    (:objects
        beer_bottle.n.01_1 beer_bottle.n.01_2 beer_bottle.n.01_3 beer_bottle.n.01_4 - beer_bottle.n.01
        countertop.n.01_1 - countertop.n.01
        electric_refrigerator.n.01_1 - electric_refrigerator.n.01
        floor.n.01_1 - floor.n.01
        agent.n.01_1 - agent.n.01
    )
    
    (:init 
        (ontop beer_bottle.n.01_1 countertop.n.01_1) 
        (ontop beer_bottle.n.01_2 countertop.n.01_1) 
        (ontop beer_bottle.n.01_3 countertop.n.01_1) 
        (ontop beer_bottle.n.01_4 countertop.n.01_1) 
        (inroom electric_refrigerator.n.01_1 kitchen) 
        (inroom countertop.n.01_1 kitchen) 
        (inroom floor.n.01_1 kitchen) 
        (ontop agent.n.01_1 floor.n.01_1)
    )
    
    (:goal 
        (and 
            (forall 
                (?beer_bottle.n.01 - beer_bottle.n.01)
                (inside ?beer_bottle.n.01 ?electric_refrigerator.n.01_1)
            )
        )
    )
)
  

Debugging: All Possible Recipes Resulting in Future Synsets

graph TD;